xref: /aosp_15_r20/external/mesa3d/src/glx/dri_common_query_renderer.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright © 2013 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  */
23 
24 #if defined(GLX_DIRECT_RENDERING) && (!defined(GLX_USE_APPLEGL) || defined(GLX_USE_APPLE))
25 
26 #include "glxclient.h"
27 #include "glx_error.h"
28 #include "mesa_interface.h"
29 #include "dri_util.h"
30 #include "dri_common.h"
31 
32 #define __RENDERER(attrib) \
33     { GLX_RENDERER_##attrib##_MESA, __DRI2_RENDERER_##attrib }
34 
35 static const struct {
36    unsigned int glx_attrib, dri2_attrib;
37 } query_renderer_map[] = {
38   __RENDERER(VENDOR_ID),
39   __RENDERER(DEVICE_ID),
40   __RENDERER(VERSION),
41   __RENDERER(ACCELERATED),
42   __RENDERER(VIDEO_MEMORY),
43   __RENDERER(UNIFIED_MEMORY_ARCHITECTURE),
44   __RENDERER(PREFERRED_PROFILE),
45   __RENDERER(OPENGL_CORE_PROFILE_VERSION),
46   __RENDERER(OPENGL_COMPATIBILITY_PROFILE_VERSION),
47   __RENDERER(OPENGL_ES_PROFILE_VERSION),
48   __RENDERER(OPENGL_ES2_PROFILE_VERSION),
49 };
50 
51 #undef __RENDERER
52 
53 static int
dri2_convert_glx_query_renderer_attribs(int attribute)54 dri2_convert_glx_query_renderer_attribs(int attribute)
55 {
56    unsigned i;
57 
58    for (i = 0; i < ARRAY_SIZE(query_renderer_map); i++)
59       if (query_renderer_map[i].glx_attrib == attribute)
60          return query_renderer_map[i].dri2_attrib;
61 
62    return -1;
63 }
64 
65 /* Convert internal dri context profile bits into GLX context profile bits */
66 static inline void
dri_convert_context_profile_bits(int attribute,unsigned int * value)67 dri_convert_context_profile_bits(int attribute, unsigned int *value)
68 {
69    if (attribute == GLX_RENDERER_PREFERRED_PROFILE_MESA) {
70       if (value[0] == (1U << __DRI_API_OPENGL_CORE))
71          value[0] = GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
72       else if (value[0] == (1U << __DRI_API_OPENGL))
73          value[0] = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
74    }
75 }
76 
77 _X_HIDDEN int
glx_dri_query_renderer_integer(struct glx_screen * base,int attribute,unsigned int * value)78 glx_dri_query_renderer_integer(struct glx_screen *base, int attribute,
79                             unsigned int *value)
80 {
81    int ret;
82    /* Even though there are invalid values (and
83     * dri2_convert_glx_query_renderer_attribs may return -1), the higher level
84     * GLX code is required to perform the filtering.  Assume that we got a
85     * good value.
86     */
87    const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute);
88 
89    ret = dri_query_renderer_integer(base->frontend_screen, dri_attribute, value);
90    dri_convert_context_profile_bits(attribute, value);
91 
92    return ret;
93 }
94 
95 _X_HIDDEN int
glx_dri_query_renderer_string(struct glx_screen * base,int attribute,const char ** value)96 glx_dri_query_renderer_string(struct glx_screen *base, int attribute,
97                            const char **value)
98 {
99    /* Even though queryString only accepts a subset of the possible GLX
100     * queries, the higher level GLX code is required to perform the filtering.
101     * Assume that we got a good value.
102     */
103    const int dri_attribute = dri2_convert_glx_query_renderer_attribs(attribute);
104 
105    return dri_query_renderer_string(base->frontend_screen, dri_attribute, value);
106 }
107 
108 #endif /* GLX_DIRECT_RENDERING */
109