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Searched defs:glState (Results 1 – 25 of 40) sorted by relevance

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/aosp_15_r20/external/angle/src/libANGLE/capture/
H A Dcapture_gles_2_0_autogen.cpp22 CallCapture CaptureActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureActiveTexture()
31 CallCapture CaptureAttachShader(const State &glState, in CaptureAttachShader()
44 CallCapture CaptureBindAttribLocation(const State &glState, in CaptureBindAttribLocation()
74 CallCapture CaptureBindBuffer(const State &glState, in CaptureBindBuffer()
87 CallCapture CaptureBindFramebuffer(const State &glState, in CaptureBindFramebuffer()
100 CallCapture CaptureBindRenderbuffer(const State &glState, in CaptureBindRenderbuffer()
113 CallCapture CaptureBindTexture(const State &glState, in CaptureBindTexture()
126 CallCapture CaptureBlendColor(const State &glState, in CaptureBlendColor()
143 CallCapture CaptureBlendEquation(const State &glState, bool isCallValid, GLenum mode) in CaptureBlendEquation()
152 CallCapture CaptureBlendEquationSeparate(const State &glState, in CaptureBlendEquationSeparate()
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H A Dcapture_gles_ext_params.cpp20 const State &glState, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices()
34 void CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts(const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts()
47 void CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts(const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts()
61 const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_instanceCounts()
75 const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_baseInstances()
89 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_counts()
105 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices()
121 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_instanceCounts()
137 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseVertices()
153 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseInstances()
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H A Dcapture_gles_1_0_autogen.cpp22 CallCapture CaptureAlphaFunc(const State &glState, in CaptureAlphaFunc()
35 CallCapture CaptureAlphaFuncx(const State &glState, in CaptureAlphaFuncx()
48 CallCapture CaptureClearColorx(const State &glState, in CaptureClearColorx()
65 CallCapture CaptureClearDepthx(const State &glState, bool isCallValid, GLfixed depth) in CaptureClearDepthx()
74 CallCapture CaptureClientActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureClientActiveTexture()
83 CallCapture CaptureClipPlanef(const State &glState, bool isCallValid, GLenum p, const GLfloat *eqn) in CaptureClipPlanef()
107 CallCapture CaptureClipPlanex(const State &glState, in CaptureClipPlanex()
134 CallCapture CaptureColor4f(const State &glState, in CaptureColor4f()
151 CallCapture CaptureColor4ub(const State &glState, in CaptureColor4ub()
168 CallCapture CaptureColor4x(const State &glState, in CaptureColor4x()
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H A Dcapture_gles_2_0_params.cpp22 void CaptureBindAttribLocation_name(const State &glState, in CaptureBindAttribLocation_name()
32 void CaptureBufferData_data(const State &glState, in CaptureBufferData_data()
46 void CaptureBufferSubData_data(const State &glState, in CaptureBufferSubData_data()
57 void CaptureCompressedTexImage2D_data(const State &glState, in CaptureCompressedTexImage2D_data()
82 void CaptureCompressedTexSubImage2D_data(const State &glState, in CaptureCompressedTexSubImage2D_data()
99 void CaptureDeleteBuffers_buffersPacked(const State &glState, in CaptureDeleteBuffers_buffersPacked()
108 void CaptureDeleteFramebuffers_framebuffersPacked(const State &glState, in CaptureDeleteFramebuffers_framebuffersPacked()
117 void CaptureDeleteRenderbuffers_renderbuffersPacked(const State &glState, in CaptureDeleteRenderbuffers_renderbuffersPacked()
126 void CaptureDeleteTextures_texturesPacked(const State &glState, in CaptureDeleteTextures_texturesPacked()
135 void CaptureDrawElements_indices(const State &glState, in CaptureDrawElements_indices()
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H A Dcapture_gles_ext_autogen.cpp22 CallCapture CaptureBeginPerfMonitorAMD(const State &glState, bool isCallValid, GLuint monitor) in CaptureBeginPerfMonitorAMD()
31 CallCapture CaptureDeletePerfMonitorsAMD(const State &glState, in CaptureDeletePerfMonitorsAMD()
58 CallCapture CaptureEndPerfMonitorAMD(const State &glState, bool isCallValid, GLuint monitor) in CaptureEndPerfMonitorAMD()
67 CallCapture CaptureGenPerfMonitorsAMD(const State &glState, in CaptureGenPerfMonitorsAMD()
94 CallCapture CaptureGetPerfMonitorCounterDataAMD(const State &glState, in CaptureGetPerfMonitorCounterDataAMD()
142 CallCapture CaptureGetPerfMonitorCounterInfoAMD(const State &glState, in CaptureGetPerfMonitorCounterInfoAMD()
173 CallCapture CaptureGetPerfMonitorCounterStringAMD(const State &glState, in CaptureGetPerfMonitorCounterStringAMD()
223 CallCapture CaptureGetPerfMonitorCountersAMD(const State &glState, in CaptureGetPerfMonitorCountersAMD()
291 CallCapture CaptureGetPerfMonitorGroupStringAMD(const State &glState, in CaptureGetPerfMonitorGroupStringAMD()
338 CallCapture CaptureGetPerfMonitorGroupsAMD(const State &glState, in CaptureGetPerfMonitorGroupsAMD()
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H A Dcapture_gles_3_0_params.cpp16 void CaptureClearBufferfv_value(const State &glState, in CaptureClearBufferfv_value()
26 void CaptureClearBufferiv_value(const State &glState, in CaptureClearBufferiv_value()
36 void CaptureClearBufferuiv_value(const State &glState, in CaptureClearBufferuiv_value()
46 void CaptureCompressedTexImage3D_data(const State &glState, in CaptureCompressedTexImage3D_data()
72 void CaptureCompressedTexSubImage3D_data(const State &glState, in CaptureCompressedTexSubImage3D_data()
91 void CaptureDeleteQueries_idsPacked(const State &glState, in CaptureDeleteQueries_idsPacked()
100 void CaptureDeleteSamplers_samplersPacked(const State &glState, in CaptureDeleteSamplers_samplersPacked()
109 void CaptureDeleteTransformFeedbacks_idsPacked(const State &glState, in CaptureDeleteTransformFeedbacks_idsPacked()
118 void CaptureDeleteVertexArrays_arraysPacked(const State &glState, in CaptureDeleteVertexArrays_arraysPacked()
127 void CaptureDrawBuffers_bufs(const State &glState, in CaptureDrawBuffers_bufs()
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H A Dcapture_gles_3_0_autogen.cpp22 CallCapture CaptureBeginQuery(const State &glState, in CaptureBeginQuery()
35 CallCapture CaptureBeginTransformFeedback(const State &glState, in CaptureBeginTransformFeedback()
47 CallCapture CaptureBindBufferBase(const State &glState, in CaptureBindBufferBase()
62 CallCapture CaptureBindBufferRange(const State &glState, in CaptureBindBufferRange()
81 CallCapture CaptureBindSampler(const State &glState, in CaptureBindSampler()
94 CallCapture CaptureBindTransformFeedback(const State &glState, in CaptureBindTransformFeedback()
108 CallCapture CaptureBindVertexArray(const State &glState, in CaptureBindVertexArray()
119 CallCapture CaptureBlitFramebuffer(const State &glState, in CaptureBlitFramebuffer()
148 CallCapture CaptureClearBufferfi(const State &glState, in CaptureClearBufferfi()
165 CallCapture CaptureClearBufferfv(const State &glState, in CaptureClearBufferfv()
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H A Dcapture_gles_3_1_autogen.cpp22 CallCapture CaptureActiveShaderProgram(const State &glState, in CaptureActiveShaderProgram()
35 CallCapture CaptureBindImageTexture(const State &glState, in CaptureBindImageTexture()
58 CallCapture CaptureBindProgramPipeline(const State &glState, in CaptureBindProgramPipeline()
69 CallCapture CaptureBindVertexBuffer(const State &glState, in CaptureBindVertexBuffer()
86 CallCapture CaptureCreateShaderProgramv(const State &glState, in CaptureCreateShaderProgramv()
121 CallCapture CaptureDeleteProgramPipelines(const State &glState, in CaptureDeleteProgramPipelines()
153 CallCapture CaptureDispatchCompute(const State &glState, in CaptureDispatchCompute()
168 CallCapture CaptureDispatchComputeIndirect(const State &glState, in CaptureDispatchComputeIndirect()
179 CallCapture CaptureDrawArraysIndirect(const State &glState, in CaptureDrawArraysIndirect()
207 CallCapture CaptureDrawElementsIndirect(const State &glState, in CaptureDrawElementsIndirect()
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H A Dcapture_gles_1_0_params.cpp17 void CaptureClipPlanef_eqn(const State &glState, in CaptureClipPlanef_eqn()
26 void CaptureClipPlanex_equation(const State &glState, in CaptureClipPlanex_equation()
35 void CaptureColorPointer_pointer(const State &glState, in CaptureColorPointer_pointer()
46 void CaptureFogfv_params(const State &glState, in CaptureFogfv_params()
56 void CaptureFogxv_param(const State &glState, in CaptureFogxv_param()
65 void CaptureGetClipPlanef_equation(const State &glState, in CaptureGetClipPlanef_equation()
74 void CaptureGetClipPlanex_equation(const State &glState, in CaptureGetClipPlanex_equation()
83 void CaptureGetFixedv_params(const State &glState, in CaptureGetFixedv_params()
92 void CaptureGetLightfv_params(const State &glState, in CaptureGetLightfv_params()
103 void CaptureGetLightxv_params(const State &glState, in CaptureGetLightxv_params()
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H A Dcapture_gles_3_1_params.cpp16 void CaptureCreateShaderProgramv_strings(const State &glState, in CaptureCreateShaderProgramv_strings()
26 void CaptureDeleteProgramPipelines_pipelinesPacked(const State &glState, in CaptureDeleteProgramPipelines_pipelinesPacked()
35 void CaptureDrawArraysIndirect_indirect(const State &glState, in CaptureDrawArraysIndirect_indirect()
48 void CaptureDrawElementsIndirect_indirect(const State &glState, in CaptureDrawElementsIndirect_indirect()
62 void CaptureGenProgramPipelines_pipelinesPacked(const State &glState, in CaptureGenProgramPipelines_pipelinesPacked()
71 void CaptureGetBooleani_v_data(const State &glState, in CaptureGetBooleani_v_data()
81 void CaptureGetFramebufferParameteriv_params(const State &glState, in CaptureGetFramebufferParameteriv_params()
92 void CaptureGetMultisamplefv_val(const State &glState, in CaptureGetMultisamplefv_val()
103 void CaptureGetProgramInterfaceiv_params(const State &glState, in CaptureGetProgramInterfaceiv_params()
114 void CaptureGetProgramPipelineInfoLog_length(const State &glState, in CaptureGetProgramPipelineInfoLog_length()
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H A Dcapture_gles_3_2_autogen.cpp22 CallCapture CaptureBlendBarrier(const State &glState, bool isCallValid) in CaptureBlendBarrier()
29 CallCapture CaptureBlendEquationSeparatei(const State &glState, in CaptureBlendEquationSeparatei()
46 CallCapture CaptureBlendEquationi(const State &glState, bool isCallValid, GLuint buf, GLenum mode) in CaptureBlendEquationi()
56 CallCapture CaptureBlendFuncSeparatei(const State &glState, in CaptureBlendFuncSeparatei()
75 CallCapture CaptureBlendFunci(const State &glState, in CaptureBlendFunci()
90 CallCapture CaptureColorMaski(const State &glState, in CaptureColorMaski()
109 CallCapture CaptureCopyImageSubData(const State &glState, in CaptureCopyImageSubData()
150 CallCapture CaptureDebugMessageCallback(const State &glState, in CaptureDebugMessageCallback()
178 CallCapture CaptureDebugMessageControl(const State &glState, in CaptureDebugMessageControl()
215 CallCapture CaptureDebugMessageInsert(const State &glState, in CaptureDebugMessageInsert()
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H A Dcapture_gles_3_2_params.cpp17 void CaptureDebugMessageCallback_userParam(const State &glState, in CaptureDebugMessageCallback_userParam()
26 void CaptureDebugMessageControl_ids(const State &glState, in CaptureDebugMessageControl_ids()
39 void CaptureDebugMessageInsert_buf(const State &glState, in CaptureDebugMessageInsert_buf()
52 void CaptureDrawElementsBaseVertex_indices(const State &glState, in CaptureDrawElementsBaseVertex_indices()
65 void CaptureDrawElementsInstancedBaseVertex_indices(const State &glState, in CaptureDrawElementsInstancedBaseVertex_indices()
78 void CaptureDrawRangeElementsBaseVertex_indices(const State &glState, in CaptureDrawRangeElementsBaseVertex_indices()
92 void CaptureGetDebugMessageLog_sources(const State &glState, in CaptureGetDebugMessageLog_sources()
107 void CaptureGetDebugMessageLog_types(const State &glState, in CaptureGetDebugMessageLog_types()
122 void CaptureGetDebugMessageLog_ids(const State &glState, in CaptureGetDebugMessageLog_ids()
137 void CaptureGetDebugMessageLog_severities(const State &glState, in CaptureGetDebugMessageLog_severities()
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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp224 bool CullsEverything(const gl::State &glState) in CullsEverything()
1308 const gl::State &glState = context->getState(); in syncDepthStencilState() local
1417 const auto &glState = context->getState(); in syncScissorRectangle() local
1450 const auto &glState = context->getState(); in syncViewport() local
2245 const gl::State &glState = context->getState(); in updateState() local
2833 const auto &glState = context->getState(); in applyTexturesForSRVs() local
2900 const auto &glState = context->getState(); in getUAVsForRWImages() local
3013 const auto &glState = context->getState(); in syncProgram() local
3307 const gl::State &glState = context->getState(); in generateSwizzlesForShader() local
3529 const auto &glState = context->getState(); in syncUniformBuffersForShader() local
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H A DVertexArray11.cpp150 const gl::State &glState = context->getState(); in syncStateForDraw() local
262 const auto &glState = context->getState(); in updateDirtyAttribs() local
315 const auto &glState = context->getState(); in updateDynamicAttribs() local
H A DRenderer11.cpp1783 const gl::State &glState = context11->getState(); in drawWithGeometryShaderAndTransformFeedback() local
1856 const auto &glState = context->getState(); in drawArrays() local
1913 const gl::State &glState = context->getState(); in drawElements() local
1955 const gl::State &glState = context->getState(); in drawArraysIndirect() local
1979 const gl::State &glState = context->getState(); in drawElementsIndirect() local
2000 const gl::State &glState = context->getState(); in drawLineLoop() local
2078 const gl::State &glState = context->getState(); in drawTriangleFan() local
4170 const gl::State &glState = context->getState(); in dispatchCompute() local
4185 const auto &glState = context->getState(); in dispatchComputeIndirect() local
4391 const gl::State &glState = context->getState(); in markTypedBufferUsage() local
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H A DContext11.cpp64 const gl::State &glState = context->getState(); in DrawCallHasStreamingElementArray() local
98 const gl::State &glState = context->getState(); in ReadbackIndirectBuffer() local
969 const auto &glState = context->getState(); in triggerDrawCallProgramRecompilation() local
1046 const auto &glState = context->getState(); in triggerDispatchCallProgramRecompilation() local
H A DRenderStateCache.cpp254 const gl::DepthStencilState &glState, in getDepthStencilState()
/aosp_15_r20/external/angle/src/libANGLE/
H A DGLES1Renderer.cpp89 State *glState, in prepareForDraw()
590 State *glState, in drawTexture()
677 State *glState, in linkProgram()
913 State *glState, in initializeRendererProgram()
1207 State *glState, in setAttributesEnabled()
H A DStream.cpp131 const auto &glState = context->getState(); in createConsumerGLTextureExternal() local
H A DFramebuffer.cpp1677 const auto &glState = context->getState(); in partialClearNeedsInit() local
2305 const State &glState = context->getState(); in formsRenderingFeedbackLoopWith() local
2468 const auto &glState = context->getState(); in ensureClearAttachmentsInitialized() local
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/
H A DRendererD3D.cpp45 bool RendererD3D::skipDraw(const gl::State &glState, gl::PrimitiveMode drawMode) in skipDraw()
167 unsigned int GetBlendSampleMask(const gl::State &glState, int samples) in GetBlendSampleMask()
/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/
H A DContextGL.cpp263 const gl::State &glState = context->getState(); in setDrawArraysState() local
279 const gl::State &glState = context->getState(); in setDrawArraysState() local
302 const gl::State &glState = context->getState(); in setDrawElementsState() local
513 const gl::State &glState = context->getState(); in drawElements() local
546 const gl::State &glState = context->getState(); in drawElementsBaseVertex() local
H A DStateManagerGL.cpp929 const gl::State &glState = context->getState(); in onMakeCurrent() local
974 const gl::State &glState = context->getState(); in updateProgramTextureBindings() local
1015 const gl::State &glState = context->getState(); in updateProgramStorageBufferBindings() local
1044 const gl::State &glState = context->getState(); in updateProgramUniformBufferBindings() local
1079 const gl::State &glState = context->getState(); in updateProgramAtomicCounterBufferBindings() local
1108 const gl::State &glState = context->getState(); in updateProgramImageBindings() local
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DContextVk.cpp197 uint32_t GetCoverageSampleCount(const gl::State &glState, GLint samples) in GetCoverageSampleCount()
216 void ApplySampleCoverage(const gl::State &glState, uint32_t coverageSampleCount, uint32_t *maskOut) in ApplySampleCoverage()
5164 void ContextVk::updateScissor(const gl::State &glState) in updateScissor()
5195 void ContextVk::updateDepthStencil(const gl::State &glState) in updateDepthStencil()
5203 void ContextVk::updateDepthTestEnabled(const gl::State &glState) in updateDepthTestEnabled()
5219 void ContextVk::updateDepthWriteEnabled(const gl::State &glState) in updateDepthWriteEnabled()
5235 void ContextVk::updateDepthFunc(const gl::State &glState) in updateDepthFunc()
5248 void ContextVk::updateStencilTestEnabled(const gl::State &glState) in updateStencilTestEnabled()
5473 const gl::State &glState = context->getState(); in invalidateProgramExecutableHelper() local
5579 const gl::State &glState = context->getState(); in syncState() local
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H A DTransformFeedbackVk.cpp140 const gl::State &glState = context->getState(); in end() local

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