Searched defs:isRenderToTexture (Results 1 – 5 of 5) sorted by relevance
225 bool FramebufferAttachment::isRenderToTexture() const in isRenderToTexture() function in gl::FramebufferAttachment
87 const bool isRenderToTexture = mode == gl::MultisamplingMode::MultisampledRenderToTexture; in setStorageImpl() local
287 void updateRenderToTexture(bool isRenderToTexture) { mIsRenderToTexture = isRenderToTexture; } in updateRenderToTexture()288 bool isRenderToTexture() const { return mIsRenderToTexture; } in isRenderToTexture() function
2669 bool isRenderToTexture = false; in updateRenderPassDesc() local
5406 void FramebufferDesc::updateRenderToTexture(bool isRenderToTexture) in updateRenderToTexture()