1// Copyright 2021 The Go Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style 3// license that can be found in the LICENSE file. 4 5// Package godebug makes the settings in the $GODEBUG environment variable 6// available to other packages. These settings are often used for compatibility 7// tweaks, when we need to change a default behavior but want to let users 8// opt back in to the original. For example GODEBUG=http2server=0 disables 9// HTTP/2 support in the net/http server. 10// 11// In typical usage, code should declare a Setting as a global 12// and then call Value each time the current setting value is needed: 13// 14// var http2server = godebug.New("http2server") 15// 16// func ServeConn(c net.Conn) { 17// if http2server.Value() == "0" { 18// disallow HTTP/2 19// ... 20// } 21// ... 22// } 23// 24// Each time a non-default setting causes a change in program behavior, 25// code must call [Setting.IncNonDefault] to increment a counter that can 26// be reported by [runtime/metrics.Read]. The call must only happen when 27// the program executes a non-default behavior, not just when the setting 28// is set to a non-default value. This is occasionally (but very rarely) 29// infeasible, in which case the internal/godebugs table entry must set 30// Opaque: true, and the documentation in doc/godebug.md should 31// mention that metrics are unavailable. 32// 33// Conventionally, the global variable representing a godebug is named 34// for the godebug itself, with no case changes: 35// 36// var gotypesalias = godebug.New("gotypesalias") // this 37// var goTypesAlias = godebug.New("gotypesalias") // NOT THIS 38// 39// The test in internal/godebugs that checks for use of IncNonDefault 40// requires the use of this convention. 41// 42// Note that counters used with IncNonDefault must be added to 43// various tables in other packages. See the [Setting.IncNonDefault] 44// documentation for details. 45package godebug 46 47// Note: Be careful about new imports here. Any package 48// that internal/godebug imports cannot itself import internal/godebug, 49// meaning it cannot introduce a GODEBUG setting of its own. 50// We keep imports to the absolute bare minimum. 51import ( 52 "internal/bisect" 53 "internal/godebugs" 54 "sync" 55 "sync/atomic" 56 "unsafe" 57 _ "unsafe" // go:linkname 58) 59 60// A Setting is a single setting in the $GODEBUG environment variable. 61type Setting struct { 62 name string 63 once sync.Once 64 *setting 65} 66 67type setting struct { 68 value atomic.Pointer[value] 69 nonDefaultOnce sync.Once 70 nonDefault atomic.Uint64 71 info *godebugs.Info 72} 73 74type value struct { 75 text string 76 bisect *bisect.Matcher 77} 78 79// New returns a new Setting for the $GODEBUG setting with the given name. 80// 81// GODEBUGs meant for use by end users must be listed in ../godebugs/table.go, 82// which is used for generating and checking various documentation. 83// If the name is not listed in that table, New will succeed but calling Value 84// on the returned Setting will panic. 85// To disable that panic for access to an undocumented setting, 86// prefix the name with a #, as in godebug.New("#gofsystrace"). 87// The # is a signal to New but not part of the key used in $GODEBUG. 88// 89// Note that almost all settings should arrange to call [IncNonDefault] precisely 90// when program behavior is changing from the default due to the setting 91// (not just when the setting is different, but when program behavior changes). 92// See the [internal/godebug] package comment for more. 93func New(name string) *Setting { 94 return &Setting{name: name} 95} 96 97// Name returns the name of the setting. 98func (s *Setting) Name() string { 99 if s.name != "" && s.name[0] == '#' { 100 return s.name[1:] 101 } 102 return s.name 103} 104 105// Undocumented reports whether this is an undocumented setting. 106func (s *Setting) Undocumented() bool { 107 return s.name != "" && s.name[0] == '#' 108} 109 110// String returns a printable form for the setting: name=value. 111func (s *Setting) String() string { 112 return s.Name() + "=" + s.Value() 113} 114 115// IncNonDefault increments the non-default behavior counter 116// associated with the given setting. 117// This counter is exposed in the runtime/metrics value 118// /godebug/non-default-behavior/<name>:events. 119// 120// Note that Value must be called at least once before IncNonDefault. 121func (s *Setting) IncNonDefault() { 122 s.nonDefaultOnce.Do(s.register) 123 s.nonDefault.Add(1) 124} 125 126func (s *Setting) register() { 127 if s.info == nil || s.info.Opaque { 128 panic("godebug: unexpected IncNonDefault of " + s.name) 129 } 130 registerMetric("/godebug/non-default-behavior/"+s.Name()+":events", s.nonDefault.Load) 131} 132 133// cache is a cache of all the GODEBUG settings, 134// a locked map[string]*atomic.Pointer[string]. 135// 136// All Settings with the same name share a single 137// *atomic.Pointer[string], so that when GODEBUG 138// changes only that single atomic string pointer 139// needs to be updated. 140// 141// A name appears in the values map either if it is the 142// name of a Setting for which Value has been called 143// at least once, or if the name has ever appeared in 144// a name=value pair in the $GODEBUG environment variable. 145// Once entered into the map, the name is never removed. 146var cache sync.Map // name string -> value *atomic.Pointer[string] 147 148var empty value 149 150// Value returns the current value for the GODEBUG setting s. 151// 152// Value maintains an internal cache that is synchronized 153// with changes to the $GODEBUG environment variable, 154// making Value efficient to call as frequently as needed. 155// Clients should therefore typically not attempt their own 156// caching of Value's result. 157func (s *Setting) Value() string { 158 s.once.Do(func() { 159 s.setting = lookup(s.Name()) 160 if s.info == nil && !s.Undocumented() { 161 panic("godebug: Value of name not listed in godebugs.All: " + s.name) 162 } 163 }) 164 v := *s.value.Load() 165 if v.bisect != nil && !v.bisect.Stack(&stderr) { 166 return "" 167 } 168 return v.text 169} 170 171// lookup returns the unique *setting value for the given name. 172func lookup(name string) *setting { 173 if v, ok := cache.Load(name); ok { 174 return v.(*setting) 175 } 176 s := new(setting) 177 s.info = godebugs.Lookup(name) 178 s.value.Store(&empty) 179 if v, loaded := cache.LoadOrStore(name, s); loaded { 180 // Lost race: someone else created it. Use theirs. 181 return v.(*setting) 182 } 183 184 return s 185} 186 187// setUpdate is provided by package runtime. 188// It calls update(def, env), where def is the default GODEBUG setting 189// and env is the current value of the $GODEBUG environment variable. 190// After that first call, the runtime calls update(def, env) 191// again each time the environment variable changes 192// (due to use of os.Setenv, for example). 193// 194//go:linkname setUpdate 195func setUpdate(update func(string, string)) 196 197// registerMetric is provided by package runtime. 198// It forwards registrations to runtime/metrics. 199// 200//go:linkname registerMetric 201func registerMetric(name string, read func() uint64) 202 203// setNewIncNonDefault is provided by package runtime. 204// The runtime can do 205// 206// inc := newNonDefaultInc(name) 207// 208// instead of 209// 210// inc := godebug.New(name).IncNonDefault 211// 212// since it cannot import godebug. 213// 214//go:linkname setNewIncNonDefault 215func setNewIncNonDefault(newIncNonDefault func(string) func()) 216 217func init() { 218 setUpdate(update) 219 setNewIncNonDefault(newIncNonDefault) 220} 221 222func newIncNonDefault(name string) func() { 223 s := New(name) 224 s.Value() 225 return s.IncNonDefault 226} 227 228var updateMu sync.Mutex 229 230// update records an updated GODEBUG setting. 231// def is the default GODEBUG setting for the running binary, 232// and env is the current value of the $GODEBUG environment variable. 233func update(def, env string) { 234 updateMu.Lock() 235 defer updateMu.Unlock() 236 237 // Update all the cached values, creating new ones as needed. 238 // We parse the environment variable first, so that any settings it has 239 // are already locked in place (did[name] = true) before we consider 240 // the defaults. 241 did := make(map[string]bool) 242 parse(did, env) 243 parse(did, def) 244 245 // Clear any cached values that are no longer present. 246 cache.Range(func(name, s any) bool { 247 if !did[name.(string)] { 248 s.(*setting).value.Store(&empty) 249 } 250 return true 251 }) 252} 253 254// parse parses the GODEBUG setting string s, 255// which has the form k=v,k2=v2,k3=v3. 256// Later settings override earlier ones. 257// Parse only updates settings k=v for which did[k] = false. 258// It also sets did[k] = true for settings that it updates. 259// Each value v can also have the form v#pattern, 260// in which case the GODEBUG is only enabled for call stacks 261// matching pattern, for use with golang.org/x/tools/cmd/bisect. 262func parse(did map[string]bool, s string) { 263 // Scan the string backward so that later settings are used 264 // and earlier settings are ignored. 265 // Note that a forward scan would cause cached values 266 // to temporarily use the ignored value before being 267 // updated to the "correct" one. 268 end := len(s) 269 eq := -1 270 for i := end - 1; i >= -1; i-- { 271 if i == -1 || s[i] == ',' { 272 if eq >= 0 { 273 name, arg := s[i+1:eq], s[eq+1:end] 274 if !did[name] { 275 did[name] = true 276 v := &value{text: arg} 277 for j := 0; j < len(arg); j++ { 278 if arg[j] == '#' { 279 v.text = arg[:j] 280 v.bisect, _ = bisect.New(arg[j+1:]) 281 break 282 } 283 } 284 lookup(name).value.Store(v) 285 } 286 } 287 eq = -1 288 end = i 289 } else if s[i] == '=' { 290 eq = i 291 } 292 } 293} 294 295type runtimeStderr struct{} 296 297var stderr runtimeStderr 298 299func (*runtimeStderr) Write(b []byte) (int, error) { 300 if len(b) > 0 { 301 write(2, unsafe.Pointer(&b[0]), int32(len(b))) 302 } 303 return len(b), nil 304} 305 306// Since we cannot import os or syscall, use the runtime's write function 307// to print to standard error. 308// 309//go:linkname write runtime.write 310func write(fd uintptr, p unsafe.Pointer, n int32) int32 311