/aosp_15_r20/external/angle/src/libANGLE/capture/ |
H A D | capture_gles_2_0_autogen.cpp | 22 CallCapture CaptureActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureActiveTexture() 31 CallCapture CaptureAttachShader(const State &glState, in CaptureAttachShader() 44 CallCapture CaptureBindAttribLocation(const State &glState, in CaptureBindAttribLocation() 74 CallCapture CaptureBindBuffer(const State &glState, in CaptureBindBuffer() 87 CallCapture CaptureBindFramebuffer(const State &glState, in CaptureBindFramebuffer() 100 CallCapture CaptureBindRenderbuffer(const State &glState, in CaptureBindRenderbuffer() 113 CallCapture CaptureBindTexture(const State &glState, in CaptureBindTexture() 126 CallCapture CaptureBlendColor(const State &glState, in CaptureBlendColor() 143 CallCapture CaptureBlendEquation(const State &glState, bool isCallValid, GLenum mode) in CaptureBlendEquation() 152 CallCapture CaptureBlendEquationSeparate(const State &glState, in CaptureBlendEquationSeparate() [all …]
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H A D | capture_gles_ext_params.cpp | 20 const State &glState, in CaptureDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices() 34 void CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts(const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_firsts() 47 void CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts(const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_counts() 61 const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_instanceCounts() 75 const State &glState, in CaptureMultiDrawArraysInstancedBaseInstanceANGLE_baseInstances() 89 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_counts() 105 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_indices() 121 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_instanceCounts() 137 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseVertices() 153 const State &glState, in CaptureMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE_baseInstances() [all …]
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H A D | capture_gles_1_0_autogen.cpp | 22 CallCapture CaptureAlphaFunc(const State &glState, in CaptureAlphaFunc() 35 CallCapture CaptureAlphaFuncx(const State &glState, in CaptureAlphaFuncx() 48 CallCapture CaptureClearColorx(const State &glState, in CaptureClearColorx() 65 CallCapture CaptureClearDepthx(const State &glState, bool isCallValid, GLfixed depth) in CaptureClearDepthx() 74 CallCapture CaptureClientActiveTexture(const State &glState, bool isCallValid, GLenum texture) in CaptureClientActiveTexture() 83 CallCapture CaptureClipPlanef(const State &glState, bool isCallValid, GLenum p, const GLfloat *eqn) in CaptureClipPlanef() 107 CallCapture CaptureClipPlanex(const State &glState, in CaptureClipPlanex() 134 CallCapture CaptureColor4f(const State &glState, in CaptureColor4f() 151 CallCapture CaptureColor4ub(const State &glState, in CaptureColor4ub() 168 CallCapture CaptureColor4x(const State &glState, in CaptureColor4x() [all …]
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H A D | capture_gles_2_0_params.cpp | 22 void CaptureBindAttribLocation_name(const State &glState, in CaptureBindAttribLocation_name() 32 void CaptureBufferData_data(const State &glState, in CaptureBufferData_data() 46 void CaptureBufferSubData_data(const State &glState, in CaptureBufferSubData_data() 57 void CaptureCompressedTexImage2D_data(const State &glState, in CaptureCompressedTexImage2D_data() 82 void CaptureCompressedTexSubImage2D_data(const State &glState, in CaptureCompressedTexSubImage2D_data() 99 void CaptureDeleteBuffers_buffersPacked(const State &glState, in CaptureDeleteBuffers_buffersPacked() 108 void CaptureDeleteFramebuffers_framebuffersPacked(const State &glState, in CaptureDeleteFramebuffers_framebuffersPacked() 117 void CaptureDeleteRenderbuffers_renderbuffersPacked(const State &glState, in CaptureDeleteRenderbuffers_renderbuffersPacked() 126 void CaptureDeleteTextures_texturesPacked(const State &glState, in CaptureDeleteTextures_texturesPacked() 135 void CaptureDrawElements_indices(const State &glState, in CaptureDrawElements_indices() [all …]
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H A D | capture_gles_ext_autogen.cpp | 22 CallCapture CaptureBeginPerfMonitorAMD(const State &glState, bool isCallValid, GLuint monitor) in CaptureBeginPerfMonitorAMD() 31 CallCapture CaptureDeletePerfMonitorsAMD(const State &glState, in CaptureDeletePerfMonitorsAMD() 58 CallCapture CaptureEndPerfMonitorAMD(const State &glState, bool isCallValid, GLuint monitor) in CaptureEndPerfMonitorAMD() 67 CallCapture CaptureGenPerfMonitorsAMD(const State &glState, in CaptureGenPerfMonitorsAMD() 94 CallCapture CaptureGetPerfMonitorCounterDataAMD(const State &glState, in CaptureGetPerfMonitorCounterDataAMD() 142 CallCapture CaptureGetPerfMonitorCounterInfoAMD(const State &glState, in CaptureGetPerfMonitorCounterInfoAMD() 173 CallCapture CaptureGetPerfMonitorCounterStringAMD(const State &glState, in CaptureGetPerfMonitorCounterStringAMD() 223 CallCapture CaptureGetPerfMonitorCountersAMD(const State &glState, in CaptureGetPerfMonitorCountersAMD() 291 CallCapture CaptureGetPerfMonitorGroupStringAMD(const State &glState, in CaptureGetPerfMonitorGroupStringAMD() 338 CallCapture CaptureGetPerfMonitorGroupsAMD(const State &glState, in CaptureGetPerfMonitorGroupsAMD() [all …]
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H A D | capture_gles_3_0_params.cpp | 16 void CaptureClearBufferfv_value(const State &glState, in CaptureClearBufferfv_value() 26 void CaptureClearBufferiv_value(const State &glState, in CaptureClearBufferiv_value() 36 void CaptureClearBufferuiv_value(const State &glState, in CaptureClearBufferuiv_value() 46 void CaptureCompressedTexImage3D_data(const State &glState, in CaptureCompressedTexImage3D_data() 72 void CaptureCompressedTexSubImage3D_data(const State &glState, in CaptureCompressedTexSubImage3D_data() 91 void CaptureDeleteQueries_idsPacked(const State &glState, in CaptureDeleteQueries_idsPacked() 100 void CaptureDeleteSamplers_samplersPacked(const State &glState, in CaptureDeleteSamplers_samplersPacked() 109 void CaptureDeleteTransformFeedbacks_idsPacked(const State &glState, in CaptureDeleteTransformFeedbacks_idsPacked() 118 void CaptureDeleteVertexArrays_arraysPacked(const State &glState, in CaptureDeleteVertexArrays_arraysPacked() 127 void CaptureDrawBuffers_bufs(const State &glState, in CaptureDrawBuffers_bufs() [all …]
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H A D | capture_gles_3_0_autogen.cpp | 22 CallCapture CaptureBeginQuery(const State &glState, in CaptureBeginQuery() 35 CallCapture CaptureBeginTransformFeedback(const State &glState, in CaptureBeginTransformFeedback() 47 CallCapture CaptureBindBufferBase(const State &glState, in CaptureBindBufferBase() 62 CallCapture CaptureBindBufferRange(const State &glState, in CaptureBindBufferRange() 81 CallCapture CaptureBindSampler(const State &glState, in CaptureBindSampler() 94 CallCapture CaptureBindTransformFeedback(const State &glState, in CaptureBindTransformFeedback() 108 CallCapture CaptureBindVertexArray(const State &glState, in CaptureBindVertexArray() 119 CallCapture CaptureBlitFramebuffer(const State &glState, in CaptureBlitFramebuffer() 148 CallCapture CaptureClearBufferfi(const State &glState, in CaptureClearBufferfi() 165 CallCapture CaptureClearBufferfv(const State &glState, in CaptureClearBufferfv() [all …]
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H A D | capture_gles_3_1_autogen.cpp | 22 CallCapture CaptureActiveShaderProgram(const State &glState, in CaptureActiveShaderProgram() 35 CallCapture CaptureBindImageTexture(const State &glState, in CaptureBindImageTexture() 58 CallCapture CaptureBindProgramPipeline(const State &glState, in CaptureBindProgramPipeline() 69 CallCapture CaptureBindVertexBuffer(const State &glState, in CaptureBindVertexBuffer() 86 CallCapture CaptureCreateShaderProgramv(const State &glState, in CaptureCreateShaderProgramv() 121 CallCapture CaptureDeleteProgramPipelines(const State &glState, in CaptureDeleteProgramPipelines() 153 CallCapture CaptureDispatchCompute(const State &glState, in CaptureDispatchCompute() 168 CallCapture CaptureDispatchComputeIndirect(const State &glState, in CaptureDispatchComputeIndirect() 179 CallCapture CaptureDrawArraysIndirect(const State &glState, in CaptureDrawArraysIndirect() 207 CallCapture CaptureDrawElementsIndirect(const State &glState, in CaptureDrawElementsIndirect() [all …]
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H A D | capture_gles_1_0_params.cpp | 17 void CaptureClipPlanef_eqn(const State &glState, in CaptureClipPlanef_eqn() 26 void CaptureClipPlanex_equation(const State &glState, in CaptureClipPlanex_equation() 35 void CaptureColorPointer_pointer(const State &glState, in CaptureColorPointer_pointer() 46 void CaptureFogfv_params(const State &glState, in CaptureFogfv_params() 56 void CaptureFogxv_param(const State &glState, in CaptureFogxv_param() 65 void CaptureGetClipPlanef_equation(const State &glState, in CaptureGetClipPlanef_equation() 74 void CaptureGetClipPlanex_equation(const State &glState, in CaptureGetClipPlanex_equation() 83 void CaptureGetFixedv_params(const State &glState, in CaptureGetFixedv_params() 92 void CaptureGetLightfv_params(const State &glState, in CaptureGetLightfv_params() 103 void CaptureGetLightxv_params(const State &glState, in CaptureGetLightxv_params() [all …]
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H A D | capture_gles_3_1_params.cpp | 16 void CaptureCreateShaderProgramv_strings(const State &glState, in CaptureCreateShaderProgramv_strings() 26 void CaptureDeleteProgramPipelines_pipelinesPacked(const State &glState, in CaptureDeleteProgramPipelines_pipelinesPacked() 35 void CaptureDrawArraysIndirect_indirect(const State &glState, in CaptureDrawArraysIndirect_indirect() 48 void CaptureDrawElementsIndirect_indirect(const State &glState, in CaptureDrawElementsIndirect_indirect() 62 void CaptureGenProgramPipelines_pipelinesPacked(const State &glState, in CaptureGenProgramPipelines_pipelinesPacked() 71 void CaptureGetBooleani_v_data(const State &glState, in CaptureGetBooleani_v_data() 81 void CaptureGetFramebufferParameteriv_params(const State &glState, in CaptureGetFramebufferParameteriv_params() 92 void CaptureGetMultisamplefv_val(const State &glState, in CaptureGetMultisamplefv_val() 103 void CaptureGetProgramInterfaceiv_params(const State &glState, in CaptureGetProgramInterfaceiv_params() 114 void CaptureGetProgramPipelineInfoLog_length(const State &glState, in CaptureGetProgramPipelineInfoLog_length() [all …]
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H A D | capture_gles_3_2_autogen.cpp | 22 CallCapture CaptureBlendBarrier(const State &glState, bool isCallValid) in CaptureBlendBarrier() 29 CallCapture CaptureBlendEquationSeparatei(const State &glState, in CaptureBlendEquationSeparatei() 46 CallCapture CaptureBlendEquationi(const State &glState, bool isCallValid, GLuint buf, GLenum mode) in CaptureBlendEquationi() 56 CallCapture CaptureBlendFuncSeparatei(const State &glState, in CaptureBlendFuncSeparatei() 75 CallCapture CaptureBlendFunci(const State &glState, in CaptureBlendFunci() 90 CallCapture CaptureColorMaski(const State &glState, in CaptureColorMaski() 109 CallCapture CaptureCopyImageSubData(const State &glState, in CaptureCopyImageSubData() 150 CallCapture CaptureDebugMessageCallback(const State &glState, in CaptureDebugMessageCallback() 178 CallCapture CaptureDebugMessageControl(const State &glState, in CaptureDebugMessageControl() 215 CallCapture CaptureDebugMessageInsert(const State &glState, in CaptureDebugMessageInsert() [all …]
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H A D | capture_gles_3_2_params.cpp | 17 void CaptureDebugMessageCallback_userParam(const State &glState, in CaptureDebugMessageCallback_userParam() 26 void CaptureDebugMessageControl_ids(const State &glState, in CaptureDebugMessageControl_ids() 39 void CaptureDebugMessageInsert_buf(const State &glState, in CaptureDebugMessageInsert_buf() 52 void CaptureDrawElementsBaseVertex_indices(const State &glState, in CaptureDrawElementsBaseVertex_indices() 65 void CaptureDrawElementsInstancedBaseVertex_indices(const State &glState, in CaptureDrawElementsInstancedBaseVertex_indices() 78 void CaptureDrawRangeElementsBaseVertex_indices(const State &glState, in CaptureDrawRangeElementsBaseVertex_indices() 92 void CaptureGetDebugMessageLog_sources(const State &glState, in CaptureGetDebugMessageLog_sources() 107 void CaptureGetDebugMessageLog_types(const State &glState, in CaptureGetDebugMessageLog_types() 122 void CaptureGetDebugMessageLog_ids(const State &glState, in CaptureGetDebugMessageLog_ids() 137 void CaptureGetDebugMessageLog_severities(const State &glState, in CaptureGetDebugMessageLog_severities() [all …]
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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 224 bool CullsEverything(const gl::State &glState) in CullsEverything() 1308 const gl::State &glState = context->getState(); in syncDepthStencilState() local 1417 const auto &glState = context->getState(); in syncScissorRectangle() local 1450 const auto &glState = context->getState(); in syncViewport() local 2245 const gl::State &glState = context->getState(); in updateState() local 2833 const auto &glState = context->getState(); in applyTexturesForSRVs() local 2900 const auto &glState = context->getState(); in getUAVsForRWImages() local 3013 const auto &glState = context->getState(); in syncProgram() local 3307 const gl::State &glState = context->getState(); in generateSwizzlesForShader() local 3529 const auto &glState = context->getState(); in syncUniformBuffersForShader() local [all …]
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H A D | VertexArray11.cpp | 150 const gl::State &glState = context->getState(); in syncStateForDraw() local 262 const auto &glState = context->getState(); in updateDirtyAttribs() local 315 const auto &glState = context->getState(); in updateDynamicAttribs() local
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H A D | Renderer11.cpp | 1783 const gl::State &glState = context11->getState(); in drawWithGeometryShaderAndTransformFeedback() local 1856 const auto &glState = context->getState(); in drawArrays() local 1913 const gl::State &glState = context->getState(); in drawElements() local 1955 const gl::State &glState = context->getState(); in drawArraysIndirect() local 1979 const gl::State &glState = context->getState(); in drawElementsIndirect() local 2000 const gl::State &glState = context->getState(); in drawLineLoop() local 2078 const gl::State &glState = context->getState(); in drawTriangleFan() local 4170 const gl::State &glState = context->getState(); in dispatchCompute() local 4185 const auto &glState = context->getState(); in dispatchComputeIndirect() local 4391 const gl::State &glState = context->getState(); in markTypedBufferUsage() local [all …]
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H A D | Context11.cpp | 64 const gl::State &glState = context->getState(); in DrawCallHasStreamingElementArray() local 98 const gl::State &glState = context->getState(); in ReadbackIndirectBuffer() local 969 const auto &glState = context->getState(); in triggerDrawCallProgramRecompilation() local 1046 const auto &glState = context->getState(); in triggerDispatchCallProgramRecompilation() local
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H A D | RenderStateCache.cpp | 254 const gl::DepthStencilState &glState, in getDepthStencilState()
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/aosp_15_r20/external/angle/src/libANGLE/ |
H A D | GLES1Renderer.cpp | 89 State *glState, in prepareForDraw() 590 State *glState, in drawTexture() 677 State *glState, in linkProgram() 913 State *glState, in initializeRendererProgram() 1207 State *glState, in setAttributesEnabled()
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H A D | Stream.cpp | 131 const auto &glState = context->getState(); in createConsumerGLTextureExternal() local
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H A D | Framebuffer.cpp | 1677 const auto &glState = context->getState(); in partialClearNeedsInit() local 2305 const State &glState = context->getState(); in formsRenderingFeedbackLoopWith() local 2468 const auto &glState = context->getState(); in ensureClearAttachmentsInitialized() local
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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/ |
H A D | RendererD3D.cpp | 45 bool RendererD3D::skipDraw(const gl::State &glState, gl::PrimitiveMode drawMode) in skipDraw() 167 unsigned int GetBlendSampleMask(const gl::State &glState, int samples) in GetBlendSampleMask()
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/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/ |
H A D | ContextGL.cpp | 263 const gl::State &glState = context->getState(); in setDrawArraysState() local 279 const gl::State &glState = context->getState(); in setDrawArraysState() local 302 const gl::State &glState = context->getState(); in setDrawElementsState() local 513 const gl::State &glState = context->getState(); in drawElements() local 546 const gl::State &glState = context->getState(); in drawElementsBaseVertex() local
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H A D | StateManagerGL.cpp | 929 const gl::State &glState = context->getState(); in onMakeCurrent() local 974 const gl::State &glState = context->getState(); in updateProgramTextureBindings() local 1015 const gl::State &glState = context->getState(); in updateProgramStorageBufferBindings() local 1044 const gl::State &glState = context->getState(); in updateProgramUniformBufferBindings() local 1079 const gl::State &glState = context->getState(); in updateProgramAtomicCounterBufferBindings() local 1108 const gl::State &glState = context->getState(); in updateProgramImageBindings() local
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/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/ |
H A D | ContextVk.cpp | 197 uint32_t GetCoverageSampleCount(const gl::State &glState, GLint samples) in GetCoverageSampleCount() 216 void ApplySampleCoverage(const gl::State &glState, uint32_t coverageSampleCount, uint32_t *maskOut) in ApplySampleCoverage() 5164 void ContextVk::updateScissor(const gl::State &glState) in updateScissor() 5195 void ContextVk::updateDepthStencil(const gl::State &glState) in updateDepthStencil() 5203 void ContextVk::updateDepthTestEnabled(const gl::State &glState) in updateDepthTestEnabled() 5219 void ContextVk::updateDepthWriteEnabled(const gl::State &glState) in updateDepthWriteEnabled() 5235 void ContextVk::updateDepthFunc(const gl::State &glState) in updateDepthFunc() 5248 void ContextVk::updateStencilTestEnabled(const gl::State &glState) in updateStencilTestEnabled() 5473 const gl::State &glState = context->getState(); in invalidateProgramExecutableHelper() local 5579 const gl::State &glState = context->getState(); in syncState() local [all …]
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H A D | TransformFeedbackVk.cpp | 140 const gl::State &glState = context->getState(); in end() local
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