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Searched defs:integerLength (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/deqp/modules/gles31/functional/
H A Des31fShaderIntegerFunctionTests.cpp132 static inline uint32_t extendSignTo32(uint32_t integer, uint32_t integerLength) in extendSignTo32()
139 static inline uint32_t getLowBitMask(int integerLength) in getLowBitMask()
153 const uint32_t integerLength = (uint32_t)getShaderUintBitCount(shaderType, precision); in generateRandomInputData() local
363 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues() local
411 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
454 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in getInputValues() local
503 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
817 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
877 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
927 const int integerLength = getShaderUintBitCount(m_shaderType, precision); in compare() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderIntegerFunctionTests.cpp113 static inline uint32_t extendSignTo32(uint32_t integer, uint32_t integerLength) in extendSignTo32()
120 static inline uint32_t getLowBitMask(int integerLength) in getLowBitMask()
134 const uint32_t integerLength = (uint32_t)getShaderUintBitCount(precision); in generateRandomInputData() local
411 const int integerLength = getShaderUintBitCount(precision); in getInputValues() local
459 const int integerLength = getShaderUintBitCount(precision); in compare() local
517 const int integerLength = getShaderUintBitCount(precision); in getInputValues() local
566 const int integerLength = getShaderUintBitCount(precision); in compare() local
929 const int integerLength = getShaderUintBitCount(precision); in compare() local
998 const int integerLength = getShaderUintBitCount(precision); in compare() local
1060 const int integerLength = getShaderUintBitCount(precision); in compare() local
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