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Searched defs:glslVersion (Results 1 – 25 of 68) sorted by relevance

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/aosp_15_r20/external/deqp/external/openglcts/modules/gles31/
H A Des31cShaderBitfieldOperationTests.cpp141glu::GLSLVersion glslVersion, Data const &data, in ShaderBitfieldOperationCase()
240 …itfieldOperationCaseFrexp(Context &context, const char *name, glu::GLSLVersion glslVersion, Data c… in ShaderBitfieldOperationCaseFrexp()
279 …erBitfieldOperationCaseFrexpFloat(Context &context, const char *name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpFloat()
290 …derBitfieldOperationCaseFrexpVec2(Context &context, const char *name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpVec2()
301 …derBitfieldOperationCaseFrexpVec3(Context &context, const char *name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpVec3()
312 …derBitfieldOperationCaseFrexpVec4(Context &context, const char *name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpVec4()
322 …itfieldOperationCaseLdexp(Context &context, const char *name, glu::GLSLVersion glslVersion, Data c… in ShaderBitfieldOperationCaseLdexp()
349 …erBitfieldOperationCaseLdexpFloat(Context &context, const char *name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseLdexpFloat()
361 …derBitfieldOperationCaseLdexpVec2(Context &context, const char *name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseLdexpVec2()
374 …derBitfieldOperationCaseLdexpVec3(Context &context, const char *name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseLdexpVec3()
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H A Des31cSeparateShaderObjsTests.cpp487 static std::string generateBasicVertexSrc(glu::GLSLVersion glslVersion) in generateBasicVertexSrc()
507 static std::string generateBasicFragmentSrc(glu::GLSLVersion glslVersion) in generateBasicFragmentSrc()
526 …ProgCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion) in CreateShadProgCase()
678 …agesCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion) in UseProgStagesCase()
860 …eApiCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion) in PipelineApiCase()
1204 …formCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion) in ProgramUniformCase()
1220 …void generateUniformFragSrc(std::string &outFragSrc, glu::GLSLVersion glslVersion, glu::DataType d… in generateUniformFragSrc()
1996 …tionCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion) in StateInteractionCase()
2041 …void generateVarLinkVertexShaderSrc(std::string &outVtxSrc, glu::GLSLVersion glslVersion, int numO… in generateVarLinkVertexShaderSrc()
2109 …void generateVarLinkFragmentShaderSrc(std::string &outFragSrc, glu::GLSLVersion glslVersion, int n… in generateVarLinkFragmentShaderSrc()
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H A Des31cSampleShadingTests.cpp79 SampleShadingApiCaseGroup(Context &context, glu::GLSLVersion glslVersion) in SampleShadingApiCaseGroup()
107 …seGroup::SampleShadingApiCase::SampleShadingApiCase(Context &context, glu::GLSLVersion glslVersion) in SampleShadingApiCase()
207glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingRenderCase()
503 …ngRenderFormatTests::SampleShadingRenderFormatTests(Context &context, glu::GLSLVersion glslVersion, in SampleShadingRenderFormatTests()
555 SampleShadingRenderTests::SampleShadingRenderTests(Context &context, glu::GLSLVersion glslVersion) in SampleShadingRenderTests()
589 SampleShadingTests::SampleShadingTests(Context &context, glu::GLSLVersion glslVersion) in SampleShadingTests()
H A Des31cLayoutBindingTests.cpp1081 glu::GLSLVersion glslVersion) in LayoutBindingBaseCase()
2027 glu::GLSLVersion glslVersion) in SamplerLayoutBindingCase()
2181 glu::GLSLVersion glslVersion) in ImageLayoutBindingCase()
2926 glu::GLSLVersion glslVersion) in AtomicCounterLayoutBindingCase()
3112 glu::GLSLVersion glslVersion) in UniformBlocksLayoutBindingCase()
3332glu::GLSLVersion glslVersion) in ShaderStorageBufferLayoutBindingCase()
3344 LayoutBindingTests::LayoutBindingTests(Context &context, glu::GLSLVersion glslVersion) in LayoutBindingTests()
/aosp_15_r20/external/deqp/external/openglcts/modules/common/
H A DglcBlendEquationAdvancedTests.cpp465 static std::string GetDef2DVtxSrc(glu::GLSLVersion glslVersion) in GetDef2DVtxSrc()
480 const char *layoutQualifier, const char *glslVersion, in GetSolidShader()
575 CoherentBlendTestCaseGroup(deqp::Context &context, glu::GLSLVersion glslVersion) in CoherentBlendTestCaseGroup()
595 …CoherentBlendTest(deqp::Context &context, const char *name, glu::GLSLVersion glslVersion, int repe… in CoherentBlendTest()
765 …BlendTestCaseGroup(deqp::Context &context, glu::GLSLVersion glslVersion, QualifierType qualifierTy… in BlendTestCaseGroup()
792 …BlendTest(deqp::Context &context, glu::GLSLVersion glslVersion, glw::GLenum mode, bool useAllQuali… in BlendTest()
1742 ExtensionDirectiveTestCaseGroup(deqp::Context &context, glu::GLSLVersion glslVersion) in ExtensionDirectiveTestCaseGroup()
1759 …ExtensionDirectiveTestCase(deqp::Context &context, glu::GLSLVersion glslVersion, const char *behav… in ExtensionDirectiveTestCase()
1896 …MissingQualifierTestGroup(deqp::Context &context, glu::GLSLVersion glslVersion, MissingType missin… in MissingQualifierTestGroup()
1919 …MissingCase(deqp::Context &context, glu::GLSLVersion glslVersion, glw::GLenum mode, const char *la… in MissingCase()
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H A DglcUniformBlockTests.cpp92glu::GLSLVersion glslVersion, BufferMode bufferMode, uint32_t features, in RandomUniformBlockCase()
298 …TypeCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion, in BlockBasicTypeCase()
315 const char *description, glu::GLSLVersion glslVersion, in createRandomCaseGroup()
332 …ructCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion, in BlockSingleStructCase()
367glu::GLSLVersion glslVersion, uint32_t layoutFlags, BufferMode bufferMode, in BlockSingleStructArrayCase()
404glu::GLSLVersion glslVersion, uint32_t layoutFlags, BufferMode bufferMode, in BlockSingleNestedStructCase()
446glu::GLSLVersion glslVersion, uint32_t layoutFlags, BufferMode bufferMode, in BlockSingleNestedStructArrayCase()
487 …ypesCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion, in BlockMultiBasicTypesCase()
530glu::GLSLVersion glslVersion, uint32_t flagsA, uint32_t flagsB, BufferMode bufferMode, in BlockMultiNestedStructCase()
582 UniformBlockPrecisionMatching(Context &context, glu::GLSLVersion glslVersion) in UniformBlockPrecisionMatching()
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H A DglcShaderNegativeTests.cpp58 GLSLVersion glslVersion) in ShaderUniformInitializeGlobalCase()
132 GLSLVersion glslVersion) in ShaderUniformPrecisionLinkCase()
223 GLSLVersion glslVersion) in ShaderConstantSequenceExpressionCase()
286 GLSLVersion glslVersion) in ShaderNonPrecisionQualifiersStructCase()
460 ShaderNegativeTests::ShaderNegativeTests(Context &context, GLSLVersion glslVersion) in ShaderNegativeTests()
H A DglcShaderIntegerMixTests.cpp49 …rMixCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion) in ShaderIntegerMixCase()
79 glu::GLSLVersion glslVersion) in ShaderIntegerMixDefineCase()
151glu::GLSLVersion glslVersion, bool _use_extension, bool _is_negative_testing) in ShaderIntegerMixPrototypesCase()
280 glu::GLSLVersion glslVersion, const char *_type) in ShaderIntegerMixRenderCase()
543 ShaderIntegerMixTests::ShaderIntegerMixTests(Context &context, glu::GLSLVersion glslVersion) in ShaderIntegerMixTests()
H A DglcShaderIndexingTests.cpp245 glu::GLSLVersion glslVersion, DataType varType, in createVaryingArrayCase()
366glu::GLSLVersion glslVersion, bool isVertexCase, DataType varType, in createUniformArrayCase()
478glu::GLSLVersion glslVersion, bool isVertexCase, DataType varType, in createTmpArrayCase()
633 glu::GLSLVersion glslVersion) in createTmpArrayVertexIdCase()
701glu::GLSLVersion glslVersion, bool isVertexCase, DataType varType, in createVectorSubscriptCase()
964glu::GLSLVersion glslVersion, bool isVertexCase, DataType varType, in createMatrixSubscriptCase()
1139 ShaderIndexingTests::ShaderIndexingTests(Context &context, glu::GLSLVersion glslVersion) in ShaderIndexingTests()
H A DglcShaderStructTests.cpp128glu::GLSLVersion glslVersion, bool isVertexCase, bool usesTextures, in createStructCase()
186 LocalStructTests(Context &context, glu::GLSLVersion glslVersion) in LocalStructTests()
1125 UniformStructTests(Context &context, glu::GLSLVersion glslVersion) in UniformStructTests()
1830 ShaderStructTests::ShaderStructTests(Context &context, glu::GLSLVersion glslVersion) in ShaderStructTests()
H A DglcSampleVariablesTests.cpp100 glu::GLSLVersion glslVersion) in SampleShadingExtensionCase()
207 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingMaskCase()
565 glu::GLSLVersion glslVersion, GLint samples, in SampleShadingPositionCase()
847 SampleVariablesTests::SampleVariablesTests(Context &context, glu::GLSLVersion glslVersion) in SampleVariablesTests()
H A DglcFragDepthTests.cpp126 glu::GLSLVersion glslVersion, const char *fragSrc, in FragDepthCompareCase()
284glu::GLSLVersion glslVersion, const char *fragSrc, EvalFragDepthFunc evalFunc) in FragDepthWriteCase()
410 FragDepthTests::FragDepthTests(Context &context, glu::GLSLVersion glslVersion) in FragDepthTests()
H A DglcGLSLVectorConstructorTests.cpp378 …holders(const string &shaderTemplate, const TestParams &params, const glu::GLSLVersion glslVersion) in replacePlaceholders()
417 …ructorTestCase::GLSLVectorConstructorTestCase(deqp::Context &context, glu::GLSLVersion glslVersion, in GLSLVectorConstructorTestCase()
570 …LVectorConstructorTests::GLSLVectorConstructorTests(Context &context, glu::GLSLVersion glslVersion) in GLSLVectorConstructorTests()
H A DglcShaderLoopTests.cpp239 static ShaderLoopCase *createGenericLoopCase(Context &context, glu::GLSLVersion glslVersion, const … in createGenericLoopCase()
444 static ShaderLoopCase *createSpecialLoopCase(Context &context, glu::GLSLVersion glslVersion, const … in createSpecialLoopCase()
1145 ShaderLoopTests::ShaderLoopTests(Context &context, glu::GLSLVersion glslVersion) in ShaderLoopTests()
H A DglcShaderMultisampleInterpolationTests.cpp112glu::GLSLVersion glslVersion) in ShaderMultisampleInterpolationApiCase()
250 …Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion, char co… in ShaderMultisampleInterpolationBaseCase()
580 …rpolationTests::ShaderMultisampleInterpolationTests(Context &context, glu::GLSLVersion glslVersion) in ShaderMultisampleInterpolationTests()
H A DglcShaderFunctionTests.cpp114glu::GLSLVersion glslVersion, bool isVertexCase, bool usesTextures, in createStructCase()
173 ShaderFunctionTests::ShaderFunctionTests(Context &context, glu::GLSLVersion glslVersion) in ShaderFunctionTests()
H A DglcShaderGroupVoteTests.cpp128 …glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(context.getRenderContext().getType… in execute() local
452 … glu::GLSLVersion glslVersion = getContextTypeGLSLVersion(m_context.getRenderContext().getType()); in init() local
H A DglcLayoutLocationTests.cpp430 glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(contextType); in iterate() local
563 glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(contextType); in iterate() local
/aosp_15_r20/external/deqp/modules/gles31/functional/
H A Des31fBasicComputeShaderTests.cpp98 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local
140 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local
278 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local
420 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local
534 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local
677 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local
783 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local
924 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local
1032 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local
1134 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local
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H A Des31fProgramInterfaceQueryTests.cpp218 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(context.getRenderContext().get… in specializeShader() local
1743 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().g… in init() local
2285 …glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType… in init() local
2875 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().g… in init() local
3052 …glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType… in init() local
3838 glu::GLSLVersion glslVersion) in generateUniformBlockBlockIndexContents()
4559 Context &context, tcu::TestCaseGroup *const targetGroup, glu::GLSLVersion glslVersion, in generateReferencedByShaderCaseBlocks()
4761 …inition::Node::SharedPtr generateRandomCoreShaderSet(de::Random &rnd, glu::GLSLVersion glslVersion) in generateRandomCoreShaderSet()
4799 …finition::Node::SharedPtr generateRandomExtShaderSet(de::Random &rnd, glu::GLSLVersion glslVersion) in generateRandomExtShaderSet()
4854 …eDefinition::Node::SharedPtr generateRandomShaderSet(de::Random &rnd, glu::GLSLVersion glslVersion, in generateRandomShaderSet()
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H A Des31fTextureMultisampleTests.cpp129 const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(contextType); in specializeShader() local
836 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().g… in genSamplerProgram() local
1407 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext… in genDrawShader() local
1464 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext… in genSamplerShader() local
/aosp_15_r20/external/deqp/modules/glshared/
H A DglsFragmentOpUtil.cpp104 static const char *getVertSrc(glu::GLSLVersion glslVersion) in getVertSrc()
117 static const char *getFragSrc(glu::GLSLVersion glslVersion) in getFragSrc()
130 QuadRenderer::QuadRenderer(const glu::RenderContext &context, glu::GLSLVersion glslVersion) in QuadRenderer()
H A DglsTextureTestUtil.cpp67 …:ProgramLibrary(const glu::RenderContext &context, tcu::TestLog &log, glu::GLSLVersion glslVersion, in ProgramLibrary()
432 …TextureRenderer(const glu::RenderContext &context, tcu::TestLog &log, glu::GLSLVersion glslVersion, in TextureRenderer()
/aosp_15_r20/external/deqp/external/openglcts/modules/gl/
H A Dgl4cES31CompatibilitySampleVariablesTests.cpp103 glu::GLSLVersion glslVersion) in SampleShadingExtensionCase()
214 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingMaskCase()
563 glu::GLSLVersion glslVersion, GLint samples, in SampleShadingPositionCase()
848 SampleVariablesTests::SampleVariablesTests(Context &context, glu::GLSLVersion glslVersion) in SampleVariablesTests()
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/compute/
H A DvktComputeIndirectComputeDispatchTests.cpp604 tcu::TestContext &testCtx, const DispatchCaseDesc &caseDesc, const glu::GLSLVersion glslVersion, in IndirectDispatchCaseBufferUpload()
770 const glu::GLSLVersion glslVersion, in IndirectDispatchCaseBufferGenerate()

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