Searched defs:glslES320 (Results 1 – 1 of 1) sorted by relevance
261 bool glslES320 = contextSupports(renderContext.getType(), glu::ApiType::es(3, 2)); in iterate() local338 std::string GetnUniformTest::getComputeShader(bool glslES320) in getComputeShader()451 bool glslES320 = contextSupports(context->getRenderContext().getType(), glu::ApiType::es(3, 2)); in iterate() local