Searched defs:image_uniform_location (Results 1 – 1 of 1) sorted by relevance
7027 GLint image_uniform_location = 0; in BindTextureToImage() local7529 GLint image_uniform_location = 0; in BindTextureToImage() local8193 GLint image_uniform_location = 0; in BindTextureToImage() local9637 … GLint image_uniform_location = glGetUniformLocation(program_id, image_uniform_name.c_str()); in testShaderStage() local10347 GLint image_uniform_location = glGetUniformLocation(program_id, image_uniform_name); in prepareProgramDetails() local