xref: /aosp_15_r20/frameworks/av/services/audioflinger/Effects.cpp (revision ec779b8e0859a360c3d303172224686826e6e0e1)
1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 
19 #define LOG_TAG "AudioFlinger"
20 //#define LOG_NDEBUG 0
21 
22 #include "Effects.h"
23 
24 #include "Client.h"
25 #include "EffectConfiguration.h"
26 
27 #include <afutils/FallibleLockGuard.h>
28 #include <audio_utils/channels.h>
29 #include <audio_utils/primitives.h>
30 #include <media/AudioCommonTypes.h>
31 #include <media/AudioContainers.h>
32 #include <media/AudioDeviceTypeAddr.h>
33 #include <media/AudioEffect.h>
34 #include <media/EffectClientAsyncProxy.h>
35 #include <media/ShmemCompat.h>
36 #include <media/TypeConverter.h>
37 #include <media/audiohal/EffectHalInterface.h>
38 #include <media/audiohal/EffectsFactoryHalInterface.h>
39 #include <mediautils/MethodStatistics.h>
40 #include <mediautils/ServiceUtilities.h>
41 #include <mediautils/TimeCheck.h>
42 #include <system/audio_effects/audio_effects_utils.h>
43 #include <system/audio_effects/effect_aec.h>
44 #include <system/audio_effects/effect_downmix.h>
45 #include <system/audio_effects/effect_dynamicsprocessing.h>
46 #include <system/audio_effects/effect_hapticgenerator.h>
47 #include <system/audio_effects/effect_ns.h>
48 #include <system/audio_effects/effect_spatializer.h>
49 #include <system/audio_effects/effect_visualizer.h>
50 #include <utils/Log.h>
51 
52 #include <algorithm>
53 
54 // ----------------------------------------------------------------------------
55 
56 // Note: the following macro is used for extremely verbose logging message.  In
57 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
58 // 0; but one side effect of this is to turn all LOGV's as well.  Some messages
59 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
60 // turned on.  Do not uncomment the #def below unless you really know what you
61 // are doing and want to see all of the extremely verbose messages.
62 //#define VERY_VERY_VERBOSE_LOGGING
63 #ifdef VERY_VERY_VERBOSE_LOGGING
64 #define ALOGVV ALOGV
65 #else
66 #define ALOGVV(a...) do { } while(0)
67 #endif
68 
69 #define DEFAULT_OUTPUT_SAMPLE_RATE 48000
70 
71 namespace android {
72 
73 using aidl_utils::statusTFromBinderStatus;
74 using android::effect::utils::EffectParamWriter;
75 using audioflinger::EffectConfiguration;
76 using binder::Status;
77 
78 namespace {
79 
80 // Append a POD value into a vector of bytes.
81 template<typename T>
appendToBuffer(const T & value,std::vector<uint8_t> * buffer)82 void appendToBuffer(const T& value, std::vector<uint8_t>* buffer) {
83     const uint8_t* ar(reinterpret_cast<const uint8_t*>(&value));
84     buffer->insert(buffer->end(), ar, ar + sizeof(T));
85 }
86 
87 // Write a POD value into a vector of bytes (clears the previous buffer
88 // content).
89 template<typename T>
writeToBuffer(const T & value,std::vector<uint8_t> * buffer)90 void writeToBuffer(const T& value, std::vector<uint8_t>* buffer) {
91     buffer->clear();
92     appendToBuffer(value, buffer);
93 }
94 
95 }  // namespace
96 
97 // ----------------------------------------------------------------------------
98 //  EffectBase implementation
99 // ----------------------------------------------------------------------------
100 
101 #undef LOG_TAG
102 #define LOG_TAG "EffectBase"
103 
EffectBase(const sp<EffectCallbackInterface> & callback,effect_descriptor_t * desc,int id,audio_session_t sessionId,bool pinned)104 EffectBase::EffectBase(const sp<EffectCallbackInterface>& callback,
105                                         effect_descriptor_t *desc,
106                                         int id,
107                                         audio_session_t sessionId,
108                                         bool pinned)
109     : mPinned(pinned),
110       mCallback(callback), mId(id), mSessionId(sessionId),
111       mDescriptor(*desc)
112 {
113 }
114 
115 // must be called with EffectModule::mutex() held
setEnabled_l(bool enabled)116 status_t EffectBase::setEnabled_l(bool enabled)
117 {
118 
119     ALOGV("setEnabled %p enabled %d", this, enabled);
120 
121     if (enabled != isEnabled()) {
122         switch (mState) {
123         // going from disabled to enabled
124         case IDLE:
125             mState = STARTING;
126             break;
127         case STOPPED:
128             mState = RESTART;
129             break;
130         case STOPPING:
131             mState = ACTIVE;
132             break;
133 
134         // going from enabled to disabled
135         case RESTART:
136             mState = STOPPED;
137             break;
138         case STARTING:
139             mState = IDLE;
140             break;
141         case ACTIVE:
142             mState = STOPPING;
143             break;
144         case DESTROYED:
145             return NO_ERROR; // simply ignore as we are being destroyed
146         }
147         for (size_t i = 1; i < mHandles.size(); i++) {
148             IAfEffectHandle *h = mHandles[i];
149             if (h != NULL && !h->disconnected()) {
150                 h->setEnabled(enabled);
151             }
152         }
153     }
154     return NO_ERROR;
155 }
156 
setEnabled(bool enabled,bool fromHandle)157 status_t EffectBase::setEnabled(bool enabled, bool fromHandle)
158 {
159     status_t status;
160     {
161         audio_utils::lock_guard _l(mutex());
162         status = setEnabled_l(enabled);
163     }
164     if (fromHandle) {
165         if (enabled) {
166             if (status != NO_ERROR) {
167                 getCallback()->checkSuspendOnEffectEnabled(this, false, false /*threadLocked*/);
168             } else {
169                 getCallback()->onEffectEnable(this);
170             }
171         } else {
172             getCallback()->onEffectDisable(this);
173         }
174     }
175     return status;
176 }
177 
isEnabled() const178 bool EffectBase::isEnabled() const
179 {
180     switch (mState) {
181     case RESTART:
182     case STARTING:
183     case ACTIVE:
184         return true;
185     case IDLE:
186     case STOPPING:
187     case STOPPED:
188     case DESTROYED:
189     default:
190         return false;
191     }
192 }
193 
setSuspended(bool suspended)194 void EffectBase::setSuspended(bool suspended)
195 {
196     audio_utils::lock_guard _l(mutex());
197     mSuspended = suspended;
198 }
199 
suspended() const200 bool EffectBase::suspended() const
201 {
202     audio_utils::lock_guard _l(mutex());
203     return mSuspended;
204 }
205 
addHandle(IAfEffectHandle * handle)206 status_t EffectBase::addHandle(IAfEffectHandle *handle)
207 {
208     status_t status;
209 
210     audio_utils::lock_guard _l(mutex());
211     int priority = handle->priority();
212     size_t size = mHandles.size();
213     IAfEffectHandle *controlHandle = nullptr;
214     size_t i;
215     for (i = 0; i < size; i++) {
216         IAfEffectHandle *h = mHandles[i];
217         if (h == NULL || h->disconnected()) {
218             continue;
219         }
220         // first non destroyed handle is considered in control
221         if (controlHandle == NULL) {
222             controlHandle = h;
223         }
224         if (h->priority() <= priority) {
225             break;
226         }
227     }
228     // if inserted in first place, move effect control from previous owner to this handle
229     if (i == 0) {
230         bool enabled = false;
231         if (controlHandle != NULL) {
232             enabled = controlHandle->enabled();
233             controlHandle->setControl(false/*hasControl*/, true /*signal*/, enabled /*enabled*/);
234         }
235         handle->setControl(true /*hasControl*/, false /*signal*/, enabled /*enabled*/);
236         status = NO_ERROR;
237     } else {
238         status = ALREADY_EXISTS;
239     }
240     ALOGV("addHandle() %p added handle %p in position %zu", this, handle, i);
241     mHandles.insertAt(handle, i);
242     return status;
243 }
244 
updatePolicyState()245 status_t EffectBase::updatePolicyState()
246 {
247     status_t status = NO_ERROR;
248     bool doRegister = false;
249     bool registered = false;
250     bool doEnable = false;
251     bool enabled = false;
252     audio_io_handle_t io = AUDIO_IO_HANDLE_NONE;
253     product_strategy_t strategy = PRODUCT_STRATEGY_NONE;
254 
255     {
256         audio_utils::lock_guard _l(mutex());
257 
258         if ((isInternal_l() && !mPolicyRegistered)
259                 || !getCallback()->isAudioPolicyReady()) {
260             return NO_ERROR;
261         }
262 
263         // register effect when first handle is attached and unregister when last handle is removed
264         if (mPolicyRegistered != mHandles.size() > 0) {
265             doRegister = true;
266             mPolicyRegistered = mHandles.size() > 0;
267             if (mPolicyRegistered) {
268                 const auto callback = getCallback();
269                 io = callback->io();
270                 strategy = callback->strategy();
271             }
272         }
273         // enable effect when registered according to enable state requested by controlling handle
274         if (mHandles.size() > 0) {
275             IAfEffectHandle *handle = controlHandle_l();
276             if (handle != nullptr && mPolicyEnabled != handle->enabled()) {
277                 doEnable = true;
278                 mPolicyEnabled = handle->enabled();
279             }
280         }
281         registered = mPolicyRegistered;
282         enabled = mPolicyEnabled;
283         // The simultaneous release of two EffectHandles with the same EffectModule
284         // may cause us to call this method at the same time.
285         // This may deadlock under some circumstances (b/180941720).  Avoid this.
286         if (!doRegister && !(registered && doEnable)) {
287             return NO_ERROR;
288         }
289     }
290     policyMutex().lock();
291     ALOGV("%s name %s id %d session %d doRegister %d registered %d doEnable %d enabled %d",
292         __func__, mDescriptor.name, mId, mSessionId, doRegister, registered, doEnable, enabled);
293     if (doRegister) {
294         if (registered) {
295             status = AudioSystem::registerEffect(
296                 &mDescriptor,
297                 io,
298                 strategy,
299                 mSessionId,
300                 mId);
301         } else {
302             status = AudioSystem::unregisterEffect(mId);
303         }
304     }
305     if (registered && doEnable) {
306         status = AudioSystem::setEffectEnabled(mId, enabled);
307     }
308     policyMutex().unlock();
309 
310     return status;
311 }
312 
313 
removeHandle(IAfEffectHandle * handle)314 ssize_t EffectBase::removeHandle(IAfEffectHandle *handle)
315 {
316     audio_utils::lock_guard _l(mutex());
317     return removeHandle_l(handle);
318 }
319 
removeHandle_l(IAfEffectHandle * handle)320 ssize_t EffectBase::removeHandle_l(IAfEffectHandle *handle)
321 {
322     size_t size = mHandles.size();
323     size_t i;
324     for (i = 0; i < size; i++) {
325         if (mHandles[i] == handle) {
326             break;
327         }
328     }
329     if (i == size) {
330         ALOGW("%s %p handle not found %p", __FUNCTION__, this, handle);
331         return BAD_VALUE;
332     }
333     ALOGV("removeHandle_l() %p removed handle %p in position %zu", this, handle, i);
334 
335     mHandles.removeAt(i);
336     // if removed from first place, move effect control from this handle to next in line
337     if (i == 0) {
338         IAfEffectHandle *h = controlHandle_l();
339         if (h != NULL) {
340             h->setControl(true /*hasControl*/, true /*signal*/ , handle->enabled() /*enabled*/);
341         }
342     }
343 
344     // Prevent calls to process() and other functions on effect interface from now on.
345     // The effect engine will be released by the destructor when the last strong reference on
346     // this object is released which can happen after next process is called.
347     if (mHandles.size() == 0 && !mPinned) {
348         mState = DESTROYED;
349     }
350 
351     return mHandles.size();
352 }
353 
354 // must be called with EffectModule::mutex() held
controlHandle_l()355 IAfEffectHandle *EffectBase::controlHandle_l()
356 {
357     // the first valid handle in the list has control over the module
358     for (size_t i = 0; i < mHandles.size(); i++) {
359         IAfEffectHandle *h = mHandles[i];
360         if (h != NULL && !h->disconnected()) {
361             return h;
362         }
363     }
364 
365     return NULL;
366 }
367 
368 // unsafe method called when the effect parent thread has been destroyed
disconnectHandle(IAfEffectHandle * handle,bool unpinIfLast)369 ssize_t EffectBase::disconnectHandle(IAfEffectHandle *handle, bool unpinIfLast)
370 {
371     const auto callback = getCallback();
372     ALOGV("disconnect() %p handle %p", this, handle);
373     if (callback->disconnectEffectHandle(handle, unpinIfLast)) {
374         return mHandles.size();
375     }
376 
377     audio_utils::lock_guard _l(mutex());
378     ssize_t numHandles = removeHandle_l(handle);
379     if ((numHandles == 0) && (!mPinned || unpinIfLast)) {
380         mutex().unlock();
381         callback->updateOrphanEffectChains(this);
382         mutex().lock();
383     }
384     return numHandles;
385 }
386 
purgeHandles()387 bool EffectBase::purgeHandles()
388 {
389     bool enabled = false;
390     audio_utils::lock_guard _l(mutex());
391     IAfEffectHandle *handle = controlHandle_l();
392     if (handle != NULL) {
393         enabled = handle->enabled();
394     }
395     mHandles.clear();
396     return enabled;
397 }
398 
checkSuspendOnEffectEnabled(bool enabled,bool threadLocked)399 void EffectBase::checkSuspendOnEffectEnabled(bool enabled, bool threadLocked) {
400     getCallback()->checkSuspendOnEffectEnabled(this, enabled, threadLocked);
401 }
402 
effectFlagsToString(uint32_t flags)403 static String8 effectFlagsToString(uint32_t flags) {
404     String8 s;
405 
406     s.append("conn. mode: ");
407     switch (flags & EFFECT_FLAG_TYPE_MASK) {
408     case EFFECT_FLAG_TYPE_INSERT: s.append("insert"); break;
409     case EFFECT_FLAG_TYPE_AUXILIARY: s.append("auxiliary"); break;
410     case EFFECT_FLAG_TYPE_REPLACE: s.append("replace"); break;
411     case EFFECT_FLAG_TYPE_PRE_PROC: s.append("preproc"); break;
412     case EFFECT_FLAG_TYPE_POST_PROC: s.append("postproc"); break;
413     default: s.append("unknown/reserved"); break;
414     }
415     s.append(", ");
416 
417     s.append("insert pref: ");
418     switch (flags & EFFECT_FLAG_INSERT_MASK) {
419     case EFFECT_FLAG_INSERT_ANY: s.append("any"); break;
420     case EFFECT_FLAG_INSERT_FIRST: s.append("first"); break;
421     case EFFECT_FLAG_INSERT_LAST: s.append("last"); break;
422     case EFFECT_FLAG_INSERT_EXCLUSIVE: s.append("exclusive"); break;
423     default: s.append("unknown/reserved"); break;
424     }
425     s.append(", ");
426 
427     s.append("volume mgmt: ");
428     switch (flags & EFFECT_FLAG_VOLUME_MASK) {
429     case EFFECT_FLAG_VOLUME_NONE: s.append("none"); break;
430     case EFFECT_FLAG_VOLUME_CTRL: s.append("implements control"); break;
431     case EFFECT_FLAG_VOLUME_IND: s.append("requires indication"); break;
432     case EFFECT_FLAG_VOLUME_MONITOR: s.append("monitors volume"); break;
433     default: s.append("unknown/reserved"); break;
434     }
435     s.append(", ");
436 
437     uint32_t devind = flags & EFFECT_FLAG_DEVICE_MASK;
438     if (devind) {
439         s.append("device indication: ");
440         switch (devind) {
441         case EFFECT_FLAG_DEVICE_IND: s.append("requires updates"); break;
442         default: s.append("unknown/reserved"); break;
443         }
444         s.append(", ");
445     }
446 
447     s.append("input mode: ");
448     switch (flags & EFFECT_FLAG_INPUT_MASK) {
449     case EFFECT_FLAG_INPUT_DIRECT: s.append("direct"); break;
450     case EFFECT_FLAG_INPUT_PROVIDER: s.append("provider"); break;
451     case EFFECT_FLAG_INPUT_BOTH: s.append("direct+provider"); break;
452     default: s.append("not set"); break;
453     }
454     s.append(", ");
455 
456     s.append("output mode: ");
457     switch (flags & EFFECT_FLAG_OUTPUT_MASK) {
458     case EFFECT_FLAG_OUTPUT_DIRECT: s.append("direct"); break;
459     case EFFECT_FLAG_OUTPUT_PROVIDER: s.append("provider"); break;
460     case EFFECT_FLAG_OUTPUT_BOTH: s.append("direct+provider"); break;
461     default: s.append("not set"); break;
462     }
463     s.append(", ");
464 
465     uint32_t accel = flags & EFFECT_FLAG_HW_ACC_MASK;
466     if (accel) {
467         s.append("hardware acceleration: ");
468         switch (accel) {
469         case EFFECT_FLAG_HW_ACC_SIMPLE: s.append("non-tunneled"); break;
470         case EFFECT_FLAG_HW_ACC_TUNNEL: s.append("tunneled"); break;
471         default: s.append("unknown/reserved"); break;
472         }
473         s.append(", ");
474     }
475 
476     uint32_t modeind = flags & EFFECT_FLAG_AUDIO_MODE_MASK;
477     if (modeind) {
478         s.append("mode indication: ");
479         switch (modeind) {
480         case EFFECT_FLAG_AUDIO_MODE_IND: s.append("required"); break;
481         default: s.append("unknown/reserved"); break;
482         }
483         s.append(", ");
484     }
485 
486     uint32_t srcind = flags & EFFECT_FLAG_AUDIO_SOURCE_MASK;
487     if (srcind) {
488         s.append("source indication: ");
489         switch (srcind) {
490         case EFFECT_FLAG_AUDIO_SOURCE_IND: s.append("required"); break;
491         default: s.append("unknown/reserved"); break;
492         }
493         s.append(", ");
494     }
495 
496     if (flags & EFFECT_FLAG_OFFLOAD_MASK) {
497         s.append("offloadable, ");
498     }
499 
500     int len = s.length();
501     if (s.length() > 2) {
502         (void) s.lockBuffer(len);
503         s.unlockBuffer(len - 2);
504     }
505     return s;
506 }
507 
dump(int fd,const Vector<String16> & args __unused) const508 void EffectBase::dump(int fd, const Vector<String16>& args __unused) const
509 {
510     String8 result;
511 
512     result.appendFormat("\tEffect ID %d:\n", mId);
513 
514     {
515         afutils::FallibleLockGuard l{mutex()};
516         // failed to lock - AudioFlinger is probably deadlocked
517         if (!l) {
518             result.append("\t\tCould not lock Fx mutex:\n");
519         }
520         bool isInternal = isInternal_l();
521         result.append("\t\tSession State Registered Internal Enabled Suspended:\n");
522         result.appendFormat("\t\t%05d   %03d   %s          %s        %s       %s\n",
523                 mSessionId, mState, mPolicyRegistered ? "y" : "n", isInternal ? "y" : "n",
524                 ((isInternal && isEnabled()) || (!isInternal && mPolicyEnabled)) ? "y" : "n",
525                 mSuspended ? "y" : "n");
526 
527         result.append("\t\tDescriptor:\n");
528         char uuidStr[64];
529         AudioEffect::guidToString(&mDescriptor.uuid, uuidStr, sizeof(uuidStr));
530         result.appendFormat("\t\t- UUID: %s\n", uuidStr);
531         AudioEffect::guidToString(&mDescriptor.type, uuidStr, sizeof(uuidStr));
532         result.appendFormat("\t\t- TYPE: %s\n", uuidStr);
533         result.appendFormat("\t\t- apiVersion: %08X\n\t\t- flags: %08X (%s)\n",
534                 mDescriptor.apiVersion,
535                 mDescriptor.flags,
536                 effectFlagsToString(mDescriptor.flags).c_str());
537         result.appendFormat("\t\t- name: %s\n",
538                 mDescriptor.name);
539 
540         result.appendFormat("\t\t- implementor: %s\n",
541                 mDescriptor.implementor);
542 
543         result.appendFormat("\t\t%zu Clients:\n", mHandles.size());
544         result.append("\t\t\t  Pid Priority Ctrl Locked client server\n");
545         char buffer[256];
546         for (size_t i = 0; i < mHandles.size(); ++i) {
547             IAfEffectHandle *handle = mHandles[i];
548             if (handle != NULL && !handle->disconnected()) {
549                 handle->dumpToBuffer(buffer, sizeof(buffer));
550                 result.append(buffer);
551             }
552         }
553     }
554 
555     write(fd, result.c_str(), result.length());
556 }
557 
558 // ----------------------------------------------------------------------------
559 //  EffectModule implementation
560 // ----------------------------------------------------------------------------
561 
562 #undef LOG_TAG
563 #define LOG_TAG "EffectModule"
564 
EffectModule(const sp<EffectCallbackInterface> & callback,effect_descriptor_t * desc,int id,audio_session_t sessionId,bool pinned,audio_port_handle_t deviceId)565 EffectModule::EffectModule(const sp<EffectCallbackInterface>& callback, effect_descriptor_t* desc,
566                            int id, audio_session_t sessionId, bool pinned,
567                            audio_port_handle_t deviceId)
568     : EffectBase(callback, desc, id, sessionId, pinned),
569       // clear mConfig to ensure consistent initial value of buffer framecount
570       // in case buffers are associated by setInBuffer() or setOutBuffer()
571       // prior to configure_l().
572       mConfig{{}, {}},
573       mStatus(NO_INIT),
574       mMaxDisableWaitCnt(1), // set by configure_l(), should be >= 1
575       mDisableWaitCnt(0),    // set by process() and updateState()
576       mOffloaded(false),
577       mIsOutput(false),
578       mSupportsFloat(false),
579       mEffectInterfaceDebug(desc->name) {
580     ALOGV("Constructor %p pinned %d", this, pinned);
581     int lStatus;
582 
583     // create effect engine from effect factory
584     mStatus = callback->createEffectHal(
585             &desc->uuid, sessionId, deviceId, &mEffectInterface);
586     if (mStatus != NO_ERROR) {
587         ALOGE("%s createEffectHal failed: %d", __func__, mStatus);
588         return;
589     }
590     lStatus = init_l();
591     if (lStatus < 0) {
592         mStatus = lStatus;
593         goto Error;
594     }
595 
596     setOffloaded_l(callback->isOffload(), callback->io());
597     ALOGV("%s Constructor success name %s, Interface %p", __func__, mDescriptor.name,
598           mEffectInterface.get());
599 
600     return;
601 Error:
602     mEffectInterface.clear();
603     mEffectInterfaceDebug += " init failed:" + std::to_string(lStatus);
604     ALOGE("%s Constructor Error %d", __func__, mStatus);
605 }
606 
~EffectModule()607 EffectModule::~EffectModule()
608 {
609     ALOGV("Destructor %p", this);
610     if (mEffectInterface != 0) {
611         char uuidStr[64];
612         AudioEffect::guidToString(&mDescriptor.uuid, uuidStr, sizeof(uuidStr));
613         ALOGW("EffectModule %p destructor called with unreleased interface, effect %s",
614                 this, uuidStr);
615         release_l("~EffectModule");
616     }
617 
618 }
619 
620 // return true if any effect started or stopped
updateState_l()621 bool EffectModule::updateState_l() {
622     audio_utils::lock_guard _l(mutex());
623 
624     bool startedOrStopped = false;
625     switch (mState) {
626     case RESTART:
627         reset_l();
628         FALLTHROUGH_INTENDED;
629 
630     case STARTING:
631         // clear auxiliary effect input buffer for next accumulation
632         if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
633             memset(mConfig.inputCfg.buffer.raw,
634                    0,
635                    mConfig.inputCfg.buffer.frameCount*sizeof(int32_t));
636         }
637         if (start_ll() == NO_ERROR) {
638             mState = ACTIVE;
639             startedOrStopped = true;
640         } else {
641             mState = IDLE;
642         }
643         break;
644     case STOPPING:
645         // volume control for offload and direct threads must take effect immediately.
646         if (stop_ll() == NO_ERROR
647             && !(isVolumeControl() && isOffloadedOrDirect_l())) {
648             mDisableWaitCnt = mMaxDisableWaitCnt;
649         } else {
650             mDisableWaitCnt = 1; // will cause immediate transition to IDLE
651         }
652         mState = STOPPED;
653         break;
654     case STOPPED:
655         // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the
656         // turn off sequence.
657         if (--mDisableWaitCnt == 0) {
658             reset_l();
659             startedOrStopped = true;
660             mState = IDLE;
661         }
662         break;
663     case ACTIVE:
664         for (size_t i = 0; i < mHandles.size(); i++) {
665             if (!mHandles[i]->disconnected()) {
666                 mHandles[i]->framesProcessed(mConfig.inputCfg.buffer.frameCount);
667             }
668         }
669         break;
670     default: //IDLE , ACTIVE, DESTROYED
671         break;
672     }
673 
674     return startedOrStopped;
675 }
676 
process()677 void EffectModule::process()
678 {
679     audio_utils::lock_guard _l(mutex());
680 
681     if (mState == DESTROYED || mEffectInterface == 0 || mInBuffer == 0 || mOutBuffer == 0) {
682         return;
683     }
684 
685     const uint32_t inChannelCount =
686             audio_channel_count_from_out_mask(mConfig.inputCfg.channels);
687     const uint32_t outChannelCount =
688             audio_channel_count_from_out_mask(mConfig.outputCfg.channels);
689     const bool auxType =
690             (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY;
691 
692     // safeInputOutputSampleCount is 0 if the channel count between input and output
693     // buffers do not match. This prevents automatic accumulation or copying between the
694     // input and output effect buffers without an intermediary effect process.
695     // TODO: consider implementing channel conversion.
696     const size_t safeInputOutputSampleCount =
697             mInChannelCountRequested != mOutChannelCountRequested ? 0
698                     : mOutChannelCountRequested * std::min(
699                             mConfig.inputCfg.buffer.frameCount,
700                             mConfig.outputCfg.buffer.frameCount);
701     const auto accumulateInputToOutput = [this, safeInputOutputSampleCount]() {
702         accumulate_float(
703                 mConfig.outputCfg.buffer.f32,
704                 mConfig.inputCfg.buffer.f32,
705                 safeInputOutputSampleCount);
706     };
707     const auto copyInputToOutput = [this, safeInputOutputSampleCount]() {
708         memcpy(
709                 mConfig.outputCfg.buffer.f32,
710                 mConfig.inputCfg.buffer.f32,
711                 safeInputOutputSampleCount * sizeof(*mConfig.outputCfg.buffer.f32));
712     };
713 
714     if (isProcessEnabled()) {
715         int ret;
716         if (isProcessImplemented()) {
717             if (auxType) {
718                 // We overwrite the aux input buffer here and clear after processing.
719                 // aux input is always mono.
720 
721                 if (!mSupportsFloat) {
722                     memcpy_to_i16_from_float(
723                             mConfig.inputCfg.buffer.s16,
724                             mConfig.inputCfg.buffer.f32,
725                             mConfig.inputCfg.buffer.frameCount);
726                 }
727             }
728             sp<EffectBufferHalInterface> inBuffer = mInBuffer;
729             sp<EffectBufferHalInterface> outBuffer = mOutBuffer;
730 
731             if (!auxType && mInChannelCountRequested != inChannelCount) {
732                 adjust_channels(
733                         inBuffer->audioBuffer()->f32, mInChannelCountRequested,
734                         mInConversionBuffer->audioBuffer()->f32, inChannelCount,
735                         sizeof(float),
736                         sizeof(float)
737                         * mInChannelCountRequested * mConfig.inputCfg.buffer.frameCount);
738                 inBuffer = mInConversionBuffer;
739             }
740             if (mConfig.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE
741                     && mOutChannelCountRequested != outChannelCount) {
742                 adjust_selected_channels(
743                         outBuffer->audioBuffer()->f32, mOutChannelCountRequested,
744                         mOutConversionBuffer->audioBuffer()->f32, outChannelCount,
745                         sizeof(float),
746                         sizeof(float)
747                         * mOutChannelCountRequested * mConfig.outputCfg.buffer.frameCount);
748                 outBuffer = mOutConversionBuffer;
749             }
750             if (!mSupportsFloat) { // convert input to int16_t as effect doesn't support float.
751                 if (!auxType) {
752                     if (mInConversionBuffer == nullptr) {
753                         ALOGW("%s: mInConversionBuffer is null, bypassing", __func__);
754                         goto data_bypass;
755                     }
756                     memcpy_to_i16_from_float(
757                             mInConversionBuffer->audioBuffer()->s16,
758                             inBuffer->audioBuffer()->f32,
759                             inChannelCount * mConfig.inputCfg.buffer.frameCount);
760                     inBuffer = mInConversionBuffer;
761                 }
762                 if (mConfig.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
763                     if (mOutConversionBuffer == nullptr) {
764                         ALOGW("%s: mOutConversionBuffer is null, bypassing", __func__);
765                         goto data_bypass;
766                     }
767                     memcpy_to_i16_from_float(
768                             mOutConversionBuffer->audioBuffer()->s16,
769                             outBuffer->audioBuffer()->f32,
770                             outChannelCount * mConfig.outputCfg.buffer.frameCount);
771                     outBuffer = mOutConversionBuffer;
772                 }
773             }
774             ret = mEffectInterface->process();
775             if (!mSupportsFloat) { // convert output int16_t back to float.
776                 sp<EffectBufferHalInterface> target =
777                         mOutChannelCountRequested != outChannelCount
778                         ? mOutConversionBuffer : mOutBuffer;
779 
780                 memcpy_to_float_from_i16(
781                         target->audioBuffer()->f32,
782                         mOutConversionBuffer->audioBuffer()->s16,
783                         outChannelCount * mConfig.outputCfg.buffer.frameCount);
784             }
785             if (mOutChannelCountRequested != outChannelCount) {
786                 adjust_selected_channels(mOutConversionBuffer->audioBuffer()->f32, outChannelCount,
787                         mOutBuffer->audioBuffer()->f32, mOutChannelCountRequested,
788                         sizeof(float),
789                         sizeof(float) * outChannelCount * mConfig.outputCfg.buffer.frameCount);
790             }
791         } else {
792             data_bypass:
793             if (!auxType  /* aux effects do not require data bypass */
794                     && mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
795                 if (mConfig.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
796                     accumulateInputToOutput();
797                 } else {
798                     copyInputToOutput();
799                 }
800             }
801             ret = -ENODATA;
802         }
803 
804         // force transition to IDLE state when engine is ready
805         if (mState == STOPPED && ret == -ENODATA) {
806             mDisableWaitCnt = 1;
807         }
808 
809         // clear auxiliary effect input buffer for next accumulation
810         if (auxType) {
811             const size_t size =
812                     mConfig.inputCfg.buffer.frameCount * inChannelCount * sizeof(float);
813             memset(mConfig.inputCfg.buffer.raw, 0, size);
814         }
815     } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT &&
816                 // mInBuffer->audioBuffer()->raw != mOutBuffer->audioBuffer()->raw
817                 mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
818         // If an insert effect is idle and input buffer is different from output buffer,
819         // accumulate input onto output
820         if (getCallback()->activeTrackCnt() != 0) {
821             // similar handling with data_bypass above.
822             if (mConfig.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
823                 accumulateInputToOutput();
824             } else { // EFFECT_BUFFER_ACCESS_WRITE
825                 copyInputToOutput();
826             }
827         }
828     }
829 }
830 
reset_l()831 void EffectModule::reset_l()
832 {
833     if (mStatus != NO_ERROR || mEffectInterface == 0) {
834         return;
835     }
836 
837     int reply = 0;
838     uint32_t replySize = sizeof(reply);
839     mEffectInterface->command(EFFECT_CMD_RESET, 0, NULL, &replySize, &reply);
840 }
841 
configure_l()842 status_t EffectModule::configure_l()
843 {
844     ALOGVV("%s started", __func__);
845     status_t status;
846     uint32_t size;
847     audio_channel_mask_t channelMask;
848     sp<EffectCallbackInterface> callback;
849 
850     if (mEffectInterface == 0) {
851         status = NO_INIT;
852         goto exit;
853     }
854 
855     // TODO: handle configuration of effects replacing track process
856     // TODO: handle configuration of input (record) SW effects above the HAL,
857     // similar to output EFFECT_FLAG_TYPE_INSERT/REPLACE,
858     // in which case input channel masks should be used here.
859     callback = getCallback();
860     channelMask = callback->inChannelMask(mId);
861     mConfig.inputCfg.channels = channelMask;
862     mConfig.outputCfg.channels = callback->outChannelMask();
863 
864     if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
865         if (mConfig.inputCfg.channels != AUDIO_CHANNEL_OUT_MONO) {
866             mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO;
867             ALOGV("Overriding auxiliary effect input channels %#x as MONO",
868                     mConfig.inputCfg.channels);
869         }
870     }
871     if (isHapticGenerator()) {
872         audio_channel_mask_t hapticChannelMask = callback->hapticChannelMask();
873         mConfig.inputCfg.channels |= hapticChannelMask;
874         mConfig.outputCfg.channels |= hapticChannelMask;
875     }
876     mInChannelCountRequested =
877             audio_channel_count_from_out_mask(mConfig.inputCfg.channels);
878     mOutChannelCountRequested =
879             audio_channel_count_from_out_mask(mConfig.outputCfg.channels);
880 
881     mConfig.inputCfg.format = AUDIO_FORMAT_PCM_FLOAT;
882     mConfig.outputCfg.format = AUDIO_FORMAT_PCM_FLOAT;
883 
884     // Don't use sample rate for thread if effect isn't offloadable.
885     if (callback->isOffloadOrDirect() && !isOffloaded_l()) {
886         mConfig.inputCfg.samplingRate = DEFAULT_OUTPUT_SAMPLE_RATE;
887         ALOGV("Overriding effect input as 48kHz");
888     } else {
889         mConfig.inputCfg.samplingRate = callback->sampleRate();
890     }
891     mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
892     mConfig.inputCfg.bufferProvider.cookie = NULL;
893     mConfig.inputCfg.bufferProvider.getBuffer = NULL;
894     mConfig.inputCfg.bufferProvider.releaseBuffer = NULL;
895     mConfig.outputCfg.bufferProvider.cookie = NULL;
896     mConfig.outputCfg.bufferProvider.getBuffer = NULL;
897     mConfig.outputCfg.bufferProvider.releaseBuffer = NULL;
898     mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ;
899     // Insert effect:
900     // - in global sessions (e.g AUDIO_SESSION_OUTPUT_MIX),
901     // always overwrites output buffer: input buffer == output buffer
902     // - in other sessions:
903     //      last effect in the chain accumulates in output buffer: input buffer != output buffer
904     //      other effect: overwrites output buffer: input buffer == output buffer
905     // Auxiliary effect:
906     //      accumulates in output buffer: input buffer != output buffer
907     // Therefore: accumulate <=> input buffer != output buffer
908     mConfig.outputCfg.accessMode = requiredEffectBufferAccessMode();
909     mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
910     mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
911     mConfig.inputCfg.buffer.frameCount = callback->frameCount();
912     mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
913     mIsOutput = callback->isOutput();
914 
915     ALOGV("%s %p chain %p buffer %p framecount %zu", __func__, this,
916           callback->chain().promote().get(), mConfig.inputCfg.buffer.raw,
917           mConfig.inputCfg.buffer.frameCount);
918 
919     status_t cmdStatus;
920     size = sizeof(int);
921     status = mEffectInterface->command(EFFECT_CMD_SET_CONFIG,
922                                        sizeof(mConfig),
923                                        &mConfig,
924                                        &size,
925                                        &cmdStatus);
926     if (status == NO_ERROR) {
927         status = cmdStatus;
928     }
929 
930     if (status != NO_ERROR &&
931             EffectConfiguration::isHidl() && // only HIDL effects support channel conversion
932             mIsOutput &&
933             (mConfig.inputCfg.channels != AUDIO_CHANNEL_OUT_STEREO
934                     || mConfig.outputCfg.channels != AUDIO_CHANNEL_OUT_STEREO)) {
935         // Older effects may require exact STEREO position mask.
936         if (mConfig.inputCfg.channels != AUDIO_CHANNEL_OUT_STEREO
937                 && (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) {
938             ALOGV("Overriding effect input channels %#x as STEREO", mConfig.inputCfg.channels);
939             mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_STEREO;
940         }
941         if (mConfig.outputCfg.channels != AUDIO_CHANNEL_OUT_STEREO) {
942             ALOGV("Overriding effect output channels %#x as STEREO", mConfig.outputCfg.channels);
943             mConfig.outputCfg.channels = AUDIO_CHANNEL_OUT_STEREO;
944         }
945         size = sizeof(int);
946         status = mEffectInterface->command(EFFECT_CMD_SET_CONFIG,
947                                            sizeof(mConfig),
948                                            &mConfig,
949                                            &size,
950                                            &cmdStatus);
951         if (status == NO_ERROR) {
952             status = cmdStatus;
953         }
954     }
955 
956     if (status == NO_ERROR) {
957         mSupportsFloat = true;
958     }
959 
960     // only HIDL effects support integer conversion.
961     if (status != NO_ERROR && EffectConfiguration::isHidl()) {
962         ALOGV("EFFECT_CMD_SET_CONFIG failed with float format, retry with int16_t.");
963         mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
964         mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT;
965         size = sizeof(int);
966         status = mEffectInterface->command(EFFECT_CMD_SET_CONFIG,
967                                            sizeof(mConfig),
968                                            &mConfig,
969                                            &size,
970                                            &cmdStatus);
971         if (status == NO_ERROR) {
972             status = cmdStatus;
973         }
974         if (status == NO_ERROR) {
975             mSupportsFloat = false;
976             ALOGVV("config worked with 16 bit");
977         } else {
978             ALOGE("%s failed %d with int16_t (as well as float)", __func__, status);
979         }
980     }
981 
982     if (status == NO_ERROR) {
983         // Establish Buffer strategy
984         setInBuffer(mInBuffer);
985         setOutBuffer(mOutBuffer);
986 
987         // Update visualizer latency
988         if (memcmp(&mDescriptor.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) {
989             uint32_t buf32[sizeof(effect_param_t) / sizeof(uint32_t) + 2];
990             effect_param_t *p = (effect_param_t *)buf32;
991 
992             p->psize = sizeof(uint32_t);
993             p->vsize = sizeof(uint32_t);
994             size = sizeof(int);
995             *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
996 
997             uint32_t latency = callback->latency();
998 
999             *((int32_t *)p->data + 1)= latency;
1000             mEffectInterface->command(EFFECT_CMD_SET_PARAM,
1001                     sizeof(effect_param_t) + 8,
1002                     &buf32,
1003                     &size,
1004                     &cmdStatus);
1005         }
1006     }
1007 
1008     // mConfig.outputCfg.buffer.frameCount cannot be zero.
1009     mMaxDisableWaitCnt = (uint32_t)std::max(
1010             (uint64_t)1, // mMaxDisableWaitCnt must be greater than zero.
1011             (uint64_t)mConfig.outputCfg.buffer.frameCount == 0 ? 1
1012                 : (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate
1013                 / ((uint64_t)1000 * mConfig.outputCfg.buffer.frameCount)));
1014 
1015 exit:
1016     // TODO: consider clearing mConfig on error.
1017     mStatus = status;
1018     ALOGVV("%s ended", __func__);
1019     return status;
1020 }
1021 
init_l()1022 status_t EffectModule::init_l()
1023 {
1024     audio_utils::lock_guard _l(mutex());
1025     if (mEffectInterface == 0) {
1026         return NO_INIT;
1027     }
1028     status_t cmdStatus;
1029     uint32_t size = sizeof(status_t);
1030     status_t status = mEffectInterface->command(EFFECT_CMD_INIT,
1031                                                 0,
1032                                                 NULL,
1033                                                 &size,
1034                                                 &cmdStatus);
1035     if (status == 0) {
1036         status = cmdStatus;
1037     }
1038     return status;
1039 }
1040 
addEffectToHal_l()1041 void EffectModule::addEffectToHal_l()
1042 {
1043     if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
1044          (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
1045         if (mCurrentHalStream == getCallback()->io()) {
1046             return;
1047         }
1048 
1049         status_t status = getCallback()->addEffectToHal(mEffectInterface);
1050         if (status == NO_ERROR) {
1051             mCurrentHalStream = getCallback()->io();
1052         }
1053     }
1054 }
1055 
addEffectToHal_l()1056 void HwAccDeviceEffectModule::addEffectToHal_l()
1057 {
1058     if (mAddedToHal) {
1059         return;
1060     }
1061     status_t status = getCallback()->addEffectToHal(mEffectInterface);
1062     if (status == NO_ERROR) {
1063         mAddedToHal = true;
1064     }
1065 }
1066 
1067 // start_l() must be called with EffectChain::mutex() held
start_l()1068 status_t EffectModule::start_l()
1069 {
1070     status_t status;
1071     {
1072         audio_utils::lock_guard _l(mutex());
1073         status = start_ll();
1074     }
1075     if (status == NO_ERROR) {
1076         getCallback()->resetVolume_l();
1077     }
1078     return status;
1079 }
1080 
start_ll()1081 status_t EffectModule::start_ll()
1082 {
1083     if (mEffectInterface == 0) {
1084         return NO_INIT;
1085     }
1086     if (mStatus != NO_ERROR) {
1087         return mStatus;
1088     }
1089     status_t cmdStatus;
1090     uint32_t size = sizeof(status_t);
1091     status_t status = mEffectInterface->command(EFFECT_CMD_ENABLE,
1092                                                 0,
1093                                                 NULL,
1094                                                 &size,
1095                                                 &cmdStatus);
1096     if (status == 0) {
1097         status = cmdStatus;
1098     }
1099     if (status == 0) {
1100         addEffectToHal_l();
1101     }
1102     return status;
1103 }
1104 
stop_l()1105 status_t EffectModule::stop_l()
1106 {
1107     audio_utils::lock_guard _l(mutex());
1108     return stop_ll();
1109 }
1110 
stop_ll()1111 status_t EffectModule::stop_ll()
1112 {
1113     if (mEffectInterface == 0) {
1114         return NO_INIT;
1115     }
1116     if (mStatus != NO_ERROR) {
1117         return mStatus;
1118     }
1119     status_t cmdStatus = NO_ERROR;
1120     uint32_t size = sizeof(status_t);
1121 
1122     if (isVolumeControl() && isOffloadedOrDirect_l()) {
1123         // We have the EffectChain and EffectModule lock, permit a reentrant call to setVolume:
1124         // resetVolume_l --> setVolume_l --> EffectModule::setVolume
1125         mSetVolumeReentrantTid = gettid();
1126         getCallback()->resetVolume_l();
1127         mSetVolumeReentrantTid = INVALID_PID;
1128     }
1129 
1130     status_t status = mEffectInterface->command(EFFECT_CMD_DISABLE,
1131                                                 0,
1132                                                 NULL,
1133                                                 &size,
1134                                                 &cmdStatus);
1135     if (status == NO_ERROR) {
1136         status = cmdStatus;
1137     }
1138     if (status == NO_ERROR) {
1139         status = removeEffectFromHal_l();
1140     }
1141     return status;
1142 }
1143 
1144 // must be called with EffectChain::mutex() held
release_l(const std::string & from)1145 void EffectModule::release_l(const std::string& from)
1146 {
1147     if (mEffectInterface != 0) {
1148         removeEffectFromHal_l();
1149         // release effect engine
1150         mEffectInterface->close();
1151         mEffectInterface.clear();
1152         mEffectInterfaceDebug += " released by: " + from;
1153     }
1154 }
1155 
removeEffectFromHal_l()1156 status_t EffectModule::removeEffectFromHal_l()
1157 {
1158     if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
1159              (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
1160         if (mCurrentHalStream != getCallback()->io()) {
1161             return (mCurrentHalStream == AUDIO_IO_HANDLE_NONE) ? NO_ERROR : INVALID_OPERATION;
1162         }
1163         getCallback()->removeEffectFromHal(mEffectInterface);
1164         mCurrentHalStream = AUDIO_IO_HANDLE_NONE;
1165     }
1166     return NO_ERROR;
1167 }
1168 
removeEffectFromHal_l()1169 status_t HwAccDeviceEffectModule::removeEffectFromHal_l()
1170 {
1171     if (!mAddedToHal) {
1172         return NO_ERROR;
1173     }
1174     getCallback()->removeEffectFromHal(mEffectInterface);
1175     mAddedToHal = false;
1176     return NO_ERROR;
1177 }
1178 
1179 // round up delta valid if value and divisor are positive.
1180 template <typename T>
roundUpDelta(const T & value,const T & divisor)1181 static T roundUpDelta(const T &value, const T &divisor) {
1182     T remainder = value % divisor;
1183     return remainder == 0 ? 0 : divisor - remainder;
1184 }
1185 
command(int32_t cmdCode,const std::vector<uint8_t> & cmdData,int32_t maxReplySize,std::vector<uint8_t> * reply)1186 status_t EffectModule::command(int32_t cmdCode,
1187                      const std::vector<uint8_t>& cmdData,
1188                      int32_t maxReplySize,
1189                      std::vector<uint8_t>* reply)
1190 {
1191     audio_utils::lock_guard _l(mutex());
1192     ALOGVV("%s, cmdCode: %d, mEffectInterface: %p", __func__, cmdCode, mEffectInterface.get());
1193 
1194     if (mState == DESTROYED || mEffectInterface == 0) {
1195         return NO_INIT;
1196     }
1197     if (mStatus != NO_ERROR) {
1198         return mStatus;
1199     }
1200     if (maxReplySize < 0 || maxReplySize > EFFECT_PARAM_SIZE_MAX) {
1201         return -EINVAL;
1202     }
1203     size_t cmdSize = cmdData.size();
1204     const effect_param_t* param = cmdSize >= sizeof(effect_param_t)
1205                                   ? reinterpret_cast<const effect_param_t*>(cmdData.data())
1206                                   : nullptr;
1207     if (cmdCode == EFFECT_CMD_GET_PARAM &&
1208             (param == nullptr || param->psize > cmdSize - sizeof(effect_param_t))) {
1209         android_errorWriteLog(0x534e4554, "32438594");
1210         android_errorWriteLog(0x534e4554, "33003822");
1211         return -EINVAL;
1212     }
1213     if (cmdCode == EFFECT_CMD_GET_PARAM &&
1214             (maxReplySize < static_cast<signed>(sizeof(effect_param_t)) ||
1215                    param->psize > maxReplySize - sizeof(effect_param_t))) {
1216         android_errorWriteLog(0x534e4554, "29251553");
1217         return -EINVAL;
1218     }
1219     if (cmdCode == EFFECT_CMD_GET_PARAM &&
1220             (static_cast<signed>(sizeof(effect_param_t)) > maxReplySize
1221                     || param->psize > maxReplySize - sizeof(effect_param_t)
1222                     || param->vsize > maxReplySize - sizeof(effect_param_t)
1223                             - param->psize
1224                     || roundUpDelta(param->psize, (uint32_t) sizeof(int)) >
1225                             maxReplySize
1226                                     - sizeof(effect_param_t)
1227                                     - param->psize
1228                                     - param->vsize)) {
1229         ALOGV("\tLVM_ERROR : EFFECT_CMD_GET_PARAM: reply size inconsistent");
1230                      android_errorWriteLog(0x534e4554, "32705438");
1231         return -EINVAL;
1232     }
1233     if ((cmdCode == EFFECT_CMD_SET_PARAM
1234             || cmdCode == EFFECT_CMD_SET_PARAM_DEFERRED)
1235             &&  // DEFERRED not generally used
1236                     (param == nullptr
1237                             || param->psize > cmdSize - sizeof(effect_param_t)
1238                             || param->vsize > cmdSize - sizeof(effect_param_t)
1239                                     - param->psize
1240                             || roundUpDelta(param->psize,
1241                                             (uint32_t) sizeof(int)) >
1242                                     cmdSize
1243                                             - sizeof(effect_param_t)
1244                                             - param->psize
1245                                             - param->vsize)) {
1246         android_errorWriteLog(0x534e4554, "30204301");
1247         return -EINVAL;
1248     }
1249     uint32_t replySize = maxReplySize;
1250     reply->resize(replySize);
1251     status_t status = mEffectInterface->command(cmdCode,
1252                                                 cmdSize,
1253                                                 const_cast<uint8_t*>(cmdData.data()),
1254                                                 &replySize,
1255                                                 reply->data());
1256     reply->resize(status == NO_ERROR ? replySize : 0);
1257     if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) {
1258         for (size_t i = 1; i < mHandles.size(); i++) {
1259             IAfEffectHandle *h = mHandles[i];
1260             if (h != NULL && !h->disconnected()) {
1261                 h->commandExecuted(cmdCode, cmdData, *reply);
1262             }
1263         }
1264     }
1265     return status;
1266 }
1267 
isProcessEnabled() const1268 bool EffectModule::isProcessEnabled() const
1269 {
1270     if (mStatus != NO_ERROR) {
1271         return false;
1272     }
1273 
1274     switch (mState) {
1275     case RESTART:
1276     case ACTIVE:
1277     case STOPPING:
1278     case STOPPED:
1279         return true;
1280     case IDLE:
1281     case STARTING:
1282     case DESTROYED:
1283     default:
1284         return false;
1285     }
1286 }
1287 
isOffloadedOrDirect_l() const1288 bool EffectModule::isOffloadedOrDirect_l() const
1289 {
1290     return getCallback()->isOffloadOrDirect();
1291 }
1292 
isVolumeControlEnabled_l() const1293 bool EffectModule::isVolumeControlEnabled_l() const
1294 {
1295     return (isVolumeControl() && (isOffloadedOrDirect_l() ? isEnabled() : isProcessEnabled()));
1296 }
1297 
setInBuffer(const sp<EffectBufferHalInterface> & buffer)1298 void EffectModule::setInBuffer(const sp<EffectBufferHalInterface>& buffer) {
1299     ALOGVV("setInBuffer %p",(&buffer));
1300 
1301     // mConfig.inputCfg.buffer.frameCount may be zero if configure_l() is not called yet.
1302     if (buffer != 0) {
1303         mConfig.inputCfg.buffer.raw = buffer->audioBuffer()->raw;
1304         buffer->setFrameCount(mConfig.inputCfg.buffer.frameCount);
1305     } else {
1306         mConfig.inputCfg.buffer.raw = NULL;
1307     }
1308     mInBuffer = buffer;
1309     mEffectInterface->setInBuffer(buffer);
1310 
1311     // aux effects do in place conversion to float - we don't allocate mInConversionBuffer.
1312     // Theoretically insert effects can also do in-place conversions (destroying
1313     // the original buffer) when the output buffer is identical to the input buffer,
1314     // but we don't optimize for it here.
1315     const bool auxType = (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY;
1316     const uint32_t inChannelCount =
1317             audio_channel_count_from_out_mask(mConfig.inputCfg.channels);
1318     const bool formatMismatch = !mSupportsFloat || mInChannelCountRequested != inChannelCount;
1319     if (!auxType && formatMismatch && mInBuffer != nullptr) {
1320         // we need to translate - create hidl shared buffer and intercept
1321         const size_t inFrameCount = mConfig.inputCfg.buffer.frameCount;
1322         // Use FCC_2 in case mInChannelCountRequested is mono and the effect is stereo.
1323         const uint32_t inChannels = std::max((uint32_t)FCC_2, mInChannelCountRequested);
1324         const size_t size = inChannels * inFrameCount * std::max(sizeof(int16_t), sizeof(float));
1325 
1326         ALOGV("%s: setInBuffer updating for inChannels:%d inFrameCount:%zu total size:%zu",
1327                 __func__, inChannels, inFrameCount, size);
1328 
1329         if (size > 0 && (mInConversionBuffer == nullptr
1330                 || size > mInConversionBuffer->getSize())) {
1331             mInConversionBuffer.clear();
1332             ALOGV("%s: allocating mInConversionBuffer %zu", __func__, size);
1333             (void)getCallback()->allocateHalBuffer(size, &mInConversionBuffer);
1334         }
1335         if (mInConversionBuffer != nullptr) {
1336             mInConversionBuffer->setFrameCount(inFrameCount);
1337             mEffectInterface->setInBuffer(mInConversionBuffer);
1338         } else if (size > 0) {
1339             ALOGE("%s cannot create mInConversionBuffer", __func__);
1340         }
1341     }
1342 }
1343 
setOutBuffer(const sp<EffectBufferHalInterface> & buffer)1344 void EffectModule::setOutBuffer(const sp<EffectBufferHalInterface>& buffer) {
1345     ALOGVV("setOutBuffer %p",(&buffer));
1346 
1347     // mConfig.outputCfg.buffer.frameCount may be zero if configure_l() is not called yet.
1348     if (buffer != 0) {
1349         mConfig.outputCfg.buffer.raw = buffer->audioBuffer()->raw;
1350         buffer->setFrameCount(mConfig.outputCfg.buffer.frameCount);
1351     } else {
1352         mConfig.outputCfg.buffer.raw = NULL;
1353     }
1354     mOutBuffer = buffer;
1355     mEffectInterface->setOutBuffer(buffer);
1356 
1357     // Note: Any effect that does not accumulate does not need mOutConversionBuffer and
1358     // can do in-place conversion from int16_t to float.  We don't optimize here.
1359     const uint32_t outChannelCount =
1360             audio_channel_count_from_out_mask(mConfig.outputCfg.channels);
1361     const bool formatMismatch = !mSupportsFloat || mOutChannelCountRequested != outChannelCount;
1362     if (formatMismatch && mOutBuffer != nullptr) {
1363         const size_t outFrameCount = mConfig.outputCfg.buffer.frameCount;
1364         // Use FCC_2 in case mOutChannelCountRequested is mono and the effect is stereo.
1365         const uint32_t outChannels = std::max((uint32_t)FCC_2, mOutChannelCountRequested);
1366         const size_t size = outChannels * outFrameCount * std::max(sizeof(int16_t), sizeof(float));
1367 
1368         ALOGV("%s: setOutBuffer updating for outChannels:%d outFrameCount:%zu total size:%zu",
1369                 __func__, outChannels, outFrameCount, size);
1370 
1371         if (size > 0 && (mOutConversionBuffer == nullptr
1372                 || size > mOutConversionBuffer->getSize())) {
1373             mOutConversionBuffer.clear();
1374             ALOGV("%s: allocating mOutConversionBuffer %zu", __func__, size);
1375             (void)getCallback()->allocateHalBuffer(size, &mOutConversionBuffer);
1376         }
1377         if (mOutConversionBuffer != nullptr) {
1378             mOutConversionBuffer->setFrameCount(outFrameCount);
1379             mEffectInterface->setOutBuffer(mOutConversionBuffer);
1380         } else if (size > 0) {
1381             ALOGE("%s cannot create mOutConversionBuffer", __func__);
1382         }
1383     }
1384 }
1385 
setVolume_l(uint32_t * left,uint32_t * right,bool controller,bool force)1386 status_t EffectModule::setVolume_l(uint32_t* left, uint32_t* right, bool controller, bool force) {
1387     AutoLockReentrant _l(mutex(), mSetVolumeReentrantTid);
1388     if (mStatus != NO_ERROR) {
1389         return mStatus;
1390     }
1391     status_t status = NO_ERROR;
1392     // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume
1393     // if controller flag is set (Note that controller == TRUE => the volume controller effect in
1394     // the effect chain)
1395     if (((isOffloadedOrDirect_l() ? isEnabled() : isProcessEnabled()) || force) &&
1396             ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL ||
1397              (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND ||
1398              (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_MONITOR)) {
1399         status = setVolumeInternal_ll(left, right, controller);
1400     }
1401     return status;
1402 }
1403 
setVolumeInternal_ll(uint32_t * left,uint32_t * right,bool controller)1404 status_t EffectModule::setVolumeInternal_ll(
1405         uint32_t *left, uint32_t *right, bool controller) {
1406     if (mVolume.has_value() && *left == mVolume.value()[0] && *right == mVolume.value()[1] &&
1407             !controller) {
1408         LOG_ALWAYS_FATAL_IF(
1409                 !mReturnedVolume.has_value(),
1410                 "The cached returned volume must not be null when the cached volume has value");
1411         *left = mReturnedVolume.value()[0];
1412         *right = mReturnedVolume.value()[1];
1413         return NO_ERROR;
1414     }
1415     LOG_ALWAYS_FATAL_IF(mEffectInterface == nullptr, "%s", mEffectInterfaceDebug.c_str());
1416     uint32_t volume[2] = {*left, *right};
1417     uint32_t* pVolume = isVolumeControl() ? volume : nullptr;
1418     uint32_t size = sizeof(volume);
1419     status_t status = mEffectInterface->command(EFFECT_CMD_SET_VOLUME,
1420                                                 size,
1421                                                 volume,
1422                                                 &size,
1423                                                 pVolume);
1424     if (pVolume && status == NO_ERROR && size == sizeof(volume)) {
1425         mVolume = {*left, *right}; // Cache the value that has been set
1426         *left = volume[0];
1427         *right = volume[1];
1428         mReturnedVolume = {*left, *right};
1429     }
1430     return status;
1431 }
1432 
setVolumeForOutput_l(uint32_t left,uint32_t right)1433 void EffectChain::setVolumeForOutput_l(uint32_t left, uint32_t right)
1434 {
1435     // for offload or direct thread, if the effect chain has non-offloadable
1436     // effect and any effect module within the chain has volume control, then
1437     // volume control is delegated to effect, otherwise, set volume to hal.
1438     if (mEffectCallback->isOffloadOrDirect() &&
1439         !(isNonOffloadableEnabled_l() && hasVolumeControlEnabled_l())) {
1440         float vol_l = (float)left / (1 << 24);
1441         float vol_r = (float)right / (1 << 24);
1442         mEffectCallback->setVolumeForOutput(vol_l, vol_r);
1443     }
1444 }
1445 
sendSetAudioDevicesCommand(const AudioDeviceTypeAddrVector & devices,uint32_t cmdCode)1446 status_t EffectModule::sendSetAudioDevicesCommand(
1447         const AudioDeviceTypeAddrVector &devices, uint32_t cmdCode)
1448 {
1449     audio_devices_t deviceType = deviceTypesToBitMask(getAudioDeviceTypes(devices));
1450     if (deviceType == AUDIO_DEVICE_NONE) {
1451         return NO_ERROR;
1452     }
1453 
1454     audio_utils::lock_guard _l(mutex());
1455     if (mStatus != NO_ERROR) {
1456         return mStatus;
1457     }
1458     status_t status = NO_ERROR;
1459     if ((mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) {
1460         status_t cmdStatus;
1461         uint32_t size = sizeof(status_t);
1462         // FIXME: use audio device types and addresses when the hal interface is ready.
1463         status = mEffectInterface->command(cmdCode,
1464                                            sizeof(uint32_t),
1465                                            &deviceType,
1466                                            &size,
1467                                            &cmdStatus);
1468     }
1469     return status;
1470 }
1471 
setDevices(const AudioDeviceTypeAddrVector & devices)1472 status_t EffectModule::setDevices(const AudioDeviceTypeAddrVector &devices)
1473 {
1474     return sendSetAudioDevicesCommand(devices, EFFECT_CMD_SET_DEVICE);
1475 }
1476 
setInputDevice(const AudioDeviceTypeAddr & device)1477 status_t EffectModule::setInputDevice(const AudioDeviceTypeAddr &device)
1478 {
1479     return sendSetAudioDevicesCommand({device}, EFFECT_CMD_SET_INPUT_DEVICE);
1480 }
1481 
setMode(audio_mode_t mode)1482 status_t EffectModule::setMode(audio_mode_t mode)
1483 {
1484     audio_utils::lock_guard _l(mutex());
1485     if (mStatus != NO_ERROR) {
1486         return mStatus;
1487     }
1488     status_t status = NO_ERROR;
1489     if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) {
1490         status_t cmdStatus;
1491         uint32_t size = sizeof(status_t);
1492         status = mEffectInterface->command(EFFECT_CMD_SET_AUDIO_MODE,
1493                                            sizeof(audio_mode_t),
1494                                            &mode,
1495                                            &size,
1496                                            &cmdStatus);
1497         if (status == NO_ERROR) {
1498             status = cmdStatus;
1499         }
1500     }
1501     return status;
1502 }
1503 
setAudioSource(audio_source_t source)1504 status_t EffectModule::setAudioSource(audio_source_t source)
1505 {
1506     audio_utils::lock_guard _l(mutex());
1507     if (mStatus != NO_ERROR) {
1508         return mStatus;
1509     }
1510     status_t status = NO_ERROR;
1511     if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_SOURCE_MASK) == EFFECT_FLAG_AUDIO_SOURCE_IND) {
1512         uint32_t size = 0;
1513         status = mEffectInterface->command(EFFECT_CMD_SET_AUDIO_SOURCE,
1514                                            sizeof(audio_source_t),
1515                                            &source,
1516                                            &size,
1517                                            NULL);
1518     }
1519     return status;
1520 }
1521 
setOffloaded_l(bool offloaded,audio_io_handle_t io)1522 status_t EffectModule::setOffloaded_l(bool offloaded, audio_io_handle_t io)
1523 {
1524     audio_utils::lock_guard _l(mutex());
1525     if (mStatus != NO_ERROR) {
1526         return mStatus;
1527     }
1528     status_t status = NO_ERROR;
1529     if ((mDescriptor.flags & EFFECT_FLAG_OFFLOAD_SUPPORTED) != 0) {
1530         status_t cmdStatus;
1531         uint32_t size = sizeof(status_t);
1532         effect_offload_param_t cmd;
1533 
1534         cmd.isOffload = offloaded;
1535         cmd.ioHandle = io;
1536         status = mEffectInterface->command(EFFECT_CMD_OFFLOAD,
1537                                            sizeof(effect_offload_param_t),
1538                                            &cmd,
1539                                            &size,
1540                                            &cmdStatus);
1541         if (status == NO_ERROR) {
1542             status = cmdStatus;
1543         }
1544         mOffloaded = (status == NO_ERROR) ? offloaded : false;
1545     } else {
1546         if (offloaded) {
1547             status = INVALID_OPERATION;
1548         }
1549         mOffloaded = false;
1550     }
1551     ALOGV("%s offloaded %d io %d status %d", __func__, offloaded, io, status);
1552     return status;
1553 }
1554 
isOffloaded_l() const1555 bool EffectModule::isOffloaded_l() const
1556 {
1557     audio_utils::lock_guard _l(mutex());
1558     return mOffloaded;
1559 }
1560 
1561 /*static*/
isHapticGenerator(const effect_uuid_t * type)1562 bool IAfEffectModule::isHapticGenerator(const effect_uuid_t *type) {
1563     return memcmp(type, FX_IID_HAPTICGENERATOR, sizeof(effect_uuid_t)) == 0;
1564 }
1565 
isHapticGenerator() const1566 bool EffectModule::isHapticGenerator() const {
1567     return IAfEffectModule::isHapticGenerator(&mDescriptor.type);
1568 }
1569 
1570 /*static*/
isSpatializer(const effect_uuid_t * type)1571 bool IAfEffectModule::isSpatializer(const effect_uuid_t *type) {
1572     return memcmp(type, FX_IID_SPATIALIZER, sizeof(effect_uuid_t)) == 0;
1573 }
1574 
isSpatializer() const1575 bool EffectModule::isSpatializer() const {
1576     return IAfEffectModule::isSpatializer(&mDescriptor.type);
1577 }
1578 
setHapticScale_l(int id,os::HapticScale hapticScale)1579 status_t EffectModule::setHapticScale_l(int id, os::HapticScale hapticScale) {
1580     if (mStatus != NO_ERROR) {
1581         return mStatus;
1582     }
1583     if (!isHapticGenerator()) {
1584         ALOGW("Should not set haptic intensity for effects that are not HapticGenerator");
1585         return INVALID_OPERATION;
1586     }
1587 
1588     // Scale param fields
1589     int32_t intensityParam = static_cast<int32_t>(HG_PARAM_HAPTIC_INTENSITY);
1590     int32_t scaleLevel = static_cast<int32_t>(hapticScale.getLevel());
1591     float scaleFactor = hapticScale.getScaleFactor();
1592     float adaptiveScaleFactor = hapticScale.getAdaptiveScaleFactor();
1593 
1594     size_t psize = sizeof(int32_t); // HG_PARAM_HAPTIC_INTENSITY
1595     size_t vsize = 2 * sizeof(int32_t) + 2 * sizeof(float); // id + scale fields
1596     std::vector<uint8_t> request(sizeof(effect_param_t) + psize + vsize);
1597     effect_param_t *effectParam = (effect_param_t*) request.data();
1598     effectParam->psize = psize;
1599     effectParam->vsize = vsize;
1600 
1601     EffectParamWriter writer(*effectParam);
1602     writer.writeToParameter(&intensityParam);
1603     writer.writeToValue(&id);
1604     writer.writeToValue(&scaleLevel);
1605     writer.writeToValue(&scaleFactor);
1606     writer.writeToValue(&adaptiveScaleFactor);
1607     writer.finishValueWrite();
1608 
1609     std::vector<uint8_t> response;
1610     status_t status = command(EFFECT_CMD_SET_PARAM, request, sizeof(int32_t), &response);
1611     if (status == NO_ERROR) {
1612         LOG_ALWAYS_FATAL_IF(response.size() != 4);
1613         status = *reinterpret_cast<const status_t*>(response.data());
1614     }
1615     return status;
1616 }
1617 
setVibratorInfo_l(const media::AudioVibratorInfo & vibratorInfo)1618 status_t EffectModule::setVibratorInfo_l(const media::AudioVibratorInfo& vibratorInfo) {
1619     if (mStatus != NO_ERROR) {
1620         return mStatus;
1621     }
1622     if (!isHapticGenerator()) {
1623         ALOGW("Should not set vibrator info for effects that are not HapticGenerator");
1624         return INVALID_OPERATION;
1625     }
1626 
1627     size_t psize = sizeof(int32_t); // HG_PARAM_VIBRATOR_INFO
1628     size_t vsize = 3 * sizeof(float); // resonantFrequency + qFactor + maxAmplitude
1629     std::vector<uint8_t> request(sizeof(effect_param_t) + psize + vsize);
1630     effect_param_t *effectParam = (effect_param_t*) request.data();
1631     effectParam->psize = psize;
1632     effectParam->vsize = vsize;
1633 
1634     int32_t infoParam = static_cast<int32_t>(HG_PARAM_VIBRATOR_INFO);
1635     EffectParamWriter writer(*effectParam);
1636     writer.writeToParameter(&infoParam);
1637     writer.writeToValue(&vibratorInfo.resonantFrequency);
1638     writer.writeToValue(&vibratorInfo.qFactor);
1639     writer.writeToValue(&vibratorInfo.maxAmplitude);
1640     writer.finishValueWrite();
1641 
1642     std::vector<uint8_t> response;
1643     status_t status = command(EFFECT_CMD_SET_PARAM, request, sizeof(int32_t), &response);
1644     if (status == NO_ERROR) {
1645         LOG_ALWAYS_FATAL_IF(response.size() != sizeof(status_t));
1646         status = *reinterpret_cast<const status_t*>(response.data());
1647     }
1648     return status;
1649 }
1650 
getConfigs_l(audio_config_base_t * inputCfg,audio_config_base_t * outputCfg,bool * isOutput) const1651 status_t EffectModule::getConfigs_l(audio_config_base_t* inputCfg, audio_config_base_t* outputCfg,
1652                                     bool* isOutput) const {
1653     audio_utils::lock_guard _l(mutex());
1654     if (mConfig.inputCfg.mask == 0 || mConfig.outputCfg.mask == 0) {
1655         return NO_INIT;
1656     }
1657     inputCfg->sample_rate = mConfig.inputCfg.samplingRate;
1658     inputCfg->channel_mask = static_cast<audio_channel_mask_t>(mConfig.inputCfg.channels);
1659     inputCfg->format = static_cast<audio_format_t>(mConfig.inputCfg.format);
1660     outputCfg->sample_rate = mConfig.outputCfg.samplingRate;
1661     outputCfg->channel_mask = static_cast<audio_channel_mask_t>(mConfig.outputCfg.channels);
1662     outputCfg->format = static_cast<audio_format_t>(mConfig.outputCfg.format);
1663     *isOutput = mIsOutput;
1664     return NO_ERROR;
1665 }
1666 
sendMetadata_ll(const std::vector<playback_track_metadata_v7_t> & metadata)1667 status_t EffectModule::sendMetadata_ll(const std::vector<playback_track_metadata_v7_t>& metadata) {
1668     if (mStatus != NO_ERROR) {
1669         return mStatus;
1670     }
1671     // TODO b/307368176: send all metadata to effects if requested by the implementation.
1672     // For now only send channel mask to Spatializer.
1673     if (!isSpatializer()) {
1674         return INVALID_OPERATION;
1675     }
1676 
1677     std::vector<uint8_t> request(
1678             sizeof(effect_param_t) + sizeof(int32_t) + metadata.size() * sizeof(uint32_t));
1679     effect_param_t *param = (effect_param_t*) request.data();
1680     param->psize = sizeof(int32_t);
1681     param->vsize = metadata.size() * sizeof(uint32_t);
1682     *(int32_t*)param->data = SPATIALIZER_PARAM_INPUT_CHANNEL_MASK;
1683     uint32_t* channelMasks = reinterpret_cast<uint32_t*>(param->data + sizeof(int32_t));
1684     for (auto m : metadata) {
1685         *channelMasks++ = m.channel_mask;
1686     }
1687     std::vector<uint8_t> response;
1688     status_t status = command(EFFECT_CMD_SET_PARAM, request, sizeof(int32_t), &response);
1689     if (status == NO_ERROR) {
1690         LOG_ALWAYS_FATAL_IF(response.size() != sizeof(status_t));
1691         status = *reinterpret_cast<const status_t*>(response.data());
1692     }
1693     return status;
1694 }
1695 
dumpInOutBuffer(bool isInput,const sp<EffectBufferHalInterface> & buffer)1696 static std::string dumpInOutBuffer(bool isInput, const sp<EffectBufferHalInterface> &buffer) {
1697     std::stringstream ss;
1698 
1699     if (buffer == nullptr) {
1700         return "nullptr"; // make different than below
1701     } else if (buffer->externalData() != nullptr) {
1702         ss << (isInput ? buffer->externalData() : buffer->audioBuffer()->raw)
1703                 << " -> "
1704                 << (isInput ? buffer->audioBuffer()->raw : buffer->externalData());
1705     } else {
1706         ss << buffer->audioBuffer()->raw;
1707     }
1708     return ss.str();
1709 }
1710 
dump(int fd,const Vector<String16> & args) const1711 void EffectModule::dump(int fd, const Vector<String16>& args) const {
1712     EffectBase::dump(fd, args);
1713 
1714     String8 result;
1715     afutils::FallibleLockGuard l{mutex()};
1716 
1717     result.append("\t\tStatus Engine:\n");
1718     result.appendFormat("\t\t%03d    %p\n",
1719             mStatus, mEffectInterface.get());
1720 
1721     result.appendFormat("\t\t- data: %s\n", mSupportsFloat ? "float" : "int16");
1722 
1723     result.append("\t\t- Input configuration:\n");
1724     result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
1725     result.appendFormat("\t\t\t%p %05zu   %05d    %08x %6d (%s)\n",
1726             mConfig.inputCfg.buffer.raw,
1727             mConfig.inputCfg.buffer.frameCount,
1728             mConfig.inputCfg.samplingRate,
1729             mConfig.inputCfg.channels,
1730             mConfig.inputCfg.format,
1731             toString(static_cast<audio_format_t>(mConfig.inputCfg.format)).c_str());
1732 
1733     result.append("\t\t- Output configuration:\n");
1734     result.append("\t\t\tBuffer     Frames  Smp rate Channels Format\n");
1735     result.appendFormat("\t\t\t%p %05zu   %05d    %08x %6d (%s)\n",
1736             mConfig.outputCfg.buffer.raw,
1737             mConfig.outputCfg.buffer.frameCount,
1738             mConfig.outputCfg.samplingRate,
1739             mConfig.outputCfg.channels,
1740             mConfig.outputCfg.format,
1741             toString(static_cast<audio_format_t>(mConfig.outputCfg.format)).c_str());
1742 
1743     result.appendFormat("\t\t- HAL buffers:\n"
1744             "\t\t\tIn(%s) InConversion(%s) Out(%s) OutConversion(%s)\n",
1745             dumpInOutBuffer(true /* isInput */, mInBuffer).c_str(),
1746             dumpInOutBuffer(true /* isInput */, mInConversionBuffer).c_str(),
1747             dumpInOutBuffer(false /* isInput */, mOutBuffer).c_str(),
1748             dumpInOutBuffer(false /* isInput */, mOutConversionBuffer).c_str());
1749 
1750     write(fd, result.c_str(), result.length());
1751 
1752     if (mEffectInterface != 0) {
1753         dprintf(fd, "\tEffect ID %d HAL dump:\n", mId);
1754         (void)mEffectInterface->dump(fd);
1755     }
1756 
1757 }
1758 
1759 // ----------------------------------------------------------------------------
1760 //  EffectHandle implementation
1761 // ----------------------------------------------------------------------------
1762 
1763 #undef LOG_TAG
1764 #define LOG_TAG "EffectHandle"
1765 
1766 /* static */
create(const sp<IAfEffectBase> & effect,const sp<Client> & client,const sp<media::IEffectClient> & effectClient,int32_t priority,bool notifyFramesProcessed)1767 sp<IAfEffectHandle> IAfEffectHandle::create(
1768         const sp<IAfEffectBase>& effect,
1769         const sp<Client>& client,
1770         const sp<media::IEffectClient>& effectClient,
1771         int32_t priority, bool notifyFramesProcessed)
1772 {
1773     if (client == nullptr && effectClient == nullptr) {
1774         return sp<InternalEffectHandle>::make(effect, notifyFramesProcessed);
1775     }
1776     return sp<EffectHandle>::make(
1777             effect, client, effectClient, priority, notifyFramesProcessed);
1778 }
1779 
EffectHandle(const sp<IAfEffectBase> & effect,const sp<Client> & client,const sp<media::IEffectClient> & effectClient,int32_t priority,bool notifyFramesProcessed,bool isInternal,audio_utils::MutexOrder mutexOrder)1780 EffectHandle::EffectHandle(const sp<IAfEffectBase>& effect,
1781                                          const sp<Client>& client,
1782                                          const sp<media::IEffectClient>& effectClient,
1783                                          int32_t priority, bool notifyFramesProcessed,
1784                                          bool isInternal,
1785                                          audio_utils::MutexOrder mutexOrder)
1786     : BnEffect(), mMutex(mutexOrder),
1787     mEffect(effect), mEffectClient(media::EffectClientAsyncProxy::makeIfNeeded(effectClient)),
1788     mClient(client), mCblk(nullptr),
1789     mPriority(priority), mHasControl(false), mEnabled(false), mDisconnected(false),
1790     mNotifyFramesProcessed(notifyFramesProcessed), mIsInternal(isInternal)
1791 {
1792     ALOGV("constructor %p client %p", this, client.get());
1793     setMinSchedulerPolicy(SCHED_NORMAL, ANDROID_PRIORITY_AUDIO);
1794     setInheritRt(true);
1795 
1796     if (client == 0) {
1797         return;
1798     }
1799     int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int);
1800     mCblkMemory = client->allocator().allocate(mediautils::NamedAllocRequest{
1801             {static_cast<size_t>(EFFECT_PARAM_BUFFER_SIZE + bufOffset)},
1802             std::string("Effect ID: ")
1803                     .append(std::to_string(effect->id()))
1804                     .append(" Session ID: ")
1805                     .append(std::to_string(static_cast<int>(effect->sessionId())))
1806                     .append(" \n")
1807             });
1808     if (mCblkMemory == 0 ||
1809             (mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->unsecurePointer())) == NULL) {
1810         ALOGE("not enough memory for Effect size=%zu", EFFECT_PARAM_BUFFER_SIZE +
1811                 sizeof(effect_param_cblk_t));
1812         mCblkMemory.clear();
1813         return;
1814     }
1815     new(mCblk) effect_param_cblk_t();
1816     mBuffer = (uint8_t *)mCblk + bufOffset;
1817 }
1818 
~EffectHandle()1819 EffectHandle::~EffectHandle()
1820 {
1821     ALOGV("Destructor %p", this);
1822     disconnect(false);
1823 }
1824 
1825 // Creates an association between Binder code to name for IEffect.
1826 #define IEFFECT_BINDER_METHOD_MACRO_LIST \
1827 BINDER_METHOD_ENTRY(enable) \
1828 BINDER_METHOD_ENTRY(disable) \
1829 BINDER_METHOD_ENTRY(command) \
1830 BINDER_METHOD_ENTRY(disconnect) \
1831 BINDER_METHOD_ENTRY(getCblk) \
1832 BINDER_METHOD_ENTRY(getConfig) \
1833 
1834 // singleton for Binder Method Statistics for IEffect
getIEffectStatistics()1835 mediautils::MethodStatistics<int>& getIEffectStatistics() {
1836     using Code = int;
1837 
1838 #pragma push_macro("BINDER_METHOD_ENTRY")
1839 #undef BINDER_METHOD_ENTRY
1840 #define BINDER_METHOD_ENTRY(ENTRY) \
1841         {(Code)media::BnEffect::TRANSACTION_##ENTRY, #ENTRY},
1842 
1843     static mediautils::MethodStatistics<Code> methodStatistics{
1844         IEFFECT_BINDER_METHOD_MACRO_LIST
1845         METHOD_STATISTICS_BINDER_CODE_NAMES(Code)
1846     };
1847 #pragma pop_macro("BINDER_METHOD_ENTRY")
1848 
1849     return methodStatistics;
1850 }
1851 
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)1852 status_t EffectHandle::onTransact(
1853         uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) {
1854     const std::string methodName = getIEffectStatistics().getMethodForCode(code);
1855     mediautils::TimeCheck check(
1856             std::string("IEffect::").append(methodName),
1857             [code](bool timeout, float elapsedMs) {
1858         if (timeout) {
1859             ; // we don't timeout right now on the effect interface.
1860         } else {
1861             getIEffectStatistics().event(code, elapsedMs);
1862         }
1863     }, {} /* timeoutDuration */, {} /* secondChanceDuration */, false /* crashOnTimeout */);
1864     return BnEffect::onTransact(code, data, reply, flags);
1865 }
1866 
initCheck() const1867 status_t EffectHandle::initCheck() const
1868 {
1869     return mClient == 0 || mCblkMemory != 0 ? OK : NO_MEMORY;
1870 }
1871 
1872 #define RETURN(code) \
1873   *_aidl_return = (code); \
1874   return Status::ok();
1875 
1876 #define VALUE_OR_RETURN_STATUS_AS_OUT(exp)              \
1877     ({                                                  \
1878         auto _tmp = (exp);                              \
1879         if (!_tmp.ok()) { RETURN(_tmp.error()); }       \
1880         std::move(_tmp.value());                        \
1881     })
1882 
enable(int32_t * _aidl_return)1883 Status EffectHandle::enable(int32_t* _aidl_return)
1884 {
1885     audio_utils::lock_guard _l(mutex());
1886     ALOGV("enable %p", this);
1887     sp<IAfEffectBase> effect = mEffect.promote();
1888     if (effect == 0 || mDisconnected) {
1889         RETURN(DEAD_OBJECT);
1890     }
1891     if (!mHasControl) {
1892         RETURN(INVALID_OPERATION);
1893     }
1894 
1895     if (mEnabled) {
1896         RETURN(NO_ERROR);
1897     }
1898 
1899     mEnabled = true;
1900 
1901     status_t status = effect->updatePolicyState();
1902     if (status != NO_ERROR) {
1903         mEnabled = false;
1904         RETURN(status);
1905     }
1906 
1907     effect->checkSuspendOnEffectEnabled(true, false /*threadLocked*/);
1908 
1909     // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
1910     if (effect->suspended()) {
1911         RETURN(NO_ERROR);
1912     }
1913 
1914     status = effect->setEnabled(true, true /*fromHandle*/);
1915     if (status != NO_ERROR) {
1916         mEnabled = false;
1917     }
1918     RETURN(status);
1919 }
1920 
disable(int32_t * _aidl_return)1921 Status EffectHandle::disable(int32_t* _aidl_return)
1922 {
1923     ALOGV("disable %p", this);
1924     audio_utils::lock_guard _l(mutex());
1925     sp<IAfEffectBase> effect = mEffect.promote();
1926     if (effect == 0 || mDisconnected) {
1927         RETURN(DEAD_OBJECT);
1928     }
1929     if (!mHasControl) {
1930         RETURN(INVALID_OPERATION);
1931     }
1932 
1933     if (!mEnabled) {
1934         RETURN(NO_ERROR);
1935     }
1936     mEnabled = false;
1937 
1938     effect->updatePolicyState();
1939 
1940     if (effect->suspended()) {
1941         RETURN(NO_ERROR);
1942     }
1943 
1944     status_t status = effect->setEnabled(false, true /*fromHandle*/);
1945     RETURN(status);
1946 }
1947 
disconnect()1948 Status EffectHandle::disconnect()
1949 {
1950     ALOGV("%s %p", __FUNCTION__, this);
1951     disconnect(true);
1952     return Status::ok();
1953 }
1954 
disconnect(bool unpinIfLast)1955 void EffectHandle::disconnect(bool unpinIfLast)
1956 {
1957     audio_utils::unique_lock _l(mutex());
1958     ALOGV("disconnect(%s) %p", unpinIfLast ? "true" : "false", this);
1959     if (mDisconnected) {
1960         if (unpinIfLast) {
1961             android_errorWriteLog(0x534e4554, "32707507");
1962         }
1963         return;
1964     }
1965     mDisconnected = true;
1966     {
1967         sp<IAfEffectBase> effect = mEffect.promote();
1968         if (effect != 0) {
1969             // Unlock e.g. for device effect: may need to acquire AudioFlinger lock
1970             // Also Internal Effect Handle would require Proxy lock (and vice versa).
1971             if (isInternal()) {
1972                 _l.unlock();
1973             }
1974             if (effect->disconnectHandle(this, unpinIfLast) > 0) {
1975                 ALOGW("%s Effect handle %p disconnected after thread destruction",
1976                     __func__, this);
1977             }
1978             effect->updatePolicyState();
1979             if (isInternal()) {
1980                 _l.lock();
1981             }
1982         }
1983     }
1984 
1985     if (mClient != 0) {
1986         if (mCblk != NULL) {
1987             // unlike ~TrackBase(), mCblk is never a local new, so don't delete
1988             mCblk->~effect_param_cblk_t();   // destroy our shared-structure.
1989         }
1990         mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
1991         // Client destructor must run with AudioFlinger client mutex locked
1992         audio_utils::lock_guard _l2(mClient->afClientCallback()->clientMutex());
1993         mClient.clear();
1994     }
1995 }
1996 
getCblk(media::SharedFileRegion * _aidl_return)1997 Status EffectHandle::getCblk(media::SharedFileRegion* _aidl_return) {
1998     LOG_ALWAYS_FATAL_IF(!convertIMemoryToSharedFileRegion(mCblkMemory, _aidl_return));
1999     return Status::ok();
2000 }
2001 
getConfig(media::EffectConfig * _config,int32_t * _aidl_return)2002 Status EffectHandle::getConfig(
2003         media::EffectConfig* _config, int32_t* _aidl_return) {
2004     audio_utils::lock_guard _l(mutex());
2005     sp<IAfEffectBase> effect = mEffect.promote();
2006     if (effect == nullptr || mDisconnected) {
2007         RETURN(DEAD_OBJECT);
2008     }
2009     sp<IAfEffectModule> effectModule = effect->asEffectModule();
2010     if (effectModule == nullptr) {
2011         RETURN(INVALID_OPERATION);
2012     }
2013     audio_config_base_t inputCfg = AUDIO_CONFIG_BASE_INITIALIZER;
2014     audio_config_base_t outputCfg = AUDIO_CONFIG_BASE_INITIALIZER;
2015     bool isOutput;
2016     status_t status = effectModule->getConfigs_l(&inputCfg, &outputCfg, &isOutput);
2017     if (status == NO_ERROR) {
2018         constexpr bool isInput = false; // effects always use 'OUT' channel masks.
2019         _config->inputCfg = VALUE_OR_RETURN_STATUS_AS_OUT(
2020                 legacy2aidl_audio_config_base_t_AudioConfigBase(inputCfg, isInput));
2021         _config->outputCfg = VALUE_OR_RETURN_STATUS_AS_OUT(
2022                 legacy2aidl_audio_config_base_t_AudioConfigBase(outputCfg, isInput));
2023         _config->isOnInputStream = !isOutput;
2024     }
2025     RETURN(status);
2026 }
2027 
command(int32_t cmdCode,const std::vector<uint8_t> & cmdData,int32_t maxResponseSize,std::vector<uint8_t> * response,int32_t * _aidl_return)2028 Status EffectHandle::command(int32_t cmdCode,
2029                        const std::vector<uint8_t>& cmdData,
2030                        int32_t maxResponseSize,
2031                        std::vector<uint8_t>* response,
2032                        int32_t* _aidl_return)
2033 {
2034     ALOGVV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p",
2035             cmdCode, mHasControl, mEffect.unsafe_get());
2036 
2037     // reject commands reserved for internal use by audio framework if coming from outside
2038     // of audioserver
2039     switch(cmdCode) {
2040         case EFFECT_CMD_ENABLE:
2041         case EFFECT_CMD_DISABLE:
2042         case EFFECT_CMD_SET_PARAM:
2043         case EFFECT_CMD_SET_PARAM_DEFERRED:
2044         case EFFECT_CMD_SET_PARAM_COMMIT:
2045         case EFFECT_CMD_GET_PARAM:
2046             break;
2047         default:
2048             if (cmdCode >= EFFECT_CMD_FIRST_PROPRIETARY) {
2049                 break;
2050             }
2051             android_errorWriteLog(0x534e4554, "62019992");
2052             RETURN(BAD_VALUE);
2053     }
2054 
2055     if (cmdCode == EFFECT_CMD_ENABLE) {
2056         if (maxResponseSize < static_cast<signed>(sizeof(int))) {
2057             android_errorWriteLog(0x534e4554, "32095713");
2058             RETURN(BAD_VALUE);
2059         }
2060         writeToBuffer(NO_ERROR, response);
2061         return enable(_aidl_return);
2062     } else if (cmdCode == EFFECT_CMD_DISABLE) {
2063         if (maxResponseSize < static_cast<signed>(sizeof(int))) {
2064             android_errorWriteLog(0x534e4554, "32095713");
2065             RETURN(BAD_VALUE);
2066         }
2067         writeToBuffer(NO_ERROR, response);
2068         return disable(_aidl_return);
2069     }
2070 
2071     audio_utils::lock_guard _l(mutex());
2072     sp<IAfEffectBase> effect = mEffect.promote();
2073     if (effect == 0 || mDisconnected) {
2074         RETURN(DEAD_OBJECT);
2075     }
2076     // only get parameter command is permitted for applications not controlling the effect
2077     if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) {
2078         RETURN(INVALID_OPERATION);
2079     }
2080 
2081     // handle commands that are not forwarded transparently to effect engine
2082     if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) {
2083         if (mClient == 0) {
2084             RETURN(INVALID_OPERATION);
2085         }
2086 
2087         if (maxResponseSize < (signed)sizeof(int)) {
2088             android_errorWriteLog(0x534e4554, "32095713");
2089             RETURN(BAD_VALUE);
2090         }
2091         writeToBuffer(NO_ERROR, response);
2092 
2093         // No need to trylock() here as this function is executed in the binder thread serving a
2094         // particular client process:  no risk to block the whole media server process or mixer
2095         // threads if we are stuck here
2096         Mutex::Autolock _l2(mCblk->lock);
2097         // keep local copy of index in case of client corruption b/32220769
2098         const uint32_t clientIndex = mCblk->clientIndex;
2099         const uint32_t serverIndex = mCblk->serverIndex;
2100         if (clientIndex > EFFECT_PARAM_BUFFER_SIZE ||
2101             serverIndex > EFFECT_PARAM_BUFFER_SIZE) {
2102             mCblk->serverIndex = 0;
2103             mCblk->clientIndex = 0;
2104             RETURN(BAD_VALUE);
2105         }
2106         status_t status = NO_ERROR;
2107         std::vector<uint8_t> param;
2108         for (uint32_t index = serverIndex; index < clientIndex;) {
2109             int *p = (int *)(mBuffer + index);
2110             const int size = *p++;
2111             if (size < 0
2112                     || size > EFFECT_PARAM_BUFFER_SIZE
2113                     || ((uint8_t *)p + size) > mBuffer + clientIndex) {
2114                 ALOGW("command(): invalid parameter block size");
2115                 status = BAD_VALUE;
2116                 break;
2117             }
2118 
2119             std::copy(reinterpret_cast<const uint8_t*>(p),
2120                       reinterpret_cast<const uint8_t*>(p) + size,
2121                       std::back_inserter(param));
2122 
2123             std::vector<uint8_t> replyBuffer;
2124             status_t ret = effect->command(EFFECT_CMD_SET_PARAM,
2125                                             param,
2126                                             sizeof(int),
2127                                             &replyBuffer);
2128             int reply = *reinterpret_cast<const int*>(replyBuffer.data());
2129 
2130             // verify shared memory: server index shouldn't change; client index can't go back.
2131             if (serverIndex != mCblk->serverIndex
2132                     || clientIndex > mCblk->clientIndex) {
2133                 android_errorWriteLog(0x534e4554, "32220769");
2134                 status = BAD_VALUE;
2135                 break;
2136             }
2137 
2138             // stop at first error encountered
2139             if (ret != NO_ERROR) {
2140                 status = ret;
2141                 writeToBuffer(reply, response);
2142                 break;
2143             } else if (reply != NO_ERROR) {
2144                 writeToBuffer(reply, response);
2145                 break;
2146             }
2147             index += size;
2148         }
2149         mCblk->serverIndex = 0;
2150         mCblk->clientIndex = 0;
2151         RETURN(status);
2152     }
2153 
2154     status_t status = effect->command(cmdCode,
2155                                       cmdData,
2156                                       maxResponseSize,
2157                                       response);
2158     RETURN(status);
2159 }
2160 
setControl(bool hasControl,bool signal,bool enabled)2161 void EffectHandle::setControl(bool hasControl, bool signal, bool enabled)
2162 {
2163     ALOGV("setControl %p control %d", this, hasControl);
2164 
2165     mHasControl = hasControl;
2166     mEnabled = enabled;
2167 
2168     if (signal && mEffectClient != 0) {
2169         mEffectClient->controlStatusChanged(hasControl);
2170     }
2171 }
2172 
commandExecuted(uint32_t cmdCode,const std::vector<uint8_t> & cmdData,const std::vector<uint8_t> & replyData)2173 void EffectHandle::commandExecuted(uint32_t cmdCode,
2174                          const std::vector<uint8_t>& cmdData,
2175                          const std::vector<uint8_t>& replyData)
2176 {
2177     if (mEffectClient != 0) {
2178         mEffectClient->commandExecuted(cmdCode, cmdData, replyData);
2179     }
2180 }
2181 
2182 
2183 
setEnabled(bool enabled)2184 void EffectHandle::setEnabled(bool enabled)
2185 {
2186     if (mEffectClient != 0) {
2187         mEffectClient->enableStatusChanged(enabled);
2188     }
2189 }
2190 
framesProcessed(int32_t frames) const2191 void EffectHandle::framesProcessed(int32_t frames) const
2192 {
2193     if (mEffectClient != 0 && mNotifyFramesProcessed) {
2194         mEffectClient->framesProcessed(frames);
2195     }
2196 }
2197 
dumpToBuffer(char * buffer,size_t size) const2198 void EffectHandle::dumpToBuffer(char* buffer, size_t size) const
2199 {
2200     std::optional<afutils::FallibleLockGuard> guard;
2201     if (mCblk != nullptr) {
2202         guard.emplace(mCblk->lock);
2203     }
2204 
2205     snprintf(buffer, size, "\t\t\t%5d    %5d  %3s    %3s  %5u  %5u\n",
2206             (mClient == 0) ? getpid() : mClient->pid(),
2207             mPriority,
2208             mHasControl ? "yes" : "no",
2209             guard.has_value() && *guard ? "yes" : "no",
2210             mCblk ? mCblk->clientIndex : 0,
2211             mCblk ? mCblk->serverIndex : 0
2212             );
2213 }
2214 
2215 #undef LOG_TAG
2216 #define LOG_TAG "EffectChain"
2217 
2218 /* static */
create(const sp<IAfThreadBase> & thread,audio_session_t sessionId,const sp<IAfThreadCallback> & afThreadCallback)2219 sp<IAfEffectChain> IAfEffectChain::create(
2220         const sp<IAfThreadBase>& thread,
2221         audio_session_t sessionId,
2222         const sp<IAfThreadCallback>& afThreadCallback)
2223 {
2224     return sp<EffectChain>::make(thread, sessionId, afThreadCallback);
2225 }
2226 
EffectChain(const sp<IAfThreadBase> & thread,audio_session_t sessionId,const sp<IAfThreadCallback> & afThreadCallback)2227 EffectChain::EffectChain(const sp<IAfThreadBase>& thread, audio_session_t sessionId,
2228                          const sp<IAfThreadCallback>& afThreadCallback)
2229     : mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
2230       mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
2231       mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX),
2232       mEffectCallback(new EffectCallback(wp<EffectChain>(this), thread, afThreadCallback))
2233 {
2234     if (thread != nullptr) {
2235         mStrategy = thread->getStrategyForStream(AUDIO_STREAM_MUSIC);
2236         mMaxTailBuffers =
2237             ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
2238                 thread->frameCount();
2239     }
2240 }
2241 
getEffectFromDesc(effect_descriptor_t * descriptor) const2242 sp<IAfEffectModule> EffectChain::getEffectFromDesc(
2243         effect_descriptor_t *descriptor) const
2244 {
2245     audio_utils::lock_guard _l(mutex());
2246     size_t size = mEffects.size();
2247 
2248     for (size_t i = 0; i < size; i++) {
2249         if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) {
2250             return mEffects[i];
2251         }
2252     }
2253     return 0;
2254 }
2255 
2256 // getEffectFromId_l() must be called with IAfThreadBase::mutex() held
getEffectFromId_l(int id) const2257 sp<IAfEffectModule> EffectChain::getEffectFromId_l(int id) const
2258 {
2259     audio_utils::lock_guard _l(mutex());
2260     size_t size = mEffects.size();
2261 
2262     for (size_t i = 0; i < size; i++) {
2263         // by convention, return first effect if id provided is 0 (0 is never a valid id)
2264         if (id == 0 || mEffects[i]->id() == id) {
2265             return mEffects[i];
2266         }
2267     }
2268     return 0;
2269 }
2270 
2271 // getEffectFromType_l() must be called with IAfThreadBase::mutex() held
getEffectFromType_l(const effect_uuid_t * type) const2272 sp<IAfEffectModule> EffectChain::getEffectFromType_l(
2273         const effect_uuid_t *type) const
2274 {
2275     audio_utils::lock_guard _l(mutex());
2276     size_t size = mEffects.size();
2277 
2278     for (size_t i = 0; i < size; i++) {
2279         if (memcmp(&mEffects[i]->desc().type, type, sizeof(effect_uuid_t)) == 0) {
2280             return mEffects[i];
2281         }
2282     }
2283     return 0;
2284 }
2285 
getEffectIds_l() const2286 std::vector<int> EffectChain::getEffectIds_l() const
2287 {
2288     std::vector<int> ids;
2289     audio_utils::lock_guard _l(mutex());
2290     for (size_t i = 0; i < mEffects.size(); i++) {
2291         ids.push_back(mEffects[i]->id());
2292     }
2293     return ids;
2294 }
2295 
clearInputBuffer()2296 void EffectChain::clearInputBuffer()
2297 {
2298     audio_utils::lock_guard _l(mutex());
2299     clearInputBuffer_l();
2300 }
2301 
2302 // Must be called with EffectChain::mutex() locked
clearInputBuffer_l()2303 void EffectChain::clearInputBuffer_l()
2304 {
2305     if (mInBuffer == NULL) {
2306         return;
2307     }
2308     const size_t frameSize = audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT)
2309             * mEffectCallback->inChannelCount(mEffects[0]->id());
2310 
2311     memset(mInBuffer->audioBuffer()->raw, 0, mEffectCallback->frameCount() * frameSize);
2312     mInBuffer->commit();
2313 }
2314 
2315 // Must be called with EffectChain::mutex() locked
process_l()2316 void EffectChain::process_l() {
2317     // never process effects when:
2318     // - on an OFFLOAD thread
2319     // - no more tracks are on the session and the effect tail has been rendered
2320     bool doProcess = !mEffectCallback->isOffloadOrMmap();
2321     if (!audio_is_global_session(mSessionId)) {
2322         bool tracksOnSession = (trackCnt() != 0);
2323 
2324         if (!tracksOnSession && mTailBufferCount == 0) {
2325             doProcess = false;
2326         }
2327 
2328         if (activeTrackCnt() == 0) {
2329             // if no track is active and the effect tail has not been rendered,
2330             // the input buffer must be cleared here as the mixer process will not do it
2331             if (tracksOnSession || mTailBufferCount > 0) {
2332                 clearInputBuffer_l();
2333                 if (mTailBufferCount > 0) {
2334                     mTailBufferCount--;
2335                 }
2336             }
2337         }
2338     }
2339 
2340     size_t size = mEffects.size();
2341     if (doProcess) {
2342         // Only the input and output buffers of the chain can be external,
2343         // and 'update' / 'commit' do nothing for allocated buffers, thus
2344         // it's not needed to consider any other buffers here.
2345         mInBuffer->update();
2346         if (mInBuffer->audioBuffer()->raw != mOutBuffer->audioBuffer()->raw) {
2347             mOutBuffer->update();
2348         }
2349         for (size_t i = 0; i < size; i++) {
2350             mEffects[i]->process();
2351         }
2352         mInBuffer->commit();
2353         if (mInBuffer->audioBuffer()->raw != mOutBuffer->audioBuffer()->raw) {
2354             mOutBuffer->commit();
2355         }
2356     }
2357     bool doResetVolume = false;
2358     for (size_t i = 0; i < size; i++) {
2359         // reset volume when any effect just started or stopped.
2360         // resetVolume_l will check if the volume controller effect in the chain needs update and
2361         // apply the correct volume
2362         doResetVolume = mEffects[i]->updateState_l() || doResetVolume;
2363     }
2364     if (doResetVolume) {
2365         resetVolume_l();
2366     }
2367 }
2368 
createEffect(sp<IAfEffectModule> & effect,effect_descriptor_t * desc,int id,audio_session_t sessionId,bool pinned)2369 status_t EffectChain::createEffect(sp<IAfEffectModule>& effect,
2370                                                    effect_descriptor_t *desc,
2371                                                    int id,
2372                                                    audio_session_t sessionId,
2373                                                    bool pinned)
2374 {
2375     audio_utils::lock_guard _l(mutex());
2376     effect = new EffectModule(mEffectCallback, desc, id, sessionId, pinned, AUDIO_PORT_HANDLE_NONE);
2377     status_t lStatus = effect->status();
2378     if (lStatus == NO_ERROR) {
2379         lStatus = addEffect_l(effect);
2380     }
2381     if (lStatus != NO_ERROR) {
2382         effect.clear();
2383     }
2384     return lStatus;
2385 }
2386 
addEffect(const sp<IAfEffectModule> & effect)2387 status_t EffectChain::addEffect(const sp<IAfEffectModule>& effect)
2388 {
2389     audio_utils::lock_guard _l(mutex());
2390     return addEffect_l(effect);
2391 }
2392 // addEffect_l() must be called with EffectChain::mutex() held
addEffect_l(const sp<IAfEffectModule> & effect)2393 status_t EffectChain::addEffect_l(const sp<IAfEffectModule>& effect)
2394 {
2395     effect->setCallback(mEffectCallback);
2396 
2397     effect_descriptor_t desc = effect->desc();
2398     ssize_t idx_insert = 0;
2399     if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2400         // Auxiliary effects are inserted at the beginning of mEffects vector as
2401         // they are processed first and accumulated in chain input buffer
2402         mEffects.insertAt(effect, idx_insert);
2403 
2404         // the input buffer for auxiliary effect contains mono samples in
2405         // 32 bit format. This is to avoid saturation in AudoMixer
2406         // accumulation stage. Saturation is done in EffectModule::process() before
2407         // calling the process in effect engine
2408         size_t numSamples = mEffectCallback->frameCount();
2409         sp<EffectBufferHalInterface> halBuffer;
2410 
2411         status_t result = mEffectCallback->allocateHalBuffer(
2412                 numSamples * sizeof(float), &halBuffer);
2413         if (result != OK) return result;
2414 
2415         effect->configure_l();
2416 
2417         effect->setInBuffer(halBuffer);
2418         // auxiliary effects output samples to chain input buffer for further processing
2419         // by insert effects
2420         effect->setOutBuffer(mInBuffer);
2421     } else {
2422         idx_insert = getInsertIndex_l(desc);
2423         if (idx_insert < 0) {
2424             return INVALID_OPERATION;
2425         }
2426 
2427         size_t previousSize = mEffects.size();
2428         mEffects.insertAt(effect, idx_insert);
2429 
2430         effect->configure_l();
2431 
2432         // - By default:
2433         //   All effects read samples from chain input buffer.
2434         //   The last effect in the chain, writes samples to chain output buffer,
2435         //   otherwise to chain input buffer
2436         // - In the OUTPUT_STAGE chain of a spatializer mixer thread:
2437         //   The spatializer effect (first effect) reads samples from the input buffer
2438         //   and writes samples to the output buffer.
2439         //   All other effects read and writes samples to the output buffer
2440         if (mEffectCallback->isSpatializer()
2441                 && mSessionId == AUDIO_SESSION_OUTPUT_STAGE) {
2442             effect->setOutBuffer(mOutBuffer);
2443             if (idx_insert == 0) {
2444                 if (previousSize != 0) {
2445                     mEffects[1]->configure_l();
2446                     mEffects[1]->setInBuffer(mOutBuffer);
2447                     mEffects[1]->updateAccessMode_l();  // reconfig if needed.
2448                 }
2449                 effect->setInBuffer(mInBuffer);
2450             } else {
2451                 effect->setInBuffer(mOutBuffer);
2452             }
2453         } else {
2454             effect->setInBuffer(mInBuffer);
2455             if (idx_insert == static_cast<ssize_t>(previousSize)) {
2456                 if (idx_insert != 0) {
2457                     mEffects[idx_insert-1]->configure_l();
2458                     mEffects[idx_insert-1]->setOutBuffer(mInBuffer);
2459                     mEffects[idx_insert - 1]->updateAccessMode_l();  // reconfig if needed.
2460                 }
2461                 effect->setOutBuffer(mOutBuffer);
2462             } else {
2463                 effect->setOutBuffer(mInBuffer);
2464             }
2465         }
2466         ALOGV("%s effect %p, added in chain %p at rank %zu",
2467                 __func__, effect.get(), this, idx_insert);
2468     }
2469     effect->configure_l();
2470 
2471     if (effect->isVolumeControl()) {
2472         const auto volumeControlIndex = findVolumeControl_l(0, mEffects.size());
2473         if (!volumeControlIndex.has_value() || (ssize_t)volumeControlIndex.value() < idx_insert) {
2474             // If this effect will be the new volume control effect when it is enabled, force
2475             // initializing the volume as 0 for volume control effect for safer ramping. The actual
2476             // volume will be set from setVolume_l.
2477             uint32_t left = 0;
2478             uint32_t right = 0;
2479             effect->setVolume_l(&left, &right, true /*controller*/, true /*force*/);
2480         }
2481     }
2482 
2483     return NO_ERROR;
2484 }
2485 
findVolumeControl_l(size_t from,size_t to) const2486 std::optional<size_t> EffectChain::findVolumeControl_l(size_t from, size_t to) const {
2487     for (size_t i = std::min(to, mEffects.size()); i > from; i--) {
2488         if (mEffects[i - 1]->isVolumeControlEnabled_l()) {
2489             return i - 1;
2490         }
2491     }
2492     return std::nullopt;
2493 }
2494 
getInsertIndex_l(const effect_descriptor_t & desc)2495 ssize_t EffectChain::getInsertIndex_l(const effect_descriptor_t& desc) {
2496     // Insert effects are inserted at the end of mEffects vector as they are processed
2497     //  after track and auxiliary effects.
2498     // Insert effect order as a function of indicated preference:
2499     //  if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if
2500     //  another effect is present
2501     //  else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the
2502     //  last effect claiming first position
2503     //  else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the
2504     //  first effect claiming last position
2505     //  else if EFFECT_FLAG_INSERT_ANY insert after first or before last
2506     // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is
2507     // already present
2508     // Spatializer or Downmixer effects are inserted in first position because
2509     // they adapt the channel count for all other effects in the chain
2510     if (IAfEffectModule::isSpatializer(&desc.type)
2511             || (memcmp(&desc.type, EFFECT_UIID_DOWNMIX, sizeof(effect_uuid_t)) == 0)) {
2512         return 0;
2513     }
2514 
2515     size_t size = mEffects.size();
2516     uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
2517     ssize_t idx_insert;
2518     ssize_t idx_insert_first = -1;
2519     ssize_t idx_insert_last = -1;
2520 
2521     idx_insert = size;
2522     for (size_t i = 0; i < size; i++) {
2523         effect_descriptor_t d = mEffects[i]->desc();
2524         uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK;
2525         uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK;
2526         if (iMode == EFFECT_FLAG_TYPE_INSERT) {
2527             // check invalid effect chaining combinations
2528             if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE ||
2529                 iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) {
2530                 ALOGW("%s could not insert effect %s: exclusive conflict with %s",
2531                         __func__, desc.name, d.name);
2532                 return -1;
2533             }
2534             // remember position of first insert effect and by default
2535             // select this as insert position for new effect
2536             if (idx_insert == static_cast<ssize_t>(size)) {
2537                 idx_insert = i;
2538             }
2539             // remember position of last insert effect claiming
2540             // first position
2541             if (iPref == EFFECT_FLAG_INSERT_FIRST) {
2542                 idx_insert_first = i;
2543             }
2544             // remember position of first insert effect claiming
2545             // last position
2546             if (iPref == EFFECT_FLAG_INSERT_LAST &&
2547                 idx_insert_last == -1) {
2548                 idx_insert_last = i;
2549             }
2550         }
2551     }
2552 
2553     // modify idx_insert from first position if needed
2554     if (insertPref == EFFECT_FLAG_INSERT_LAST) {
2555         if (idx_insert_last != -1) {
2556             idx_insert = idx_insert_last;
2557         } else {
2558             idx_insert = size;
2559         }
2560     } else {
2561         if (idx_insert_first != -1) {
2562             idx_insert = idx_insert_first + 1;
2563         }
2564     }
2565     return idx_insert;
2566 }
2567 
removeEffect(const sp<IAfEffectModule> & effect,bool release)2568 size_t EffectChain::removeEffect(const sp<IAfEffectModule>& effect,
2569                                                  bool release)
2570 {
2571     audio_utils::lock_guard _l(mutex());
2572     size_t size = mEffects.size();
2573     uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK;
2574 
2575     const bool hasThreadAttached = mEffectCallback->hasThreadAttached();
2576     for (size_t i = 0; i < size; i++) {
2577         if (effect == mEffects[i]) {
2578             // calling stop here will remove pre-processing effect from the audio HAL.
2579             // This is safe as we hold the EffectChain mutex which guarantees that we are not in
2580             // the middle of a read from audio HAL
2581             if (mEffects[i]->state() == EffectModule::ACTIVE ||
2582                     mEffects[i]->state() == EffectModule::STOPPING) {
2583                 mEffects[i]->stop_l();
2584             }
2585             if (release) {
2586                 mEffects[i]->release_l("EffectChain::removeEffect");
2587             }
2588             // Skip operation when no thread attached (could lead to sigfpe as framecount is 0...)
2589             if (hasThreadAttached && type != EFFECT_FLAG_TYPE_AUXILIARY) {
2590                 if (i == size - 1 && i != 0) {
2591                     mEffects[i - 1]->configure_l();
2592                     mEffects[i - 1]->setOutBuffer(mOutBuffer);
2593                     mEffects[i - 1]->updateAccessMode_l();      // reconfig if needed.
2594                 }
2595             }
2596             mEffects.removeAt(i);
2597 
2598             // make sure the input buffer configuration for the new first effect in the chain
2599             // is updated if needed (can switch from HAL channel mask to mixer channel mask)
2600             if (type != EFFECT_FLAG_TYPE_AUXILIARY // TODO(b/284522658) breaks for aux FX, why?
2601                     && hasThreadAttached && i == 0 && size > 1) {
2602                 mEffects[0]->configure_l();
2603                 mEffects[0]->setInBuffer(mInBuffer);
2604                 mEffects[0]->updateAccessMode_l();      // reconfig if needed.
2605             }
2606 
2607             ALOGV("removeEffect_l() effect %p, removed from chain %p at rank %zu", effect.get(),
2608                     this, i);
2609             break;
2610         }
2611     }
2612 
2613     return mEffects.size();
2614 }
2615 
2616 // setDevices_l() must be called with IAfThreadBase::mutex() held
setDevices_l(const AudioDeviceTypeAddrVector & devices)2617 void EffectChain::setDevices_l(const AudioDeviceTypeAddrVector &devices)
2618 {
2619     audio_utils::lock_guard _l(mutex());
2620     size_t size = mEffects.size();
2621     for (size_t i = 0; i < size; i++) {
2622         mEffects[i]->setDevices(devices);
2623     }
2624 }
2625 
2626 // setInputDevice_l() must be called with IAfThreadBase::mutex() held
setInputDevice_l(const AudioDeviceTypeAddr & device)2627 void EffectChain::setInputDevice_l(const AudioDeviceTypeAddr &device)
2628 {
2629     audio_utils::lock_guard _l(mutex());
2630     size_t size = mEffects.size();
2631     for (size_t i = 0; i < size; i++) {
2632         mEffects[i]->setInputDevice(device);
2633     }
2634 }
2635 
2636 // setMode_l() must be called with IAfThreadBase::mutex() held
setMode_l(audio_mode_t mode)2637 void EffectChain::setMode_l(audio_mode_t mode)
2638 {
2639     audio_utils::lock_guard _l(mutex());
2640     size_t size = mEffects.size();
2641     for (size_t i = 0; i < size; i++) {
2642         mEffects[i]->setMode(mode);
2643     }
2644 }
2645 
2646 // setAudioSource_l() must be called with IAfThreadBase::mutex() held
setAudioSource_l(audio_source_t source)2647 void EffectChain::setAudioSource_l(audio_source_t source)
2648 {
2649     audio_utils::lock_guard _l(mutex());
2650     size_t size = mEffects.size();
2651     for (size_t i = 0; i < size; i++) {
2652         mEffects[i]->setAudioSource(source);
2653     }
2654 }
2655 
hasVolumeControlEnabled_l() const2656 bool EffectChain::hasVolumeControlEnabled_l() const {
2657     for (const auto &effect : mEffects) {
2658         if (effect->isVolumeControlEnabled_l()) return true;
2659     }
2660     return false;
2661 }
2662 
2663 // setVolume() must be called without EffectChain::mutex()
setVolume(uint32_t * left,uint32_t * right,bool force)2664 bool EffectChain::setVolume(uint32_t* left, uint32_t* right, bool force) {
2665     audio_utils::lock_guard _l(mutex());
2666     return setVolume_l(left, right, force);
2667 }
2668 
2669 // setVolume_l() must be called with EffectChain::mutex() held
setVolume_l(uint32_t * left,uint32_t * right,bool force)2670 bool EffectChain::setVolume_l(uint32_t* left, uint32_t* right, bool force) {
2671     uint32_t newLeft = *left;
2672     uint32_t newRight = *right;
2673     const size_t size = mEffects.size();
2674 
2675     // first update volume controller
2676     const auto volumeControlIndex = findVolumeControl_l(0, size);
2677     // index of the effect chain volume controller
2678     const int ctrlIdx = volumeControlIndex.value_or(-1);
2679     const sp<IAfEffectModule> volumeControlEffect =
2680             volumeControlIndex.has_value() ? mEffects[ctrlIdx] : nullptr;
2681     const sp<IAfEffectModule> cachedVolumeControlEffect = mVolumeControlEffect.promote();
2682 
2683     if (!force && volumeControlEffect == cachedVolumeControlEffect &&
2684             *left == mLeftVolume && *right == mRightVolume) {
2685         if (volumeControlIndex.has_value()) {
2686             *left = mNewLeftVolume;
2687             *right = mNewRightVolume;
2688         }
2689         return volumeControlIndex.has_value();
2690     }
2691     mVolumeControlEffect = volumeControlEffect;
2692 
2693     for (int i = 0; i < ctrlIdx; ++i) {
2694         // For all effects before the effect that controls volume, they are not controlling the
2695         // effect chain volume, if these effects has the volume control capability, set the volume
2696         // to maximum to avoid double attenuation.
2697         if (mEffects[i]->isVolumeControl()) {
2698             uint32_t leftMax = 1 << 24;
2699             uint32_t rightMax = 1 << 24;
2700             mEffects[i]->setVolume_l(&leftMax, &rightMax,
2701                                      false /* not an effect chain volume controller */,
2702                                      true /* force */);
2703         }
2704     }
2705 
2706     mLeftVolume = newLeft;
2707     mRightVolume = newRight;
2708 
2709     // second get volume update from volume controller
2710     if (ctrlIdx >= 0) {
2711         mEffects[ctrlIdx]->setVolume_l(&newLeft, &newRight,
2712                                        true /* effect chain volume controller */);
2713         mNewLeftVolume = newLeft;
2714         mNewRightVolume = newRight;
2715         ALOGD("%s sessionId %d volume controller effect %s set (%d, %d), ret (%d, %d)", __func__,
2716               mSessionId, mEffects[ctrlIdx]->desc().name, mLeftVolume, mRightVolume, newLeft,
2717               newRight);
2718     }
2719     // then indicate volume to all other effects in chain.
2720     // Pass altered volume to effects before volume controller
2721     // and requested volume to effects after controller or with volume monitor flag
2722     uint32_t lVol = newLeft;
2723     uint32_t rVol = newRight;
2724 
2725     for (size_t i = 0; i < size; i++) {
2726         if ((int)i == ctrlIdx) {
2727             continue;
2728         }
2729         // this also works for ctrlIdx == -1 when there is no volume controller
2730         if ((int)i > ctrlIdx) {
2731             lVol = *left;
2732             rVol = *right;
2733         }
2734         // Pass requested volume directly if this is volume monitor module
2735         if (mEffects[i]->isVolumeMonitor()) {
2736             mEffects[i]->setVolume_l(left, right,
2737                                      false /* not an effect chain volume controller */);
2738         } else {
2739             mEffects[i]->setVolume_l(&lVol, &rVol,
2740                                      false /* not an effect chain volume controller */);
2741         }
2742     }
2743     *left = newLeft;
2744     *right = newRight;
2745 
2746     setVolumeForOutput_l(*left, *right);
2747 
2748     return volumeControlIndex.has_value();
2749 }
2750 
2751 // resetVolume_l() must be called with EffectChain::mutex() held
resetVolume_l()2752 void EffectChain::resetVolume_l()
2753 {
2754     if ((mLeftVolume != UINT_MAX) && (mRightVolume != UINT_MAX)) {
2755         uint32_t left = mLeftVolume;
2756         uint32_t right = mRightVolume;
2757         (void)setVolume_l(&left, &right, true);
2758     }
2759 }
2760 
containsHapticGeneratingEffect()2761 bool EffectChain::containsHapticGeneratingEffect()
2762 {
2763     audio_utils::lock_guard _l(mutex());
2764     return containsHapticGeneratingEffect_l();
2765 }
2766 // containsHapticGeneratingEffect_l must be called with EffectChain::mutex() held
containsHapticGeneratingEffect_l()2767 bool EffectChain::containsHapticGeneratingEffect_l()
2768 {
2769     for (size_t i = 0; i < mEffects.size(); ++i) {
2770         if (mEffects[i]->isHapticGenerator()) {
2771             return true;
2772         }
2773     }
2774     return false;
2775 }
2776 
setHapticScale_l(int id,os::HapticScale hapticScale)2777 void EffectChain::setHapticScale_l(int id, os::HapticScale hapticScale)
2778 {
2779     audio_utils::lock_guard _l(mutex());
2780     for (size_t i = 0; i < mEffects.size(); ++i) {
2781         mEffects[i]->setHapticScale_l(id, hapticScale);
2782     }
2783 }
2784 
syncHalEffectsState_l()2785 void EffectChain::syncHalEffectsState_l()
2786 {
2787     audio_utils::lock_guard _l(mutex());
2788     for (size_t i = 0; i < mEffects.size(); i++) {
2789         if (mEffects[i]->state() == EffectModule::ACTIVE ||
2790                 mEffects[i]->state() == EffectModule::STOPPING) {
2791             mEffects[i]->addEffectToHal_l();
2792         }
2793     }
2794 }
2795 
dump(int fd,const Vector<String16> & args) const2796 void EffectChain::dump(int fd, const Vector<String16>& args) const
2797 {
2798     String8 result;
2799     afutils::FallibleLockGuard l{mutex()};
2800     const size_t numEffects = mEffects.size();
2801     result.appendFormat("    %zu effects for session %d\n", numEffects, mSessionId);
2802     if (numEffects == 0) {
2803         write(fd, result.c_str(), result.size());
2804         return;
2805     }
2806 
2807 
2808     // failed to lock - AudioFlinger is probably deadlocked
2809     if (!l) {
2810         result.append("\tCould not lock mutex:\n");
2811     }
2812 
2813     const std::string inBufferStr = dumpInOutBuffer(true /* isInput */, mInBuffer);
2814     const std::string outBufferStr = dumpInOutBuffer(false /* isInput */, mOutBuffer);
2815     result.appendFormat("\t%-*s%-*s   Active tracks:\n",
2816             (int)inBufferStr.size(), "In buffer    ",
2817             (int)outBufferStr.size(), "Out buffer      ");
2818     result.appendFormat("\t%s   %s   %d\n",
2819             inBufferStr.c_str(), outBufferStr.c_str(), mActiveTrackCnt);
2820     write(fd, result.c_str(), result.size());
2821 
2822     for (size_t i = 0; i < numEffects; ++i) {
2823         sp<IAfEffectModule> effect = mEffects[i];
2824         if (effect != 0) {
2825             effect->dump(fd, args);
2826         }
2827     }
2828 }
2829 
2830 // must be called with IAfThreadBase::mutex() held
setEffectSuspended_l(const effect_uuid_t * type,bool suspend)2831 void EffectChain::setEffectSuspended_l(
2832         const effect_uuid_t *type, bool suspend)
2833 {
2834     sp<SuspendedEffectDesc> desc;
2835     // use effect type UUID timelow as key as there is no real risk of identical
2836     // timeLow fields among effect type UUIDs.
2837     ssize_t index = mSuspendedEffects.indexOfKey(type->timeLow);
2838     if (suspend) {
2839         if (index >= 0) {
2840             desc = mSuspendedEffects.valueAt(index);
2841         } else {
2842             desc = new SuspendedEffectDesc();
2843             desc->mType = *type;
2844             mSuspendedEffects.add(type->timeLow, desc);
2845             ALOGV("setEffectSuspended_l() add entry for %08x", type->timeLow);
2846         }
2847 
2848         if (desc->mRefCount++ == 0) {
2849             sp<IAfEffectModule> effect = getEffectIfEnabled_l(type);
2850             if (effect != 0) {
2851                 desc->mEffect = effect;
2852                 effect->setSuspended(true);
2853                 effect->setEnabled(false, false /*fromHandle*/);
2854             }
2855         }
2856     } else {
2857         if (index < 0) {
2858             return;
2859         }
2860         desc = mSuspendedEffects.valueAt(index);
2861         if (desc->mRefCount <= 0) {
2862             ALOGW("setEffectSuspended_l() restore refcount should not be 0 %d", desc->mRefCount);
2863             desc->mRefCount = 0;
2864             return;
2865         }
2866         if (--desc->mRefCount == 0) {
2867             ALOGV("setEffectSuspended_l() remove entry for %08x", mSuspendedEffects.keyAt(index));
2868             if (desc->mEffect != 0) {
2869                 sp<IAfEffectModule> effect = desc->mEffect.promote();
2870                 if (effect != 0) {
2871                     effect->setSuspended(false);
2872                     effect->mutex().lock();
2873                     IAfEffectHandle *handle = effect->controlHandle_l();
2874                     if (handle != NULL && !handle->disconnected()) {
2875                         effect->setEnabled_l(handle->enabled());
2876                     }
2877                     effect->mutex().unlock();
2878                 }
2879                 desc->mEffect.clear();
2880             }
2881             mSuspendedEffects.removeItemsAt(index);
2882         }
2883     }
2884 }
2885 
2886 // must be called with IAfThreadBase::mutex() held
setEffectSuspendedAll_l(bool suspend)2887 void EffectChain::setEffectSuspendedAll_l(bool suspend)
2888 {
2889     sp<SuspendedEffectDesc> desc;
2890 
2891     ssize_t index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
2892     if (suspend) {
2893         if (index >= 0) {
2894             desc = mSuspendedEffects.valueAt(index);
2895         } else {
2896             desc = new SuspendedEffectDesc();
2897             mSuspendedEffects.add((int)kKeyForSuspendAll, desc);
2898             ALOGV("setEffectSuspendedAll_l() add entry for 0");
2899         }
2900         if (desc->mRefCount++ == 0) {
2901             Vector< sp<IAfEffectModule> > effects;
2902             getSuspendEligibleEffects(effects);
2903             for (size_t i = 0; i < effects.size(); i++) {
2904                 setEffectSuspended_l(&effects[i]->desc().type, true);
2905             }
2906         }
2907     } else {
2908         if (index < 0) {
2909             return;
2910         }
2911         desc = mSuspendedEffects.valueAt(index);
2912         if (desc->mRefCount <= 0) {
2913             ALOGW("setEffectSuspendedAll_l() restore refcount should not be 0 %d", desc->mRefCount);
2914             desc->mRefCount = 1;
2915         }
2916         if (--desc->mRefCount == 0) {
2917             Vector<const effect_uuid_t *> types;
2918             for (size_t i = 0; i < mSuspendedEffects.size(); i++) {
2919                 if (mSuspendedEffects.keyAt(i) == (int)kKeyForSuspendAll) {
2920                     continue;
2921                 }
2922                 types.add(&mSuspendedEffects.valueAt(i)->mType);
2923             }
2924             for (size_t i = 0; i < types.size(); i++) {
2925                 setEffectSuspended_l(types[i], false);
2926             }
2927             ALOGV("setEffectSuspendedAll_l() remove entry for %08x",
2928                     mSuspendedEffects.keyAt(index));
2929             mSuspendedEffects.removeItem((int)kKeyForSuspendAll);
2930         }
2931     }
2932 }
2933 
2934 
2935 // The volume effect is used for automated tests only
2936 #ifndef OPENSL_ES_H_
2937 static const effect_uuid_t SL_IID_VOLUME_ = { 0x09e8ede0, 0xddde, 0x11db, 0xb4f6,
2938                                             { 0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b } };
2939 const effect_uuid_t * const SL_IID_VOLUME = &SL_IID_VOLUME_;
2940 #endif //OPENSL_ES_H_
2941 
2942 /* static */
isEffectEligibleForBtNrecSuspend_l(const effect_uuid_t * type)2943 bool EffectChain::isEffectEligibleForBtNrecSuspend_l(const effect_uuid_t* type) {
2944     // Only NS and AEC are suspended when BtNRec is off
2945     if ((memcmp(type, FX_IID_AEC, sizeof(effect_uuid_t)) == 0) ||
2946         (memcmp(type, FX_IID_NS, sizeof(effect_uuid_t)) == 0)) {
2947         return true;
2948     }
2949     return false;
2950 }
2951 
isEffectEligibleForSuspend(const effect_descriptor_t & desc)2952 bool EffectChain::isEffectEligibleForSuspend(const effect_descriptor_t& desc)
2953 {
2954     // auxiliary effects and visualizer are never suspended on output mix
2955     if ((mSessionId == AUDIO_SESSION_OUTPUT_MIX) &&
2956         (((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) ||
2957          (memcmp(&desc.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) ||
2958          (memcmp(&desc.type, SL_IID_VOLUME, sizeof(effect_uuid_t)) == 0) ||
2959          (memcmp(&desc.type, SL_IID_DYNAMICSPROCESSING, sizeof(effect_uuid_t)) == 0))) {
2960         return false;
2961     }
2962     return true;
2963 }
2964 
getSuspendEligibleEffects(Vector<sp<IAfEffectModule>> & effects)2965 void EffectChain::getSuspendEligibleEffects(
2966         Vector< sp<IAfEffectModule> > &effects)
2967 {
2968     effects.clear();
2969     audio_utils::lock_guard _l(mutex());
2970     for (size_t i = 0; i < mEffects.size(); i++) {
2971         if (isEffectEligibleForSuspend(mEffects[i]->desc())) {
2972             effects.add(mEffects[i]);
2973         }
2974     }
2975 }
2976 
getEffectIfEnabled_l(const effect_uuid_t * type)2977 sp<IAfEffectModule> EffectChain::getEffectIfEnabled_l(const effect_uuid_t *type)
2978 {
2979     sp<IAfEffectModule> effect = getEffectFromType_l(type);
2980     return effect != 0 && effect->isEnabled() ? effect : 0;
2981 }
2982 
checkSuspendOnEffectEnabled_l(const sp<IAfEffectModule> & effect,bool enabled)2983 void EffectChain::checkSuspendOnEffectEnabled_l(const sp<IAfEffectModule>& effect, bool enabled) {
2984     ssize_t index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
2985     if (enabled) {
2986         if (index < 0) {
2987             // if the effect is not suspend check if all effects are suspended
2988             index = mSuspendedEffects.indexOfKey((int)kKeyForSuspendAll);
2989             if (index < 0) {
2990                 return;
2991             }
2992             if (!isEffectEligibleForSuspend(effect->desc())) {
2993                 return;
2994             }
2995             setEffectSuspended_l(&effect->desc().type, enabled);
2996             index = mSuspendedEffects.indexOfKey(effect->desc().type.timeLow);
2997             if (index < 0) {
2998                 ALOGW("%s Fx should be suspended here!", __func__);
2999                 return;
3000             }
3001         }
3002         ALOGV("%s enable suspending fx %08x", __func__, effect->desc().type.timeLow);
3003         sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
3004         // if effect is requested to suspended but was not yet enabled, suspend it now.
3005         if (desc->mEffect == 0) {
3006             desc->mEffect = effect;
3007             effect->setEnabled(false, false /*fromHandle*/);
3008             effect->setSuspended(true);
3009         }
3010     } else {
3011         if (index < 0) {
3012             return;
3013         }
3014         ALOGV("%s disable restoring fx %08x", __func__, effect->desc().type.timeLow);
3015         sp<SuspendedEffectDesc> desc = mSuspendedEffects.valueAt(index);
3016         desc->mEffect.clear();
3017         effect->setSuspended(false);
3018     }
3019 }
3020 
isNonOffloadableEnabled() const3021 bool EffectChain::isNonOffloadableEnabled() const
3022 {
3023     audio_utils::lock_guard _l(mutex());
3024     return isNonOffloadableEnabled_l();
3025 }
3026 
isNonOffloadableEnabled_l() const3027 bool EffectChain::isNonOffloadableEnabled_l() const
3028 {
3029     size_t size = mEffects.size();
3030     for (size_t i = 0; i < size; i++) {
3031         if (mEffects[i]->isEnabled() && !mEffects[i]->isOffloadable()) {
3032             return true;
3033         }
3034     }
3035     return false;
3036 }
3037 
setThread(const sp<IAfThreadBase> & thread)3038 void EffectChain::setThread(const sp<IAfThreadBase>& thread)
3039 {
3040     if (thread != nullptr) {
3041         mStrategy = thread->getStrategyForStream(AUDIO_STREAM_MUSIC);
3042         mMaxTailBuffers =
3043             ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
3044                 thread->frameCount();
3045     }
3046     audio_utils::lock_guard _l(mutex());
3047     mEffectCallback->setThread(thread);
3048 }
3049 
checkOutputFlagCompatibility(audio_output_flags_t * flags) const3050 void EffectChain::checkOutputFlagCompatibility(audio_output_flags_t *flags) const
3051 {
3052     if ((*flags & AUDIO_OUTPUT_FLAG_RAW) != 0 && !isRawCompatible()) {
3053         *flags = (audio_output_flags_t)(*flags & ~AUDIO_OUTPUT_FLAG_RAW);
3054     }
3055     if ((*flags & AUDIO_OUTPUT_FLAG_FAST) != 0 && !isFastCompatible()) {
3056         *flags = (audio_output_flags_t)(*flags & ~AUDIO_OUTPUT_FLAG_FAST);
3057     }
3058     if ((*flags & AUDIO_OUTPUT_FLAG_BIT_PERFECT) != 0 && !isBitPerfectCompatible()) {
3059         *flags = (audio_output_flags_t)(*flags & ~AUDIO_OUTPUT_FLAG_BIT_PERFECT);
3060     }
3061 }
3062 
checkInputFlagCompatibility(audio_input_flags_t * flags) const3063 void EffectChain::checkInputFlagCompatibility(audio_input_flags_t *flags) const
3064 {
3065     if ((*flags & AUDIO_INPUT_FLAG_RAW) != 0 && !isRawCompatible()) {
3066         *flags = (audio_input_flags_t)(*flags & ~AUDIO_INPUT_FLAG_RAW);
3067     }
3068     if ((*flags & AUDIO_INPUT_FLAG_FAST) != 0 && !isFastCompatible()) {
3069         *flags = (audio_input_flags_t)(*flags & ~AUDIO_INPUT_FLAG_FAST);
3070     }
3071 }
3072 
isRawCompatible() const3073 bool EffectChain::isRawCompatible() const
3074 {
3075     audio_utils::lock_guard _l(mutex());
3076     for (const auto &effect : mEffects) {
3077         if (effect->isProcessImplemented()) {
3078             return false;
3079         }
3080     }
3081     // Allow effects without processing.
3082     return true;
3083 }
3084 
isFastCompatible() const3085 bool EffectChain::isFastCompatible() const
3086 {
3087     audio_utils::lock_guard _l(mutex());
3088     for (const auto &effect : mEffects) {
3089         if (effect->isProcessImplemented()
3090                 && effect->isImplementationSoftware()) {
3091             return false;
3092         }
3093     }
3094     // Allow effects without processing or hw accelerated effects.
3095     return true;
3096 }
3097 
isBitPerfectCompatible() const3098 bool EffectChain::isBitPerfectCompatible() const {
3099     audio_utils::lock_guard _l(mutex());
3100     for (const auto &effect : mEffects) {
3101         if (effect->isProcessImplemented()
3102                 && effect->isImplementationSoftware()) {
3103             return false;
3104         }
3105     }
3106     // Allow effects without processing or hw accelerated effects.
3107     return true;
3108 }
3109 
3110 // isCompatibleWithThread_l() must be called with thread->mutex() held
isCompatibleWithThread_l(const sp<IAfThreadBase> & thread) const3111 bool EffectChain::isCompatibleWithThread_l(const sp<IAfThreadBase>& thread) const
3112 {
3113     audio_utils::lock_guard _l(mutex());
3114     for (size_t i = 0; i < mEffects.size(); i++) {
3115         if (thread->checkEffectCompatibility_l(&(mEffects[i]->desc()), mSessionId) != NO_ERROR) {
3116             return false;
3117         }
3118     }
3119     return true;
3120 }
3121 
3122 // sendMetadata_l() must be called with thread->mutex() held
sendMetadata_l(const std::vector<playback_track_metadata_v7_t> & allMetadata,const std::optional<const std::vector<playback_track_metadata_v7_t>> spatializedMetadata)3123 void EffectChain::sendMetadata_l(const std::vector<playback_track_metadata_v7_t>& allMetadata,
3124         const std::optional<const std::vector<playback_track_metadata_v7_t>> spatializedMetadata) {
3125     audio_utils::lock_guard _l(mutex());
3126     for (const auto& effect : mEffects) {
3127         if (spatializedMetadata.has_value()
3128                 && IAfEffectModule::isSpatializer(&effect->desc().type)) {
3129             effect->sendMetadata_ll(spatializedMetadata.value());
3130         } else {
3131             effect->sendMetadata_ll(allMetadata);
3132         }
3133     }
3134 }
3135 
3136 // EffectCallbackInterface implementation
createEffectHal(const effect_uuid_t * pEffectUuid,int32_t sessionId,int32_t deviceId,sp<EffectHalInterface> * effect)3137 status_t EffectChain::EffectCallback::createEffectHal(
3138         const effect_uuid_t *pEffectUuid, int32_t sessionId, int32_t deviceId,
3139         sp<EffectHalInterface> *effect) {
3140     status_t status = NO_INIT;
3141     const sp<EffectsFactoryHalInterface> effectsFactory =
3142             EffectConfiguration::getEffectsFactoryHal();
3143     if (effectsFactory != 0) {
3144         status = effectsFactory->createEffect(pEffectUuid, sessionId, io(), deviceId, effect);
3145     }
3146     return status;
3147 }
3148 
updateOrphanEffectChains(const sp<IAfEffectBase> & effect)3149 bool EffectChain::EffectCallback::updateOrphanEffectChains(
3150         const sp<IAfEffectBase>& effect) {
3151     // in EffectChain context, an EffectBase is always from an EffectModule so static cast is safe
3152     return mAfThreadCallback->updateOrphanEffectChains(effect->asEffectModule());
3153 }
3154 
allocateHalBuffer(size_t size,sp<EffectBufferHalInterface> * buffer)3155 status_t EffectChain::EffectCallback::allocateHalBuffer(
3156         size_t size, sp<EffectBufferHalInterface>* buffer) {
3157     return mAfThreadCallback->getEffectsFactoryHal()->allocateBuffer(size, buffer);
3158 }
3159 
addEffectToHal(const sp<EffectHalInterface> & effect)3160 status_t EffectChain::EffectCallback::addEffectToHal(
3161         const sp<EffectHalInterface>& effect) {
3162     status_t result = NO_INIT;
3163     const sp<IAfThreadBase> t = thread().promote();
3164     if (t == nullptr) {
3165         return result;
3166     }
3167     sp <StreamHalInterface> st = t->stream();
3168     if (st == nullptr) {
3169         return result;
3170     }
3171     result = st->addEffect(effect);
3172     ALOGE_IF(result != OK, "Error when adding effect: %d", result);
3173     return result;
3174 }
3175 
removeEffectFromHal(const sp<EffectHalInterface> & effect)3176 status_t EffectChain::EffectCallback::removeEffectFromHal(
3177         const sp<EffectHalInterface>& effect) {
3178     status_t result = NO_INIT;
3179     const sp<IAfThreadBase> t = thread().promote();
3180     if (t == nullptr) {
3181         return result;
3182     }
3183     sp <StreamHalInterface> st = t->stream();
3184     if (st == nullptr) {
3185         return result;
3186     }
3187     result = st->removeEffect(effect);
3188     ALOGE_IF(result != OK, "Error when removing effect: %d", result);
3189     return result;
3190 }
3191 
io() const3192 audio_io_handle_t EffectChain::EffectCallback::io() const {
3193     const sp<IAfThreadBase> t = thread().promote();
3194     if (t == nullptr) {
3195         return AUDIO_IO_HANDLE_NONE;
3196     }
3197     return t->id();
3198 }
3199 
isOutput() const3200 bool EffectChain::EffectCallback::isOutput() const {
3201     const sp<IAfThreadBase> t = thread().promote();
3202     if (t == nullptr) {
3203         return true;
3204     }
3205     return t->isOutput();
3206 }
3207 
isOffload() const3208 bool EffectChain::EffectCallback::isOffload() const {
3209     return mThreadType == IAfThreadBase::OFFLOAD;
3210 }
3211 
isOffloadOrDirect() const3212 bool EffectChain::EffectCallback::isOffloadOrDirect() const {
3213     return mThreadType == IAfThreadBase::OFFLOAD
3214             || mThreadType == IAfThreadBase::DIRECT;
3215 }
3216 
isOffloadOrMmap() const3217 bool EffectChain::EffectCallback::isOffloadOrMmap() const {
3218     switch (mThreadType) {
3219     case IAfThreadBase::OFFLOAD:
3220     case IAfThreadBase::MMAP_PLAYBACK:
3221     case IAfThreadBase::MMAP_CAPTURE:
3222         return true;
3223     default:
3224         return false;
3225     }
3226 }
3227 
isSpatializer() const3228 bool EffectChain::EffectCallback::isSpatializer() const {
3229     return mThreadType == IAfThreadBase::SPATIALIZER;
3230 }
3231 
sampleRate() const3232 uint32_t EffectChain::EffectCallback::sampleRate() const {
3233     const sp<IAfThreadBase> t = thread().promote();
3234     if (t == nullptr) {
3235         return DEFAULT_OUTPUT_SAMPLE_RATE;
3236     }
3237     return t->sampleRate();
3238 }
3239 
inChannelMask(int id) const3240 audio_channel_mask_t EffectChain::EffectCallback::inChannelMask(int id) const
3241 NO_THREAD_SAFETY_ANALYSIS
3242 // calling function 'hasAudioSession_l' requires holding mutex 'ThreadBase_Mutex' exclusively
3243 // calling function 'isFirstEffect_l' requires holding mutex 'EffectChain_Mutex' exclusively
3244 {
3245     const sp<IAfThreadBase> t = thread().promote();
3246     if (t == nullptr) {
3247         return AUDIO_CHANNEL_OUT_STEREO;
3248     }
3249     sp<IAfEffectChain> c = chain().promote();
3250     if (c == nullptr) {
3251         return AUDIO_CHANNEL_OUT_STEREO;
3252     }
3253 
3254     if (mThreadType == IAfThreadBase::SPATIALIZER) {
3255         if (c->sessionId() == AUDIO_SESSION_OUTPUT_MIX) {
3256             return t->mixerChannelMask();
3257         } else if (c->sessionId() == AUDIO_SESSION_OUTPUT_STAGE) {
3258             if (c->isFirstEffect_l(id)) {
3259                 return t->mixerChannelMask();
3260             } else {
3261                 return t->channelMask();
3262             }
3263         } else if (!audio_is_global_session(c->sessionId())) {
3264             if ((t->hasAudioSession_l(c->sessionId())
3265                     & IAfThreadBase::SPATIALIZED_SESSION) != 0) {
3266                 return t->mixerChannelMask();
3267             } else {
3268                 return t->channelMask();
3269             }
3270         } else {
3271             return t->channelMask();
3272         }
3273     } else {
3274         return t->channelMask();
3275     }
3276 }
3277 
inChannelCount(int id) const3278 uint32_t EffectChain::EffectCallback::inChannelCount(int id) const {
3279     return audio_channel_count_from_out_mask(inChannelMask(id));
3280 }
3281 
outChannelMask() const3282 audio_channel_mask_t EffectChain::EffectCallback::outChannelMask() const
3283 NO_THREAD_SAFETY_ANALYSIS
3284 // calling function 'hasAudioSession_l' requires holding mutex 'ThreadBase_Mutex' exclusively
3285 {
3286     const sp<IAfThreadBase> t = thread().promote();
3287     if (t == nullptr) {
3288         return AUDIO_CHANNEL_OUT_STEREO;
3289     }
3290     sp<IAfEffectChain> c = chain().promote();
3291     if (c == nullptr) {
3292         return AUDIO_CHANNEL_OUT_STEREO;
3293     }
3294 
3295     if (mThreadType == IAfThreadBase::SPATIALIZER) {
3296         if (!audio_is_global_session(c->sessionId())) {
3297             if ((t->hasAudioSession_l(c->sessionId())
3298                     & IAfThreadBase::SPATIALIZED_SESSION) != 0) {
3299                 return t->mixerChannelMask();
3300             } else {
3301                 return t->channelMask();
3302             }
3303         } else {
3304             return (c->sessionId() == AUDIO_SESSION_OUTPUT_MIX) ? t->mixerChannelMask()
3305                                                                 : t->channelMask();
3306         }
3307     } else {
3308         return t->channelMask();
3309     }
3310 }
3311 
outChannelCount() const3312 uint32_t EffectChain::EffectCallback::outChannelCount() const {
3313     return audio_channel_count_from_out_mask(outChannelMask());
3314 }
3315 
hapticChannelMask() const3316 audio_channel_mask_t EffectChain::EffectCallback::hapticChannelMask() const {
3317     const sp<IAfThreadBase> t = thread().promote();
3318     if (t == nullptr) {
3319         return AUDIO_CHANNEL_NONE;
3320     }
3321     return t->hapticChannelMask();
3322 }
3323 
frameCount() const3324 size_t EffectChain::EffectCallback::frameCount() const {
3325     const sp<IAfThreadBase> t = thread().promote();
3326     if (t == nullptr) {
3327         // frameCount cannot be zero.
3328         return 1;
3329     }
3330     return t->frameCount();
3331 }
3332 
latency() const3333 uint32_t EffectChain::EffectCallback::latency() const
3334 NO_THREAD_SAFETY_ANALYSIS  // latency_l() access
3335 {
3336     const sp<IAfThreadBase> t = thread().promote();
3337     if (t == nullptr) {
3338         return 0;
3339     }
3340     // TODO(b/275956781) - this requires the thread lock.
3341     return t->latency_l();
3342 }
3343 
setVolumeForOutput(float left,float right) const3344 void EffectChain::EffectCallback::setVolumeForOutput(float left, float right) const
3345 NO_THREAD_SAFETY_ANALYSIS  // setVolumeForOutput_l() access
3346 {
3347     const sp<IAfThreadBase> t = thread().promote();
3348     if (t == nullptr) {
3349         return;
3350     }
3351     t->setVolumeForOutput_l(left, right);
3352 }
3353 
checkSuspendOnEffectEnabled(const sp<IAfEffectBase> & effect,bool enabled,bool threadLocked)3354 void EffectChain::EffectCallback::checkSuspendOnEffectEnabled(const sp<IAfEffectBase>& effect,
3355                                                               bool enabled, bool threadLocked)
3356         NO_THREAD_SAFETY_ANALYSIS {
3357     const sp<IAfThreadBase> t = thread().promote();
3358     if (t == nullptr) {
3359         return;
3360     }
3361     t->checkSuspendOnEffectEnabled(enabled, effect->sessionId(), threadLocked);
3362 
3363     sp<IAfEffectChain> c = chain().promote();
3364     if (c == nullptr) {
3365         return;
3366     }
3367     // in EffectChain context, an EffectBase is always from an EffectModule so static cast is safe
3368     c->checkSuspendOnEffectEnabled_l(effect->asEffectModule(), enabled);
3369 }
3370 
onEffectEnable(const sp<IAfEffectBase> & effect)3371 void EffectChain::EffectCallback::onEffectEnable(const sp<IAfEffectBase>& effect) {
3372     const sp<IAfThreadBase> t = thread().promote();
3373     if (t == nullptr) {
3374         return;
3375     }
3376     // in EffectChain context, an EffectBase is always from an EffectModule so static cast is safe
3377     t->onEffectEnable(effect->asEffectModule());
3378 }
3379 
onEffectDisable(const sp<IAfEffectBase> & effect)3380 void EffectChain::EffectCallback::onEffectDisable(const sp<IAfEffectBase>& effect) {
3381     checkSuspendOnEffectEnabled(effect, false, false /*threadLocked*/);
3382 
3383     const sp<IAfThreadBase> t = thread().promote();
3384     if (t == nullptr) {
3385         return;
3386     }
3387     t->onEffectDisable();
3388 }
3389 
disconnectEffectHandle(IAfEffectHandle * handle,bool unpinIfLast)3390 bool EffectChain::EffectCallback::disconnectEffectHandle(IAfEffectHandle *handle,
3391                                                       bool unpinIfLast) {
3392     const sp<IAfThreadBase> t = thread().promote();
3393     if (t == nullptr) {
3394         return false;
3395     }
3396     t->disconnectEffectHandle(handle, unpinIfLast);
3397     return true;
3398 }
3399 
resetVolume_l()3400 void EffectChain::EffectCallback::resetVolume_l() {
3401     sp<IAfEffectChain> c = chain().promote();
3402     if (c == nullptr) {
3403         return;
3404     }
3405     c->resetVolume_l();
3406 
3407 }
3408 
strategy() const3409 product_strategy_t EffectChain::EffectCallback::strategy() const {
3410     sp<IAfEffectChain> c = chain().promote();
3411     if (c == nullptr) {
3412         return PRODUCT_STRATEGY_NONE;
3413     }
3414     return c->strategy();
3415 }
3416 
activeTrackCnt() const3417 int32_t EffectChain::EffectCallback::activeTrackCnt() const {
3418     sp<IAfEffectChain> c = chain().promote();
3419     if (c == nullptr) {
3420         return 0;
3421     }
3422     return c->activeTrackCnt();
3423 }
3424 
3425 
3426 #undef LOG_TAG
3427 #define LOG_TAG "DeviceEffectProxy"
3428 
3429 /* static */
create(const AudioDeviceTypeAddr & device,const sp<DeviceEffectManagerCallback> & callback,effect_descriptor_t * desc,int id,bool notifyFramesProcessed)3430 sp<IAfDeviceEffectProxy> IAfDeviceEffectProxy::create(
3431         const AudioDeviceTypeAddr& device,
3432         const sp<DeviceEffectManagerCallback>& callback,
3433         effect_descriptor_t *desc, int id, bool notifyFramesProcessed)
3434 {
3435     return sp<DeviceEffectProxy>::make(device,
3436             callback,
3437             desc, id, notifyFramesProcessed);
3438 }
3439 
setEnabled(bool enabled,bool fromHandle)3440 status_t DeviceEffectProxy::setEnabled(bool enabled, bool fromHandle)
3441 {
3442     status_t status = EffectBase::setEnabled(enabled, fromHandle);
3443     audio_utils::lock_guard _l(proxyMutex());
3444     if (status == NO_ERROR) {
3445         for (auto& handle : mEffectHandles) {
3446             Status bs;
3447             if (enabled) {
3448                 bs = handle.second->asIEffect()->enable(&status);
3449             } else {
3450                 bs = handle.second->asIEffect()->disable(&status);
3451             }
3452             if (!bs.isOk()) {
3453               status = statusTFromBinderStatus(bs);
3454             }
3455         }
3456     }
3457     ALOGV("%s enable %d status %d", __func__, enabled, status);
3458     return status;
3459 }
3460 
init_l(const std::map<audio_patch_handle_t,IAfPatchPanel::Patch> & patches)3461 status_t DeviceEffectProxy::init_l(
3462         const std::map <audio_patch_handle_t, IAfPatchPanel::Patch>& patches) {
3463 //For all audio patches
3464 //If src or sink device match
3465 //If the effect is HW accelerated
3466 //	if no corresponding effect module
3467 //		Create EffectModule: mHalEffect
3468 //Create and attach EffectHandle
3469 //If the effect is not HW accelerated and the patch sink or src is a mixer port
3470 //	Create Effect on patch input or output thread on session -1
3471 //Add EffectHandle to EffectHandle map of Effect Proxy:
3472     ALOGV("%s device type %d address %s", __func__,  mDevice.mType, mDevice.getAddress());
3473     status_t status = NO_ERROR;
3474     for (auto &patch : patches) {
3475         status = onCreatePatch(patch.first, patch.second);
3476         ALOGV("%s onCreatePatch status %d", __func__, status);
3477         if (status == BAD_VALUE) {
3478             return status;
3479         }
3480     }
3481     return status;
3482 }
3483 
onUpdatePatch(audio_patch_handle_t oldPatchHandle,audio_patch_handle_t newPatchHandle,const IAfPatchPanel::Patch &)3484 status_t DeviceEffectProxy::onUpdatePatch(audio_patch_handle_t oldPatchHandle,
3485         audio_patch_handle_t newPatchHandle,
3486         const IAfPatchPanel::Patch& /* patch */) {
3487     status_t status = NAME_NOT_FOUND;
3488     ALOGV("%s", __func__);
3489     audio_utils::lock_guard _l(proxyMutex());
3490     if (mEffectHandles.find(oldPatchHandle) != mEffectHandles.end()) {
3491         ALOGV("%s replacing effect from handle %d to handle %d", __func__, oldPatchHandle,
3492                 newPatchHandle);
3493         sp<IAfEffectHandle> effect = mEffectHandles.at(oldPatchHandle);
3494         mEffectHandles.erase(oldPatchHandle);
3495         mEffectHandles.emplace(newPatchHandle, effect);
3496         status = NO_ERROR;
3497     }
3498     return status;
3499 }
3500 
onCreatePatch(audio_patch_handle_t patchHandle,const IAfPatchPanel::Patch & patch)3501 status_t DeviceEffectProxy::onCreatePatch(
3502         audio_patch_handle_t patchHandle, const IAfPatchPanel::Patch& patch) {
3503     status_t status = NAME_NOT_FOUND;
3504     sp<IAfEffectHandle> handle;
3505     // only consider source[0] as this is the only "true" source of a patch
3506     status = checkPort(patch, &patch.mAudioPatch.sources[0], &handle);
3507     ALOGV("%s source checkPort status %d", __func__, status);
3508     for (uint32_t i = 0; i < patch.mAudioPatch.num_sinks && status == NAME_NOT_FOUND; i++) {
3509         status = checkPort(patch, &patch.mAudioPatch.sinks[i], &handle);
3510         ALOGV("%s sink %d checkPort status %d", __func__, i, status);
3511     }
3512     if (status == NO_ERROR || status == ALREADY_EXISTS) {
3513         audio_utils::lock_guard _l(proxyMutex());
3514         size_t erasedHandle = mEffectHandles.erase(patchHandle);
3515         ALOGV("%s %s effecthandle %p for patch %d",
3516                 __func__, (erasedHandle == 0 ? "adding" : "replacing"), handle.get(), patchHandle);
3517         mEffectHandles.emplace(patchHandle, handle);
3518     }
3519     ALOGW_IF(status == BAD_VALUE,
3520             "%s cannot attach effect %s on patch %d", __func__, mDescriptor.name, patchHandle);
3521 
3522     return status;
3523 }
3524 
checkPort(const IAfPatchPanel::Patch & patch,const struct audio_port_config * port,sp<IAfEffectHandle> * handle)3525 status_t DeviceEffectProxy::checkPort(const IAfPatchPanel::Patch& patch,
3526         const struct audio_port_config *port, sp<IAfEffectHandle> *handle)
3527 NO_THREAD_SAFETY_ANALYSIS
3528 // calling function 'createEffect_l' requires holding mutex 'AudioFlinger_Mutex' exclusively
3529 {
3530 
3531     ALOGV("%s type %d device type %d address %s device ID %d patch.isSoftware() %d",
3532             __func__, port->type, port->ext.device.type,
3533             port->ext.device.address, port->id, patch.isSoftware());
3534     if (port->type != AUDIO_PORT_TYPE_DEVICE || port->ext.device.type != mDevice.mType ||
3535         port->ext.device.address != mDevice.address()) {
3536         return NAME_NOT_FOUND;
3537     }
3538     if (((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) &&
3539         (audio_port_config_has_input_direction(port))) {
3540         ALOGI("%s don't create postprocessing effect on record port", __func__);
3541         return NAME_NOT_FOUND;
3542     }
3543     if (((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC) &&
3544         (!audio_port_config_has_input_direction(port))) {
3545         ALOGI("%s don't create preprocessing effect on playback port", __func__);
3546         return NAME_NOT_FOUND;
3547     }
3548     status_t status = NAME_NOT_FOUND;
3549 
3550     if (mDescriptor.flags & EFFECT_FLAG_HW_ACC_TUNNEL) {
3551         audio_utils::lock_guard _l(proxyMutex());
3552         if (mHalEffect != nullptr && mDevicePort.id == port->id) {
3553             ALOGV("%s reusing HAL effect", __func__);
3554         } else {
3555             mDevicePort = *port;
3556             mHalEffect = sp<HwAccDeviceEffectModule>::make(mMyCallback,
3557                     const_cast<effect_descriptor_t *>(&mDescriptor), mMyCallback->newEffectId(),
3558                     port->id);
3559             mHalEffect->configure_l();
3560             if (audio_is_input_device(mDevice.mType)) {
3561                 mHalEffect->setInputDevice(mDevice);
3562             } else {
3563                 mHalEffect->setDevices({mDevice});
3564             }
3565         }
3566         *handle = sp<InternalEffectHandle>::make(mHalEffect, mNotifyFramesProcessed);
3567         status = (*handle)->initCheck();
3568         if (status == OK) {
3569             status = mHalEffect->addHandle((*handle).get());
3570         } else {
3571             mHalEffect.clear();
3572             mDevicePort.id = AUDIO_PORT_HANDLE_NONE;
3573         }
3574     } else if (patch.isSoftware() || patch.thread().promote() != nullptr) {
3575         sp<IAfThreadBase> thread;
3576         if (audio_port_config_has_input_direction(port)) {
3577             if (patch.isSoftware()) {
3578                 thread = patch.mRecord.thread();
3579             } else {
3580                 thread = patch.thread().promote();
3581             }
3582         } else {
3583             if (patch.isSoftware()) {
3584                 thread = patch.mPlayback.thread();
3585             } else {
3586                 thread = patch.thread().promote();
3587             }
3588         }
3589         int enabled;
3590         *handle = thread->createEffect_l(nullptr, nullptr, 0, AUDIO_SESSION_DEVICE,
3591                                          const_cast<effect_descriptor_t *>(&mDescriptor),
3592                                          &enabled, &status, false, false /*probe*/,
3593                                          mNotifyFramesProcessed);
3594         ALOGV("%s thread->createEffect_l status %d", __func__, status);
3595     } else {
3596         status = BAD_VALUE;
3597     }
3598 
3599     if (status == NO_ERROR || status == ALREADY_EXISTS) {
3600         Status bs;
3601         if (isEnabled()) {
3602             bs = (*handle)->asIEffect()->enable(&status);
3603         } else {
3604             bs = (*handle)->asIEffect()->disable(&status);
3605         }
3606         if (!bs.isOk()) {
3607             status = statusTFromBinderStatus(bs);
3608         }
3609     }
3610     return status;
3611 }
3612 
onReleasePatch(audio_patch_handle_t patchHandle)3613 sp<IAfEffectHandle> DeviceEffectProxy::onReleasePatch(audio_patch_handle_t patchHandle) {
3614     sp<IAfEffectHandle> disconnectedHandle;
3615     {
3616         audio_utils::lock_guard _l(proxyMutex());
3617         if (mEffectHandles.find(patchHandle) != mEffectHandles.end()) {
3618             disconnectedHandle = std::move(mEffectHandles.at(patchHandle));
3619             mEffectHandles.erase(patchHandle);
3620         }
3621     }
3622     return disconnectedHandle;
3623 }
3624 
3625 
removeEffect(const sp<IAfEffectModule> & effect)3626 size_t DeviceEffectProxy::removeEffect(const sp<IAfEffectModule>& effect)
3627 {
3628     audio_utils::lock_guard _l(proxyMutex());
3629     if (effect == mHalEffect) {
3630         mHalEffect->release_l("DeviceEffectProxy::removeEffect");
3631         mHalEffect.clear();
3632         mDevicePort.id = AUDIO_PORT_HANDLE_NONE;
3633     }
3634     return mHalEffect == nullptr ? 0 : 1;
3635 }
3636 
addEffectToHal(const sp<EffectHalInterface> & effect)3637 status_t DeviceEffectProxy::addEffectToHal(
3638         const sp<EffectHalInterface>& effect) {
3639     if (mHalEffect == nullptr) {
3640         return NO_INIT;
3641     }
3642     return mManagerCallback->addEffectToHal(&mDevicePort, effect);
3643 }
3644 
removeEffectFromHal(const sp<EffectHalInterface> & effect)3645 status_t DeviceEffectProxy::removeEffectFromHal(
3646         const sp<EffectHalInterface>& effect) {
3647     if (mHalEffect == nullptr) {
3648         return NO_INIT;
3649     }
3650     return mManagerCallback->removeEffectFromHal(&mDevicePort, effect);
3651 }
3652 
command(int32_t cmdCode,const std::vector<uint8_t> & cmdData,int32_t maxReplySize,std::vector<uint8_t> * reply)3653 status_t DeviceEffectProxy::command(
3654         int32_t cmdCode, const std::vector<uint8_t>& cmdData, int32_t maxReplySize,
3655         std::vector<uint8_t>* reply) {
3656     audio_utils::lock_guard _l(proxyMutex());
3657     status_t status = EffectBase::command(cmdCode, cmdData, maxReplySize, reply);
3658     if (status == NO_ERROR) {
3659         for (auto& handle : mEffectHandles) {
3660             sp<IAfEffectBase> effect = handle.second->effect().promote();
3661             if (effect != nullptr) {
3662                 status = effect->command(cmdCode, cmdData, maxReplySize, reply);
3663             }
3664         }
3665     }
3666     ALOGV("%s status %d", __func__, status);
3667     return status;
3668 }
3669 
isOutput() const3670 bool DeviceEffectProxy::isOutput() const {
3671     if (mDevicePort.id != AUDIO_PORT_HANDLE_NONE) {
3672         return mDevicePort.role == AUDIO_PORT_ROLE_SINK;
3673     }
3674     return true;
3675 }
3676 
sampleRate() const3677 uint32_t DeviceEffectProxy::sampleRate() const {
3678     if (mDevicePort.id != AUDIO_PORT_HANDLE_NONE &&
3679             (mDevicePort.config_mask & AUDIO_PORT_CONFIG_SAMPLE_RATE) != 0) {
3680         return mDevicePort.sample_rate;
3681     }
3682     return DEFAULT_OUTPUT_SAMPLE_RATE;
3683 }
3684 
channelMask() const3685 audio_channel_mask_t DeviceEffectProxy::channelMask() const {
3686     if (mDevicePort.id != AUDIO_PORT_HANDLE_NONE &&
3687             (mDevicePort.config_mask & AUDIO_PORT_CONFIG_CHANNEL_MASK) != 0) {
3688         return mDevicePort.channel_mask;
3689     }
3690     return AUDIO_CHANNEL_OUT_STEREO;
3691 }
3692 
channelCount() const3693 uint32_t DeviceEffectProxy::channelCount() const {
3694     if (isOutput()) {
3695         return audio_channel_count_from_out_mask(channelMask());
3696     }
3697     return audio_channel_count_from_in_mask(channelMask());
3698 }
3699 
dump2(int fd,int spaces) const3700 void DeviceEffectProxy::dump2(int fd, int spaces) const
3701 {
3702     const Vector<String16> args;
3703     EffectBase::dump(fd, args);
3704 
3705     afutils::FallibleLockGuard l{proxyMutex()};
3706 
3707     if (!l) {
3708         String8 result("DeviceEffectProxy may be deadlocked\n");
3709         write(fd, result.c_str(), result.size());
3710     }
3711 
3712     String8 outStr;
3713     if (mHalEffect != nullptr) {
3714         outStr.appendFormat("%*sHAL Effect Id: %d\n", spaces, "", mHalEffect->id());
3715     } else {
3716         outStr.appendFormat("%*sNO HAL Effect\n", spaces, "");
3717     }
3718     write(fd, outStr.c_str(), outStr.size());
3719     outStr.clear();
3720 
3721     outStr.appendFormat("%*sSub Effects:\n", spaces, "");
3722     write(fd, outStr.c_str(), outStr.size());
3723     outStr.clear();
3724 
3725     for (const auto& iter : mEffectHandles) {
3726         outStr.appendFormat("%*sEffect for patch handle %d:\n", spaces + 2, "", iter.first);
3727         write(fd, outStr.c_str(), outStr.size());
3728         outStr.clear();
3729         sp<IAfEffectBase> effect = iter.second->effect().promote();
3730         if (effect != nullptr) {
3731             effect->dump(fd, args);
3732         }
3733     }
3734 }
3735 
3736 #undef LOG_TAG
3737 #define LOG_TAG "DeviceEffectProxy::ProxyCallback"
3738 
newEffectId()3739 int DeviceEffectProxy::ProxyCallback::newEffectId() {
3740     return mManagerCallback->newEffectId();
3741 }
3742 
3743 
disconnectEffectHandle(IAfEffectHandle * handle,bool unpinIfLast)3744 bool DeviceEffectProxy::ProxyCallback::disconnectEffectHandle(
3745         IAfEffectHandle *handle, bool unpinIfLast) {
3746     sp<IAfEffectBase> effectBase = handle->effect().promote();
3747     if (effectBase == nullptr) {
3748         return false;
3749     }
3750 
3751     sp<IAfEffectModule> effect = effectBase->asEffectModule();
3752     if (effect == nullptr) {
3753         return false;
3754     }
3755 
3756     // restore suspended effects if the disconnected handle was enabled and the last one.
3757     bool remove = (effect->removeHandle(handle) == 0) && (!effect->isPinned() || unpinIfLast);
3758     if (remove) {
3759         sp<DeviceEffectProxy> proxy = mProxy.promote();
3760         if (proxy != nullptr) {
3761             proxy->removeEffect(effect);
3762         }
3763         if (handle->enabled()) {
3764             effectBase->checkSuspendOnEffectEnabled(false, false /*threadLocked*/);
3765         }
3766     }
3767     return true;
3768 }
3769 
createEffectHal(const effect_uuid_t * pEffectUuid,int32_t sessionId,int32_t deviceId,sp<EffectHalInterface> * effect)3770 status_t DeviceEffectProxy::ProxyCallback::createEffectHal(
3771         const effect_uuid_t *pEffectUuid, int32_t sessionId, int32_t deviceId,
3772         sp<EffectHalInterface> *effect) {
3773     return mManagerCallback->createEffectHal(pEffectUuid, sessionId, deviceId, effect);
3774 }
3775 
addEffectToHal(const sp<EffectHalInterface> & effect)3776 status_t DeviceEffectProxy::ProxyCallback::addEffectToHal(
3777         const sp<EffectHalInterface>& effect) {
3778     sp<DeviceEffectProxy> proxy = mProxy.promote();
3779     if (proxy == nullptr) {
3780         return NO_INIT;
3781     }
3782     return proxy->addEffectToHal(effect);
3783 }
3784 
removeEffectFromHal(const sp<EffectHalInterface> & effect)3785 status_t DeviceEffectProxy::ProxyCallback::removeEffectFromHal(
3786         const sp<EffectHalInterface>& effect) {
3787     sp<DeviceEffectProxy> proxy = mProxy.promote();
3788     if (proxy == nullptr) {
3789         return NO_INIT;
3790     }
3791     return proxy->removeEffectFromHal(effect);
3792 }
3793 
isOutput() const3794 bool DeviceEffectProxy::ProxyCallback::isOutput() const {
3795     sp<DeviceEffectProxy> proxy = mProxy.promote();
3796     if (proxy == nullptr) {
3797         return true;
3798     }
3799     return proxy->isOutput();
3800 }
3801 
sampleRate() const3802 uint32_t DeviceEffectProxy::ProxyCallback::sampleRate() const {
3803     sp<DeviceEffectProxy> proxy = mProxy.promote();
3804     if (proxy == nullptr) {
3805         return DEFAULT_OUTPUT_SAMPLE_RATE;
3806     }
3807     return proxy->sampleRate();
3808 }
3809 
inChannelMask(int id __unused) const3810 audio_channel_mask_t DeviceEffectProxy::ProxyCallback::inChannelMask(
3811         int id __unused) const {
3812     sp<DeviceEffectProxy> proxy = mProxy.promote();
3813     if (proxy == nullptr) {
3814         return AUDIO_CHANNEL_OUT_STEREO;
3815     }
3816     return proxy->channelMask();
3817 }
3818 
inChannelCount(int id __unused) const3819 uint32_t DeviceEffectProxy::ProxyCallback::inChannelCount(int id __unused) const {
3820     sp<DeviceEffectProxy> proxy = mProxy.promote();
3821     if (proxy == nullptr) {
3822         return 2;
3823     }
3824     return proxy->channelCount();
3825 }
3826 
outChannelMask() const3827 audio_channel_mask_t DeviceEffectProxy::ProxyCallback::outChannelMask() const {
3828     sp<DeviceEffectProxy> proxy = mProxy.promote();
3829     if (proxy == nullptr) {
3830         return AUDIO_CHANNEL_OUT_STEREO;
3831     }
3832     return proxy->channelMask();
3833 }
3834 
outChannelCount() const3835 uint32_t DeviceEffectProxy::ProxyCallback::outChannelCount() const {
3836     sp<DeviceEffectProxy> proxy = mProxy.promote();
3837     if (proxy == nullptr) {
3838         return 2;
3839     }
3840     return proxy->channelCount();
3841 }
3842 
onEffectEnable(const sp<IAfEffectBase> & effectBase)3843 void DeviceEffectProxy::ProxyCallback::onEffectEnable(
3844         const sp<IAfEffectBase>& effectBase) {
3845     sp<IAfEffectModule> effect = effectBase->asEffectModule();
3846     if (effect == nullptr) {
3847         return;
3848     }
3849     effect->start_l();
3850 }
3851 
onEffectDisable(const sp<IAfEffectBase> & effectBase)3852 void DeviceEffectProxy::ProxyCallback::onEffectDisable(
3853         const sp<IAfEffectBase>& effectBase) {
3854     sp<IAfEffectModule> effect = effectBase->asEffectModule();
3855     if (effect == nullptr) {
3856         return;
3857     }
3858     effect->stop_l();
3859 }
3860 
3861 } // namespace android
3862