/aosp_15_r20/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cShaderBitfieldOperationTests.cpp | 141 … glu::GLSLVersion glslVersion, Data const &data, in ShaderBitfieldOperationCase() 240 …itfieldOperationCaseFrexp(Context &context, const char *name, glu::GLSLVersion glslVersion, Data c… in ShaderBitfieldOperationCaseFrexp() 279 …erBitfieldOperationCaseFrexpFloat(Context &context, const char *name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpFloat() 290 …derBitfieldOperationCaseFrexpVec2(Context &context, const char *name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpVec2() 301 …derBitfieldOperationCaseFrexpVec3(Context &context, const char *name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpVec3() 312 …derBitfieldOperationCaseFrexpVec4(Context &context, const char *name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseFrexpVec4() 322 …itfieldOperationCaseLdexp(Context &context, const char *name, glu::GLSLVersion glslVersion, Data c… in ShaderBitfieldOperationCaseLdexp() 349 …erBitfieldOperationCaseLdexpFloat(Context &context, const char *name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseLdexpFloat() 361 …derBitfieldOperationCaseLdexpVec2(Context &context, const char *name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseLdexpVec2() 374 …derBitfieldOperationCaseLdexpVec3(Context &context, const char *name, glu::GLSLVersion glslVersion, in ShaderBitfieldOperationCaseLdexpVec3() [all …]
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H A D | es31cSeparateShaderObjsTests.cpp | 487 static std::string generateBasicVertexSrc(glu::GLSLVersion glslVersion) in generateBasicVertexSrc() 507 static std::string generateBasicFragmentSrc(glu::GLSLVersion glslVersion) in generateBasicFragmentSrc() 526 …ProgCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion) in CreateShadProgCase() 678 …agesCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion) in UseProgStagesCase() 860 …eApiCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion) in PipelineApiCase() 1204 …formCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion) in ProgramUniformCase() 1220 …void generateUniformFragSrc(std::string &outFragSrc, glu::GLSLVersion glslVersion, glu::DataType d… in generateUniformFragSrc() 1996 …tionCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion) in StateInteractionCase() 2041 …void generateVarLinkVertexShaderSrc(std::string &outVtxSrc, glu::GLSLVersion glslVersion, int numO… in generateVarLinkVertexShaderSrc() 2109 …void generateVarLinkFragmentShaderSrc(std::string &outFragSrc, glu::GLSLVersion glslVersion, int n… in generateVarLinkFragmentShaderSrc() [all …]
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H A D | es31cSampleShadingTests.cpp | 79 SampleShadingApiCaseGroup(Context &context, glu::GLSLVersion glslVersion) in SampleShadingApiCaseGroup() 107 …seGroup::SampleShadingApiCase::SampleShadingApiCase(Context &context, glu::GLSLVersion glslVersion) in SampleShadingApiCase() 207 … glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingRenderCase() 503 …ngRenderFormatTests::SampleShadingRenderFormatTests(Context &context, glu::GLSLVersion glslVersion, in SampleShadingRenderFormatTests() 555 SampleShadingRenderTests::SampleShadingRenderTests(Context &context, glu::GLSLVersion glslVersion) in SampleShadingRenderTests() 589 SampleShadingTests::SampleShadingTests(Context &context, glu::GLSLVersion glslVersion) in SampleShadingTests()
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H A D | es31cLayoutBindingTests.cpp | 1081 glu::GLSLVersion glslVersion) in LayoutBindingBaseCase() 2027 glu::GLSLVersion glslVersion) in SamplerLayoutBindingCase() 2181 glu::GLSLVersion glslVersion) in ImageLayoutBindingCase() 2926 glu::GLSLVersion glslVersion) in AtomicCounterLayoutBindingCase() 3112 glu::GLSLVersion glslVersion) in UniformBlocksLayoutBindingCase() 3332 … glu::GLSLVersion glslVersion) in ShaderStorageBufferLayoutBindingCase() 3344 LayoutBindingTests::LayoutBindingTests(Context &context, glu::GLSLVersion glslVersion) in LayoutBindingTests()
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/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcBlendEquationAdvancedTests.cpp | 465 static std::string GetDef2DVtxSrc(glu::GLSLVersion glslVersion) in GetDef2DVtxSrc() 480 const char *layoutQualifier, const char *glslVersion, in GetSolidShader() 575 CoherentBlendTestCaseGroup(deqp::Context &context, glu::GLSLVersion glslVersion) in CoherentBlendTestCaseGroup() 595 …CoherentBlendTest(deqp::Context &context, const char *name, glu::GLSLVersion glslVersion, int repe… in CoherentBlendTest() 765 …BlendTestCaseGroup(deqp::Context &context, glu::GLSLVersion glslVersion, QualifierType qualifierTy… in BlendTestCaseGroup() 792 …BlendTest(deqp::Context &context, glu::GLSLVersion glslVersion, glw::GLenum mode, bool useAllQuali… in BlendTest() 1742 ExtensionDirectiveTestCaseGroup(deqp::Context &context, glu::GLSLVersion glslVersion) in ExtensionDirectiveTestCaseGroup() 1759 …ExtensionDirectiveTestCase(deqp::Context &context, glu::GLSLVersion glslVersion, const char *behav… in ExtensionDirectiveTestCase() 1896 …MissingQualifierTestGroup(deqp::Context &context, glu::GLSLVersion glslVersion, MissingType missin… in MissingQualifierTestGroup() 1919 …MissingCase(deqp::Context &context, glu::GLSLVersion glslVersion, glw::GLenum mode, const char *la… in MissingCase() [all …]
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H A D | glcUniformBlockTests.cpp | 92 … glu::GLSLVersion glslVersion, BufferMode bufferMode, uint32_t features, in RandomUniformBlockCase() 298 …TypeCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion, in BlockBasicTypeCase() 315 const char *description, glu::GLSLVersion glslVersion, in createRandomCaseGroup() 332 …ructCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion, in BlockSingleStructCase() 367 … glu::GLSLVersion glslVersion, uint32_t layoutFlags, BufferMode bufferMode, in BlockSingleStructArrayCase() 404 … glu::GLSLVersion glslVersion, uint32_t layoutFlags, BufferMode bufferMode, in BlockSingleNestedStructCase() 446 … glu::GLSLVersion glslVersion, uint32_t layoutFlags, BufferMode bufferMode, in BlockSingleNestedStructArrayCase() 487 …ypesCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion, in BlockMultiBasicTypesCase() 530 … glu::GLSLVersion glslVersion, uint32_t flagsA, uint32_t flagsB, BufferMode bufferMode, in BlockMultiNestedStructCase() 582 UniformBlockPrecisionMatching(Context &context, glu::GLSLVersion glslVersion) in UniformBlockPrecisionMatching() [all …]
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H A D | glcShaderNegativeTests.cpp | 58 GLSLVersion glslVersion) in ShaderUniformInitializeGlobalCase() 132 GLSLVersion glslVersion) in ShaderUniformPrecisionLinkCase() 223 GLSLVersion glslVersion) in ShaderConstantSequenceExpressionCase() 286 GLSLVersion glslVersion) in ShaderNonPrecisionQualifiersStructCase() 460 ShaderNegativeTests::ShaderNegativeTests(Context &context, GLSLVersion glslVersion) in ShaderNegativeTests()
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H A D | glcShaderIntegerMixTests.cpp | 49 …rMixCase(Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion) in ShaderIntegerMixCase() 79 glu::GLSLVersion glslVersion) in ShaderIntegerMixDefineCase() 151 … glu::GLSLVersion glslVersion, bool _use_extension, bool _is_negative_testing) in ShaderIntegerMixPrototypesCase() 280 glu::GLSLVersion glslVersion, const char *_type) in ShaderIntegerMixRenderCase() 543 ShaderIntegerMixTests::ShaderIntegerMixTests(Context &context, glu::GLSLVersion glslVersion) in ShaderIntegerMixTests()
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H A D | glcShaderIndexingTests.cpp | 245 glu::GLSLVersion glslVersion, DataType varType, in createVaryingArrayCase() 366 … glu::GLSLVersion glslVersion, bool isVertexCase, DataType varType, in createUniformArrayCase() 478 … glu::GLSLVersion glslVersion, bool isVertexCase, DataType varType, in createTmpArrayCase() 633 glu::GLSLVersion glslVersion) in createTmpArrayVertexIdCase() 701 … glu::GLSLVersion glslVersion, bool isVertexCase, DataType varType, in createVectorSubscriptCase() 964 … glu::GLSLVersion glslVersion, bool isVertexCase, DataType varType, in createMatrixSubscriptCase() 1139 ShaderIndexingTests::ShaderIndexingTests(Context &context, glu::GLSLVersion glslVersion) in ShaderIndexingTests()
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H A D | glcShaderStructTests.cpp | 128 … glu::GLSLVersion glslVersion, bool isVertexCase, bool usesTextures, in createStructCase() 186 LocalStructTests(Context &context, glu::GLSLVersion glslVersion) in LocalStructTests() 1125 UniformStructTests(Context &context, glu::GLSLVersion glslVersion) in UniformStructTests() 1830 ShaderStructTests::ShaderStructTests(Context &context, glu::GLSLVersion glslVersion) in ShaderStructTests()
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H A D | glcSampleVariablesTests.cpp | 100 glu::GLSLVersion glslVersion) in SampleShadingExtensionCase() 207 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingMaskCase() 565 glu::GLSLVersion glslVersion, GLint samples, in SampleShadingPositionCase() 847 SampleVariablesTests::SampleVariablesTests(Context &context, glu::GLSLVersion glslVersion) in SampleVariablesTests()
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H A D | glcFragDepthTests.cpp | 126 glu::GLSLVersion glslVersion, const char *fragSrc, in FragDepthCompareCase() 284 … glu::GLSLVersion glslVersion, const char *fragSrc, EvalFragDepthFunc evalFunc) in FragDepthWriteCase() 410 FragDepthTests::FragDepthTests(Context &context, glu::GLSLVersion glslVersion) in FragDepthTests()
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H A D | glcGLSLVectorConstructorTests.cpp | 378 …holders(const string &shaderTemplate, const TestParams ¶ms, const glu::GLSLVersion glslVersion) in replacePlaceholders() 417 …ructorTestCase::GLSLVectorConstructorTestCase(deqp::Context &context, glu::GLSLVersion glslVersion, in GLSLVectorConstructorTestCase() 570 …LVectorConstructorTests::GLSLVectorConstructorTests(Context &context, glu::GLSLVersion glslVersion) in GLSLVectorConstructorTests()
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H A D | glcShaderLoopTests.cpp | 239 static ShaderLoopCase *createGenericLoopCase(Context &context, glu::GLSLVersion glslVersion, const … in createGenericLoopCase() 444 static ShaderLoopCase *createSpecialLoopCase(Context &context, glu::GLSLVersion glslVersion, const … in createSpecialLoopCase() 1145 ShaderLoopTests::ShaderLoopTests(Context &context, glu::GLSLVersion glslVersion) in ShaderLoopTests()
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H A D | glcShaderMultisampleInterpolationTests.cpp | 112 … glu::GLSLVersion glslVersion) in ShaderMultisampleInterpolationApiCase() 250 …Context &context, const char *name, const char *description, glu::GLSLVersion glslVersion, char co… in ShaderMultisampleInterpolationBaseCase() 580 …rpolationTests::ShaderMultisampleInterpolationTests(Context &context, glu::GLSLVersion glslVersion) in ShaderMultisampleInterpolationTests()
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H A D | glcShaderFunctionTests.cpp | 114 … glu::GLSLVersion glslVersion, bool isVertexCase, bool usesTextures, in createStructCase() 173 ShaderFunctionTests::ShaderFunctionTests(Context &context, glu::GLSLVersion glslVersion) in ShaderFunctionTests()
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H A D | glcShaderGroupVoteTests.cpp | 128 …glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(context.getRenderContext().getType… in execute() local 452 … glu::GLSLVersion glslVersion = getContextTypeGLSLVersion(m_context.getRenderContext().getType()); in init() local
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H A D | glcLayoutLocationTests.cpp | 430 glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(contextType); in iterate() local 563 glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(contextType); in iterate() local
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/aosp_15_r20/external/deqp/modules/gles31/functional/ |
H A D | es31fBasicComputeShaderTests.cpp | 98 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local 140 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local 278 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local 420 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local 534 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local 677 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local 783 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local 924 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local 1032 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local 1134 …const GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getTyp… in iterate() local [all …]
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H A D | es31fProgramInterfaceQueryTests.cpp | 218 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(context.getRenderContext().get… in specializeShader() local 1743 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().g… in init() local 2285 …glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType… in init() local 2875 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().g… in init() local 3052 …glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().getType… in init() local 3838 glu::GLSLVersion glslVersion) in generateUniformBlockBlockIndexContents() 4559 Context &context, tcu::TestCaseGroup *const targetGroup, glu::GLSLVersion glslVersion, in generateReferencedByShaderCaseBlocks() 4761 …inition::Node::SharedPtr generateRandomCoreShaderSet(de::Random &rnd, glu::GLSLVersion glslVersion) in generateRandomCoreShaderSet() 4799 …finition::Node::SharedPtr generateRandomExtShaderSet(de::Random &rnd, glu::GLSLVersion glslVersion) in generateRandomExtShaderSet() 4854 …eDefinition::Node::SharedPtr generateRandomShaderSet(de::Random &rnd, glu::GLSLVersion glslVersion, in generateRandomShaderSet() [all …]
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H A D | es31fTextureMultisampleTests.cpp | 129 const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(contextType); in specializeShader() local 836 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext().g… in genSamplerProgram() local 1407 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext… in genDrawShader() local 1464 …const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(m_context.getRenderContext… in genSamplerShader() local
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/aosp_15_r20/external/deqp/modules/glshared/ |
H A D | glsFragmentOpUtil.cpp | 104 static const char *getVertSrc(glu::GLSLVersion glslVersion) in getVertSrc() 117 static const char *getFragSrc(glu::GLSLVersion glslVersion) in getFragSrc() 130 QuadRenderer::QuadRenderer(const glu::RenderContext &context, glu::GLSLVersion glslVersion) in QuadRenderer()
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H A D | glsTextureTestUtil.cpp | 67 …:ProgramLibrary(const glu::RenderContext &context, tcu::TestLog &log, glu::GLSLVersion glslVersion, in ProgramLibrary() 432 …TextureRenderer(const glu::RenderContext &context, tcu::TestLog &log, glu::GLSLVersion glslVersion, in TextureRenderer()
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/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cES31CompatibilitySampleVariablesTests.cpp | 103 glu::GLSLVersion glslVersion) in SampleShadingExtensionCase() 214 glu::GLSLVersion glslVersion, GLenum internalFormat, in SampleShadingMaskCase() 563 glu::GLSLVersion glslVersion, GLint samples, in SampleShadingPositionCase() 848 SampleVariablesTests::SampleVariablesTests(Context &context, glu::GLSLVersion glslVersion) in SampleVariablesTests()
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/compute/ |
H A D | vktComputeIndirectComputeDispatchTests.cpp | 604 tcu::TestContext &testCtx, const DispatchCaseDesc &caseDesc, const glu::GLSLVersion glslVersion, in IndirectDispatchCaseBufferUpload() 770 const glu::GLSLVersion glslVersion, in IndirectDispatchCaseBufferGenerate()
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