xref: /aosp_15_r20/external/deqp/framework/opengl/wrapper/glwInitFunctions.cpp (revision 35238bce31c2a825756842865a792f8cf7f89930)
1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL Utilities
3  * ---------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Function table initialization.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "glwInitFunctions.hpp"
25 #include "deSTLUtil.hpp"
26 
27 #include <string>
28 #include <set>
29 
30 namespace glw
31 {
32 
33 // \todo [2014-03-19 pyry] Replace this with more generic system based on upstream XML spec desc.
34 
initES20(Functions * gl,const FunctionLoader * loader)35 void initES20(Functions *gl, const FunctionLoader *loader)
36 {
37 #include "glwInitES20.inl"
38 }
39 
initES30(Functions * gl,const FunctionLoader * loader)40 void initES30(Functions *gl, const FunctionLoader *loader)
41 {
42 #include "glwInitES30.inl"
43 }
44 
initES31(Functions * gl,const FunctionLoader * loader)45 void initES31(Functions *gl, const FunctionLoader *loader)
46 {
47 #include "glwInitES31.inl"
48 }
49 
initES32(Functions * gl,const FunctionLoader * loader)50 void initES32(Functions *gl, const FunctionLoader *loader)
51 {
52 #include "glwInitES32.inl"
53 }
54 
initGL30Core(Functions * gl,const FunctionLoader * loader)55 void initGL30Core(Functions *gl, const FunctionLoader *loader)
56 {
57 #include "glwInitGL30.inl"
58 }
59 
initGL31Core(Functions * gl,const FunctionLoader * loader)60 void initGL31Core(Functions *gl, const FunctionLoader *loader)
61 {
62 #include "glwInitGL31.inl"
63 }
64 
initGL32Core(Functions * gl,const FunctionLoader * loader)65 void initGL32Core(Functions *gl, const FunctionLoader *loader)
66 {
67 #include "glwInitGL32.inl"
68 }
69 
initGL33Core(Functions * gl,const FunctionLoader * loader)70 void initGL33Core(Functions *gl, const FunctionLoader *loader)
71 {
72 #include "glwInitGL33.inl"
73 }
74 
initGL40Core(Functions * gl,const FunctionLoader * loader)75 void initGL40Core(Functions *gl, const FunctionLoader *loader)
76 {
77 #include "glwInitGL40.inl"
78 }
79 
initGL41Core(Functions * gl,const FunctionLoader * loader)80 void initGL41Core(Functions *gl, const FunctionLoader *loader)
81 {
82 #include "glwInitGL41.inl"
83 }
84 
initGL42Core(Functions * gl,const FunctionLoader * loader)85 void initGL42Core(Functions *gl, const FunctionLoader *loader)
86 {
87 #include "glwInitGL42.inl"
88 }
89 
initGL43Core(Functions * gl,const FunctionLoader * loader)90 void initGL43Core(Functions *gl, const FunctionLoader *loader)
91 {
92 #include "glwInitGL43.inl"
93 }
94 
initGL44Core(Functions * gl,const FunctionLoader * loader)95 void initGL44Core(Functions *gl, const FunctionLoader *loader)
96 {
97 #include "glwInitGL44.inl"
98 }
99 
initGL45Core(Functions * gl,const FunctionLoader * loader)100 void initGL45Core(Functions *gl, const FunctionLoader *loader)
101 {
102 #include "glwInitGL45.inl"
103 }
104 
initGL46Core(Functions * gl,const FunctionLoader * loader)105 void initGL46Core(Functions *gl, const FunctionLoader *loader)
106 {
107 #include "glwInitGL46.inl"
108 }
109 
initExtensionsGL(Functions * gl,const FunctionLoader * loader,int numExtensions,const char * const * extensions)110 void initExtensionsGL(Functions *gl, const FunctionLoader *loader, int numExtensions, const char *const *extensions)
111 {
112     using std::set;
113     using std::string;
114 
115     const set<string> extSet(extensions, extensions + numExtensions);
116 
117 #include "glwInitExtGL.inl"
118 }
119 
initExtensionsES(Functions * gl,const FunctionLoader * loader,int numExtensions,const char * const * extensions)120 void initExtensionsES(Functions *gl, const FunctionLoader *loader, int numExtensions, const char *const *extensions)
121 {
122     using std::set;
123     using std::string;
124 
125     const set<string> extSet(extensions, extensions + numExtensions);
126 
127 #include "glwInitExtES.inl"
128 }
129 
130 } // namespace glw
131