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Searched defs:isBoolOut (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/deqp/modules/gles2/functional/
H A Des2fShaderOperatorTests.cpp688 bool isBoolOut = de::inRange<int>(spec.output, TYPE_BOOL, TYPE_BOOL_VEC4); in ShaderOperatorCase() local
1927 … bool isBoolOut = (funcInfo.outValue & (VALUE_BOOL | VALUE_BOOL_VEC | VALUE_BOOL_GENTYPE)) != 0; local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderOperatorTests.cpp976 const bool isBoolOut = de::inRange<int>(m_spec.output, TYPE_BOOL, TYPE_BOOL_VEC4); in setupShaderData() local
2612 …const bool isBoolOut = (funcInfo.outValue & (VALUE_BOOL | VALUE_BOOL_VEC | VALUE_BOOL_GENTYPE)) !… in init() local
/aosp_15_r20/external/deqp/modules/gles3/functional/
H A Des3fShaderOperatorTests.cpp1218 bool isBoolOut = de::inRange<int>(m_spec.output, TYPE_BOOL, TYPE_BOOL_VEC4); in setupShaderData() local
3188 … bool isBoolOut = (funcInfo.outValue & (VALUE_BOOL | VALUE_BOOL_VEC | VALUE_BOOL_GENTYPE)) != 0; local