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Searched defs:hasDepth (Results 1 – 25 of 50) sorted by relevance

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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/draw/
H A DvktDrawMultipleClearsWithinRenderPass.cpp194 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in MultipleClearsTest() local
544 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in beginDynamicRender() local
577 const bool hasDepth = m_params.depthFormat != VK_FORMAT_UNDEFINED; in iterate() local
/aosp_15_r20/hardware/interfaces/camera/device/3.4/default/
H A DExternalCameraDevice.cpp272 bool hasDepth = false; in initAvailableCapabilities() local
698 bool hasDepth = false; in initOutputCharsKeys() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassDepthStencilResolveTests.cpp1357 bool hasDepth; in initTests() member
1458 const bool hasDepth = formatData.hasDepth; in initTests() local
1646 const bool hasDepth = formatData.hasDepth; in initTests() local
H A DvktRenderPassMultisampleTests.cpp120 const bool hasDepth(tcu::hasDepthComponent(format.order)); in getImageAspectFlags() local
784 const bool hasDepth(tcu::hasDepthComponent(format.order)); in createSplitDescriptorSetLayout() local
903 const bool hasDepth(tcu::hasDepthComponent(format.order)); in getSrcImageUsage() local
915 const bool hasDepth(tcu::hasDepthComponent(format.order)); in getDstFormat() local
H A DvktRenderPassUnusedClearAttachmentTests.cpp815 const bool hasDepth = m_testParams.depthStencilType == DEPTH_STENCIL_BOTH || in UnusedClearAttachmentTestInstance() local
1011 const bool hasDepth = (m_testParams.depthStencilType == DEPTH_STENCIL_BOTH || in createCommandBufferDynamicRendering() local
H A DvktDynamicRenderingDepthStencilResolveTests.cpp1237 bool hasDepth; in initTests() member
1314 const bool hasDepth = formatData.hasDepth; in initTests() local
H A DvktRenderPassLoadStoreOpNoneTests.cpp1261 … const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in iterate() local
1763 const bool hasDepth = tcu::hasDepthComponent(tcuFormat.order); in createRenderPassLoadStoreOpNoneTests() local
/aosp_15_r20/hardware/interfaces/camera/device/default/
H A DExternalCameraDevice.cpp327 bool hasDepth = false; in initAvailableCapabilities() local
634 bool hasDepth = false; in initOutputCharsKeys() local
/aosp_15_r20/external/angle/src/libANGLE/renderer/wgpu/
H A Dwgpu_helpers.h41 bool hasDepth; member
H A Dwgpu_helpers.cpp261 bool hasDepth, in stageClear()
/aosp_15_r20/external/deqp/modules/gles3/functional/
H A Des3fFboStencilbufferTests.cpp164 …const bool hasDepth = (m_attachDepth == GL_DEPTH_STENCIL || m_attachDepth == GL_DEPT… in render() local
H A Des3fRandomFragmentOpTests.cpp97 bool hasDepth = renderTarget.getDepthBits() > 0; in translateState() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/api/
H A DvktApiCopiesAndBlittingTests.cpp3284 …const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(m_params.dst.image.format… in CopyBufferToDepthStencil() local
10766 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
10845 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
10924 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
11006 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
11116 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
11227 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
11338 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
11420 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
11501 bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order); in addImageToImageAllFormatsDepthStencilTests() local
[all …]
H A DvktApiImageClearingTests.cpp2720 … const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(format).order); in createImageClearingTestsCommon() local
2964 … const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(format).order); in createImageClearingTestsCommon() local
/aosp_15_r20/external/deqp/modules/egl/
H A DteglSimpleConfigCase.cpp133 static bool hasDepth(const eglu::CandidateConfig &c) in hasDepth() function
H A DteglCreateContextExtTests.cpp1062 static bool hasDepth(const eglu::CandidateConfig &c) in hasDepth() function
/aosp_15_r20/external/deqp/modules/gles2/functional/
H A Des2fRandomFragmentOpTests.cpp97 bool hasDepth = renderTarget.getDepthBits() > 0; in translateState() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/rasterization/
H A DvktShaderTileImageTests.cpp1773 const bool hasDepth = tcu::hasDepthComponent(depthStencilFormat.order); in rendering() local
2107 … const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(format).order); in createShaderTileImageTestVariations() local
H A DvktRasterizationOrderAttachmentAccessTests.cpp134 virtual bool hasDepth() const in hasDepth() function in vkt::rasterization::__anon5d0109c10111::AttachmentAccessOrderTestCase
213 virtual bool hasDepth() const in hasDepth() function in vkt::rasterization::__anon5d0109c10111::AttachmentAccessOrderDepthTestCase
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/image/
H A DvktImageDepthStencilDescriptorTests.cpp580 const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in iterate() local
1413 const auto hasDepth = tcu::hasDepthComponent(tcuFormat.order); in createImageDepthStencilDescriptorTests() local
/aosp_15_r20/external/angle/src/libANGLE/
H A DFramebuffer.h290 bool hasDepth() const { return mState.hasDepth(); } in hasDepth() function
/aosp_15_r20/external/deqp/framework/common/
H A DtcuTextureUtil.cpp1114 const bool hasDepth = in fillWithComponentGradientsStyled() local
1210 const bool hasDepth = in fillWithGrid() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_rate/
H A DvktAttachmentRateTests.cpp533 const auto hasDepth = ((dsAspects & VK_IMAGE_ASPECT_DEPTH_BIT) != 0); in buildRenderPass() local
677 const auto hasDepth = ((dsAspects & VK_IMAGE_ASPECT_DEPTH_BIT) != 0); in buildGraphicsPipeline() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineStencilTests.cpp936 … const bool hasDepth = tcu::hasDepthComponent(mapVkFormat(stencilFormat).order); in createStencilTests() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/util/
H A DvktExternalMemoryAndroidHardwareBufferUtil.cpp1711 bool AndroidHardwareBufferInstance::hasDepth(void) const in hasDepth() function in vkt::ExternalMemoryUtil::AndroidHardwareBufferInstance

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