/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawMultipleClearsWithinRenderPass.cpp | 194 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in MultipleClearsTest() local 544 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in beginDynamicRender() local 577 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in iterate() local
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/aosp_15_r20/hardware/interfaces/camera/device/3.4/default/ |
H A D | ExternalCameraDevice.cpp | 272 bool hasDepth = false; in initAvailableCapabilities() local 698 bool hasDepth = false; in initOutputCharsKeys() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
H A D | vktRenderPassDepthStencilResolveTests.cpp | 1357 bool hasDepth; in initTests() member 1458 const bool hasDepth = formatData.hasDepth; in initTests() local 1646 const bool hasDepth = formatData.hasDepth; in initTests() local
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H A D | vktRenderPassMultisampleTests.cpp | 120 const bool hasDepth(tcu::hasDepthComponent(format.order)); in getImageAspectFlags() local 784 const bool hasDepth(tcu::hasDepthComponent(format.order)); in createSplitDescriptorSetLayout() local 903 const bool hasDepth(tcu::hasDepthComponent(format.order)); in getSrcImageUsage() local 915 const bool hasDepth(tcu::hasDepthComponent(format.order)); in getDstFormat() local
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H A D | vktRenderPassUnusedClearAttachmentTests.cpp | 815 const bool hasDepth = m_testParams.depthStencilType == DEPTH_STENCIL_BOTH || in UnusedClearAttachmentTestInstance() local 1011 const bool hasDepth = (m_testParams.depthStencilType == DEPTH_STENCIL_BOTH || in createCommandBufferDynamicRendering() local
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H A D | vktDynamicRenderingDepthStencilResolveTests.cpp | 1237 bool hasDepth; in initTests() member 1314 const bool hasDepth = formatData.hasDepth; in initTests() local
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H A D | vktRenderPassLoadStoreOpNoneTests.cpp | 1261 … const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in iterate() local 1763 const bool hasDepth = tcu::hasDepthComponent(tcuFormat.order); in createRenderPassLoadStoreOpNoneTests() local
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/aosp_15_r20/hardware/interfaces/camera/device/default/ |
H A D | ExternalCameraDevice.cpp | 327 bool hasDepth = false; in initAvailableCapabilities() local 634 bool hasDepth = false; in initOutputCharsKeys() local
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/aosp_15_r20/external/angle/src/libANGLE/renderer/wgpu/ |
H A D | wgpu_helpers.h | 41 bool hasDepth; member
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H A D | wgpu_helpers.cpp | 261 bool hasDepth, in stageClear()
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/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fFboStencilbufferTests.cpp | 164 …const bool hasDepth = (m_attachDepth == GL_DEPTH_STENCIL || m_attachDepth == GL_DEPT… in render() local
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H A D | es3fRandomFragmentOpTests.cpp | 97 bool hasDepth = renderTarget.getDepthBits() > 0; in translateState() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/api/ |
H A D | vktApiCopiesAndBlittingTests.cpp | 3284 …const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(m_params.dst.image.format… in CopyBufferToDepthStencil() local 10766 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 10845 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 10924 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 11006 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 11116 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 11227 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 11338 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 11420 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local 11501 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local [all …]
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H A D | vktApiImageClearingTests.cpp | 2720 … const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(format).order); in createImageClearingTestsCommon() local 2964 … const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(format).order); in createImageClearingTestsCommon() local
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/aosp_15_r20/external/deqp/modules/egl/ |
H A D | teglSimpleConfigCase.cpp | 133 static bool hasDepth(const eglu::CandidateConfig &c) in hasDepth() function
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H A D | teglCreateContextExtTests.cpp | 1062 static bool hasDepth(const eglu::CandidateConfig &c) in hasDepth() function
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/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fRandomFragmentOpTests.cpp | 97 bool hasDepth = renderTarget.getDepthBits() > 0; in translateState() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/rasterization/ |
H A D | vktShaderTileImageTests.cpp | 1773 const bool hasDepth = tcu::hasDepthComponent(depthStencilFormat.order); in rendering() local 2107 … const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(format).order); in createShaderTileImageTestVariations() local
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H A D | vktRasterizationOrderAttachmentAccessTests.cpp | 134 virtual bool hasDepth() const in hasDepth() function in vkt::rasterization::__anon5d0109c10111::AttachmentAccessOrderTestCase 213 virtual bool hasDepth() const in hasDepth() function in vkt::rasterization::__anon5d0109c10111::AttachmentAccessOrderDepthTestCase
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageDepthStencilDescriptorTests.cpp | 580 const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in iterate() local 1413 const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in createImageDepthStencilDescriptorTests() local
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/aosp_15_r20/external/angle/src/libANGLE/ |
H A D | Framebuffer.h | 290 bool hasDepth() const { return mState.hasDepth(); } in hasDepth() function
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/aosp_15_r20/external/deqp/framework/common/ |
H A D | tcuTextureUtil.cpp | 1114 const bool hasDepth = in fillWithComponentGradientsStyled() local 1210 const bool hasDepth = in fillWithGrid() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
H A D | vktAttachmentRateTests.cpp | 533 const auto hasDepth = ((dsAspects & VK_IMAGE_ASPECT_DEPTH_BIT) != 0); in buildRenderPass() local 677 const auto hasDepth = ((dsAspects & VK_IMAGE_ASPECT_DEPTH_BIT) != 0); in buildGraphicsPipeline() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineStencilTests.cpp | 936 … const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(stencilFormat).order); in createStencilTests() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/util/ |
H A D | vktExternalMemoryAndroidHardwareBufferUtil.cpp | 1711 bool AndroidHardwareBufferInstance::hasDepth(void) const in hasDepth() function in vkt::ExternalMemoryUtil::AndroidHardwareBufferInstance
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