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Searched defs:glthread (Results 1 – 11 of 11) sorted by relevance

/aosp_15_r20/external/mesa3d/src/mesa/main/
H A Dglthread_varray.c96 struct glthread_state *glthread = &ctx->GLThread; in lookup_vao() local
118 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_BindVertexArray() local
134 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DeleteVertexArrays() local
168 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_GenVertexArrays() local
201 struct glthread_state *glthread = &ctx->GLThread; in update_primitive_restart() local
321 set_attrib_binding(struct glthread_state *glthread, struct glthread_vao *vao, in set_attrib_binding()
358 attrib_pointer(struct glthread_state *glthread, struct glthread_vao *vao, in attrib_pointer()
392 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_AttribPointer() local
405 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DSAAttribPointer() local
417 attrib_format(struct glthread_state *glthread, struct glthread_vao *vao, in attrib_format()
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H A Dglthread.c164 struct glthread_state *glthread = &ctx->GLThread; in glthread_apply_thread_sched_policy() local
214 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_init() local
276 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_destroy() local
337 glthread_finalize_batch(struct glthread_state *glthread, in glthread_finalize_batch()
359 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_flush_batch() local
392 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_finish() local
445 _mesa_error_glthread_safe(struct gl_context *ctx, GLenum error, bool glthread, in _mesa_error_glthread_safe()
468 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_invalidate_zsbuf() local
H A Dglthread_bufferobj.c68 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_release_upload_buffer() local
85 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_upload() local
188 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_BindBuffer() local
237 struct glthread_state *glthread = &ctx->GLThread; in _mesa_marshal_BindBuffer() local
288 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_DeleteBuffers() local
H A Dcontext.c830 _mesa_new_nop_table(unsigned numEntries, bool glthread) in _mesa_new_nop_table()
863 _mesa_alloc_dispatch_table(bool glthread) in _mesa_alloc_dispatch_table()
910 _mesa_alloc_dispatch_tables(gl_api api, struct gl_dispatch *d, bool glthread) in _mesa_alloc_dispatch_tables()
H A Dshader_query.cpp1060 GLchar *name, bool glthread, in _mesa_get_program_resource_name()
1284 GLint *val, bool glthread, const char *caller) in get_buffer_property()
1442 const GLenum prop, GLint *val, bool glthread, in _mesa_program_resource_prop()
H A Dglthread_marshal.h96 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_allocate_command() local
131 _mesa_glthread_call_is_last(struct glthread_state *glthread, in _mesa_glthread_call_is_last()
H A Dglthread_list.c56 struct glthread_state *glthread = &ctx->GLThread; in _mesa_marshal_CallList() local
H A Dglthread_shaderobj.c32 struct glthread_state *glthread = &ctx->GLThread; in _mesa_glthread_ProgramChanged() local
H A Dshaderobj.c446 bool glthread, const char *caller) in _mesa_lookup_shader_program_err_glthread()
H A Duniform_query.cpp56 GLenum *type, GLcharARB *nameOut, bool glthread) in _mesa_GetActiveUniform_impl()
H A Duniforms.c1005 bool glthread) in _mesa_GetUniformLocation_impl()