Searched defs:isValidBuffer (Results 1 – 3 of 3) sorted by relevance
74 bool isValidBuffer = convert(buffer, dataspace, &bitmap); in ACanvas_createCanvas() local85 bool isValidBuffer = (buffer == nullptr) ? false : convert(buffer, dataspace, &bitmap); in ACanvas_setBuffer() local
28 int isValidBuffer = fdt_check_full(bytes.data(), bytes.size()); in LLVMFuzzerTestOneInput() local
137 bool isValidBuffer = false; in checkHeader() local