Searched defs:getActiveUniform (Results 1 – 4 of 4) sorted by relevance
167 PFNGLGETACTIVEUNIFORMPROC getActiveUniform = nullptr; variable
2417 void ProgramExecutable::getActiveUniform(GLuint index, in getActiveUniform() function in gl::ProgramExecutable
7000 void Context::getActiveUniform(ShaderProgramID program, in getActiveUniform() function in gl::Context
249 glGetActiveUniformFunc getActiveUniform; variable