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Searched defs:isRenderToTexture (Results 1 – 5 of 5) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/
H A DFramebufferAttachment.cpp225 bool FramebufferAttachment::isRenderToTexture() const in isRenderToTexture() function in gl::FramebufferAttachment
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DRenderbufferVk.cpp87 const bool isRenderToTexture = mode == gl::MultisamplingMode::MultisampledRenderToTexture; in setStorageImpl() local
H A Dvk_cache_utils.h287 void updateRenderToTexture(bool isRenderToTexture) { mIsRenderToTexture = isRenderToTexture; } in updateRenderToTexture()
288 bool isRenderToTexture() const { return mIsRenderToTexture; } in isRenderToTexture() function
H A DFramebufferVk.cpp2669 bool isRenderToTexture = false; in updateRenderPassDesc() local
H A Dvk_cache_utils.cpp5406 void FramebufferDesc::updateRenderToTexture(bool isRenderToTexture) in updateRenderToTexture()