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Searched defs:graphicBuffer (Results 1 – 25 of 137) sorted by relevance

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/aosp_15_r20/prebuilts/vndk/v34/arm64/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h262 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
272 sp<GraphicBuffer> graphicBuffer; member
319 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v33/x86_64/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
268 sp<GraphicBuffer> graphicBuffer; member
315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v31/arm64/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
268 sp<GraphicBuffer> graphicBuffer; member
315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v31/x86/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
268 sp<GraphicBuffer> graphicBuffer; member
315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v34/x86_64/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h262 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
272 sp<GraphicBuffer> graphicBuffer; member
319 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v34/x86/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h262 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
272 sp<GraphicBuffer> graphicBuffer; member
319 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v33/x86/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
268 sp<GraphicBuffer> graphicBuffer; member
315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v32/arm/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
268 sp<GraphicBuffer> graphicBuffer; member
315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v30/x86_64/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
268 sp<GraphicBuffer> graphicBuffer; member
315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v32/x86/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
268 sp<GraphicBuffer> graphicBuffer; member
315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v31/arm/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
268 sp<GraphicBuffer> graphicBuffer; member
315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v31/x86_64/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
268 sp<GraphicBuffer> graphicBuffer; member
315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v32/x86_64/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
268 sp<GraphicBuffer> graphicBuffer; member
315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v30/x86/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
268 sp<GraphicBuffer> graphicBuffer; member
315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v30/arm64/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
268 sp<GraphicBuffer> graphicBuffer; member
315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v33/arm/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
268 sp<GraphicBuffer> graphicBuffer; member
315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v32/arm64/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
268 sp<GraphicBuffer> graphicBuffer; member
315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/frameworks/native/libs/gui/include/gui/
H A DGLConsumer.h276 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
286 sp<GraphicBuffer> graphicBuffer; member
333 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v34/arm/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h262 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
272 sp<GraphicBuffer> graphicBuffer; member
319 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v30/arm/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
268 sp<GraphicBuffer> graphicBuffer; member
315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/prebuilts/vndk/v33/arm64/include/frameworks/native/libs/gui/include/gui/
DGLConsumer.h258 const sp<GraphicBuffer> graphicBuffer, EGLSyncKHR eglFence) { in releaseBufferLocked()
268 sp<GraphicBuffer> graphicBuffer; member
315 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function
/aosp_15_r20/frameworks/native/libs/gui/
H A DConsumerBase.cpp522 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { in addReleaseFence()
528 const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) { in addReleaseFenceLocked()
589 int slot, const sp<GraphicBuffer> graphicBuffer, in releaseBufferLocked()
617 const sp<GraphicBuffer> graphicBuffer) { in stillTracking()
H A DBufferQueueProducer.cpp651 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(allocRequest); in dequeueBuffer() local
653 sp<GraphicBuffer> graphicBuffer = in dequeueBuffer() local
1025 const sp<GraphicBuffer>& graphicBuffer(mSlots[slot].mGraphicBuffer); in queueBuffer() local
1640 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(allocRequest); in allocateBuffers() local
1642 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer( in allocateBuffers() local
/aosp_15_r20/external/skia/src/image/
H A DSkImage_AndroidFactories.cpp77 sk_sp<SkImage> DeferredFromAHardwareBuffer(AHardwareBuffer* graphicBuffer, SkAlphaType at) { in DeferredFromAHardwareBuffer()
83 sk_sp<SkImage> DeferredFromAHardwareBuffer(AHardwareBuffer* graphicBuffer, in DeferredFromAHardwareBuffer()
/aosp_15_r20/frameworks/native/libs/nativedisplay/include/surfacetexture/
H A DEGLConsumer.h125 sp<GraphicBuffer> graphicBuffer; member
182 const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; } in graphicBuffer() function

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