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Searched defs:is_separable (Results 1 – 8 of 8) sorted by relevance

/aosp_15_r20/external/mesa3d/src/gallium/drivers/virgl/
H A Dvirgl_tgsi.c62 bool is_separable; member
432 bool is_separable) in virgl_tgsi_transform()
H A Dvirgl_context.c708 bool is_separable = false; in virgl_shader_encoder() local
/aosp_15_r20/external/deqp/external/openglcts/modules/common/
H A DglcMultipleContextsTests.cpp585 void UniformPreservationTest::prepareProgram(Utils::program **programs, bool is_separable) in prepareProgram()
774 bool UniformPreservationTest::testProgram(Utils::program **programs, bool is_separable, in testProgram()
H A DglcViewportArrayTests.cpp319 … const glw::GLchar *const *varying_names, glw::GLuint n_varying_names, bool is_separable) in build()
/aosp_15_r20/external/deqp/external/openglcts/modules/gl/
H A Dgl4cShadingLanguage420PackTests.cpp17918 … const glw::GLchar *const *varying_names, glw::GLuint n_varying_names, bool is_separable) in build()
17946 … const glw::GLchar *const *varying_names, glw::GLuint n_varying_names, bool is_separable) in build()
H A Dgl4cShaderSubroutineTests.cpp249 … const glw::GLchar *const *varying_names, glw::GLuint n_varying_names, bool is_separable) in build()
H A Dgl4cEnhancedLayoutsTests.cpp2716 const NameVector &captured_varyings, bool capture_interleaved, bool is_separable) in Init()
2774 bool is_separable) in Init()
/aosp_15_r20/external/mesa3d/src/gallium/drivers/zink/
H A Dzink_types.h1091 bool is_separable; //not a full program member