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Searched defs:is_depth (Results 1 – 14 of 14) sorted by relevance

/aosp_15_r20/external/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_job.c284 bool is_depth, bool is_write) in vc4_submit_setup_rcl_surface()
/aosp_15_r20/external/virglrenderer/src/
H A Dvrend_formats.c416 bool is_depth = false; in vrend_add_formats() local
/aosp_15_r20/external/vulkan-validation-layers/layers/
H A Dvk_format_utils.cpp519 bool is_depth = false; in FormatIsDepthOnly() local
/aosp_15_r20/external/mesa3d/src/microsoft/compiler/
H A Ddxil_signature.c132 bool is_depth = is_depth_output(info->kind); in get_additional_semantic_info() local
/aosp_15_r20/external/mesa3d/src/amd/common/
H A Dac_shader_util.c870 bool is_depth, bool use_rbplus, in ac_choose_spi_color_formats()
/aosp_15_r20/external/mesa3d/src/amd/vulkan/
H A Dradv_image.c616 bool is_depth, is_stencil; in radv_get_surface_flags() local
/aosp_15_r20/external/mesa3d/src/gallium/drivers/r600/
H A Dr600_texture.c191 bool is_depth, is_stencil; in r600_init_surface() local
H A Dr600_pipe_common.h176 bool is_depth; member
/aosp_15_r20/external/mesa3d/src/mesa/main/
H A Dtexobj.c985 _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex, bool is_depth) in _mesa_get_fallback_texture()
/aosp_15_r20/external/mesa3d/src/gallium/drivers/radeonsi/
H A Dsi_texture.c205 bool is_depth = util_format_has_depth(desc); in si_init_surface() local
H A Dsi_state.c2372 unsigned ntype, bool is_depth) in si_choose_spi_color_formats()
H A Dsi_pipe.h379 bool is_depth : 1; member
/aosp_15_r20/external/mesa3d/src/gallium/auxiliary/util/
H A Du_blitter.c2291 bool is_depth; in util_blitter_generate_mipmap() local
/aosp_15_r20/external/mesa3d/src/imagination/vulkan/
H A Dpvr_cmd_buffer.c2828 bool is_depth; in pvr_perform_start_of_render_attachment_clear() local