Searched defs:is_multiview (Results 1 – 11 of 11) sorted by relevance
256 const bool is_multiview = state->rp->view_mask != 0; in nvk_hash_graphics_state() local395 bool is_multiview, in nvk_lower_nir()730 const bool is_multiview = state && state->rp->view_mask != 0; in nvk_compile_shader() local
229 const bool is_multiview = state->rp->view_mask != 0; in hk_hash_graphics_state() local539 const struct vk_pipeline_robustness_state *rs, bool is_multiview, in hk_lower_nir()957 const bool is_multiview = state && state->rp->view_mask != 0; in hk_compile_shader() local
143 let is_multiview = subpasses[0].view_mask != 0; in validate() localVariable1415 let is_multiview = subpasses[0].view_mask != 0; in create_v1() localVariable
282 bool is_multiview; member
1691 let is_multiview = render_pass_state.rendering_info.view_mask != 0; in validate_clear_attachments() localVariable
5164 const bool is_multiview = gfx->view_mask != 0; in genX() local5678 const bool is_multiview = gfx->view_mask != 0; in genX() local
1632 const bool is_multiview = pipeline->instance_multiplier > 1; in execute_indirect_draw_supported() local
1492 bool is_multiview = cmd_buffer->state.gfx.view_mask != 0; in can_fast_clear_color_att() local
5075 const bool is_multiview = gfx->view_mask != 0; in genX() local5655 const bool is_multiview = gfx->view_mask != 0; in genX() local
1253 let is_multiview = render_pass_state.view_mask != 0; in validate_clear_attachments() localVariable
1491 const bool is_multiview = draw->view_mask != 0; in iris_execute_indirect_draw_supported() local