Searched defs:hitGroup (Results 1 – 6 of 6) sorted by relevance
964 HitGroup hitGroup; in prepareShaderBindingTable() local998 HitGroup hitGroup; in prepareShaderBindingTable() local1152 const HitGroup &hitGroup = std::get<1>(shaderBindingTable[shaderGroupIndex]); in travelRay() local
90 … const uint32_t raygenGroup, const uint32_t missGroup, const uint32_t hitGroup) in makePipeline()
108 … const uint32_t raygenGroup, const uint32_t missGroup, const uint32_t hitGroup) in makePipeline()
142 … const uint32_t raygenGroup, const uint32_t missGroup, const uint32_t hitGroup, in makePipeline()
1541 int hitGroup = -1; in rayQueryRayTracingTestSetup() local
3501 uint32_t hitGroup = 0u; in iterate() local