/aosp_15_r20/packages/modules/NeuralNetworks/common/types/operations/src/ |
D | RoiPooling.cpp | 30 auto inputType = context->getInputType(kInputTensor); in validate() local
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D | InstanceNormalization.cpp | 30 auto inputType = context->getInputType(kInputTensor); in validate() local
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D | Slice.cpp | 28 const OperandType inputType = context->getInputType(kInputTensor); in validate() local
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D | ChannelShuffle.cpp | 27 auto inputType = context->getInputType(kInputTensor); in validate() local
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D | Squeeze.cpp | 27 OperandType inputType = context->getInputType(kInputTensor); in validate() local
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D | LogSoftmax.cpp | 29 OperandType inputType = context->getInputType(kInputTensor); in validate() local
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D | ArgMinMax.cpp | 27 auto inputType = context->getInputType(0); in validate() local
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D | Elu.cpp | 27 auto inputType = context->getInputType(kInputTensor); in validate() local
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D | HashtableLookup.cpp | 29 auto inputType = context->getInputType(2); in validate() local
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D | StridedSlice.cpp | 27 OperandType inputType = context->getInputType(kInputTensor); in validate() local
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D | Transpose.cpp | 28 const OperandType inputType = context->getInputType(kInputTensor); in validate() local
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D | Dequantize.cpp | 28 const OperandType inputType = context->getInputType(kInputTensor); in validate() local
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D | Multinomial.cpp | 29 OperandType inputType = context->getInputType(0); in validate() local
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D | BidirectionalSequenceRNN.cpp | 34 OperandType inputType = context->getInputType(kInputTensor); in validate() local
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D | Split.cpp | 30 auto inputType = context->getInputType(0); in validate() local
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D | RNN.cpp | 29 OperandType inputType = context->getInputType(0); in validate() local
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D | ExpandDims.cpp | 29 auto inputType = context->getInputType(0); in validate() local
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D | L2Normalization.cpp | 31 const OperandType inputType = context->getInputType(kInputTensor); in validate() local
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D | SVDF.cpp | 30 OperandType inputType = context->getInputType(0); in validate() local
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D | EmbeddingLookup.cpp | 29 auto inputType = context->getInputType(1); in validate() local
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D | HeatmapMaxKeypoint.cpp | 31 auto inputType = context->getInputType(kHeatmapTensor); in validate() local
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D | Pow.cpp | 29 auto inputType = context->getInputType(0); in validate() local
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D | MaximumMinimum.cpp | 31 OperandType inputType = context->getInputType(0); in validate() local
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D | UnidirectionalSequenceRNN.cpp | 30 OperandType inputType = context->getInputType(kInputTensor); in validate() local
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/aosp_15_r20/external/deqp/framework/referencerenderer/ |
H A D | rrShaders.cpp | 30 …eometryShader(size_t numVaryingInputs, size_t numVaryingOutputs, GeometryShaderInputType inputType, in GeometryShader()
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