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Searched defs:is_shader (Results 1 – 14 of 14) sorted by relevance

/aosp_15_r20/external/deqp-deps/SPIRV-Tools/test/val/
Dval_cfg_test.cpp269 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
340 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
364 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
393 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
429 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
644 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
1222 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
1243 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
1278 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
1321 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
[all …]
/aosp_15_r20/external/swiftshader/third_party/SPIRV-Tools/test/val/
H A Dval_cfg_test.cpp269 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
340 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
364 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
393 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
429 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
644 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
1222 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
1243 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
1278 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
1321 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
[all …]
/aosp_15_r20/external/angle/third_party/spirv-tools/src/test/val/
H A Dval_cfg_test.cpp269 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
340 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
364 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
393 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
429 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
644 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
1222 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
1243 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
1278 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
1321 bool is_shader = GetParam() == spv::Capability::Shader; in TEST_P() local
[all …]
/aosp_15_r20/external/mesa3d/src/gallium/drivers/zink/
H A Dzink_synchronization.cpp307 bool is_shader = is_shader_pipline_stage(pipeline); in resource_check_defer_image_barrier() local
/aosp_15_r20/external/angle/third_party/spirv-tools/src/source/opt/
H A Dmerge_return_pass.cpp32 bool is_shader = in Process() local
H A Dloop_descriptor.cpp481 bool is_shader = in ComputeLoopStructuredOrder() local
/aosp_15_r20/external/swiftshader/third_party/SPIRV-Tools/source/opt/
H A Dmerge_return_pass.cpp32 bool is_shader = in Process() local
H A Dloop_descriptor.cpp481 bool is_shader = in ComputeLoopStructuredOrder() local
/aosp_15_r20/external/deqp-deps/SPIRV-Tools/source/opt/
Dmerge_return_pass.cpp32 bool is_shader = in Process() local
Dloop_descriptor.cpp481 bool is_shader = in ComputeLoopStructuredOrder() local
/aosp_15_r20/external/angle/third_party/spirv-tools/src/source/val/
H A Dvalidate_decorations.cpp1999 const bool is_shader = vstate.HasCapability(spv::Capability::Shader); in CheckDecorationsFromDecoration() local
/aosp_15_r20/external/deqp-deps/SPIRV-Tools/source/val/
Dvalidate_decorations.cpp1842 const bool is_shader = vstate.HasCapability(spv::Capability::Shader); in CheckDecorationsFromDecoration() local
/aosp_15_r20/external/swiftshader/third_party/SPIRV-Tools/source/val/
H A Dvalidate_decorations.cpp1837 const bool is_shader = vstate.HasCapability(spv::Capability::Shader); in CheckDecorationsFromDecoration() local
/aosp_15_r20/external/mesa3d/src/mesa/main/
H A Dshaderapi.c321 is_shader(struct gl_context *ctx, GLuint name) in is_shader() function