/aosp_15_r20/prebuilts/vndk/v34/arm64/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 262 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 272 sp<GraphicBuffer> graphicBuffer; member 319 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v33/x86_64/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v31/arm64/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v31/x86/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v34/x86_64/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 262 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 272 sp<GraphicBuffer> graphicBuffer; member 319 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v34/x86/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 262 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 272 sp<GraphicBuffer> graphicBuffer; member 319 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v33/x86/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v32/arm/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v30/x86_64/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v32/x86/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v31/arm/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v31/x86_64/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v32/x86_64/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v30/x86/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v30/arm64/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v33/arm/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v32/arm64/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/frameworks/native/libs/gui/include/gui/ |
H A D | GLConsumer.h | 276 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 286 sp<GraphicBuffer> graphicBuffer; member 333 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v34/arm/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 262 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 272 sp<GraphicBuffer> graphicBuffer; member 319 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v30/arm/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/prebuilts/vndk/v33/arm64/include/frameworks/native/libs/gui/include/gui/ |
D | GLConsumer.h | 258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked() 268 sp<GraphicBuffer> graphicBuffer; member 315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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/aosp_15_r20/frameworks/native/libs/gui/ |
H A D | ConsumerBase.cpp | 522 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { in addReleaseFence() 528 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { in addReleaseFenceLocked() 589 int slot, const sp<GraphicBuffer> graphicBuffer, in releaseBufferLocked() 617 const sp<GraphicBuffer> graphicBuffer) { in stillTracking()
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H A D | BufferQueueProducer.cpp | 651 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(allocRequest); in dequeueBuffer() local 653 sp<GraphicBuffer> graphicBuffer = in dequeueBuffer() local 1025 const sp<GraphicBuffer>& graphicBuffer(mSlots[slot].mGraphicBuffer); in queueBuffer() local 1640 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(allocRequest); in allocateBuffers() local 1642 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer( in allocateBuffers() local
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/aosp_15_r20/external/skia/src/image/ |
H A D | SkImage_AndroidFactories.cpp | 77 sk_sp<SkImage> DeferredFromAHardwareBuffer(AHardwareBuffer* graphicBuffer, SkAlphaType at) { in DeferredFromAHardwareBuffer() 83 sk_sp<SkImage> DeferredFromAHardwareBuffer(AHardwareBuffer* graphicBuffer, in DeferredFromAHardwareBuffer()
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/aosp_15_r20/frameworks/native/libs/nativedisplay/include/surfacetexture/ |
H A D | EGLConsumer.h | 125 sp<GraphicBuffer> graphicBuffer; member 182 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
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