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Searched defs:jUniformName (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/frameworks/base/libs/hwui/jni/
H A DShader.cpp286 jstring jUniformName, jfloat value1, jfloat value2, in RuntimeShader_updateFloatUniforms()
295 jstring jUniformName, jfloatArray jvalues, in RuntimeShader_updateFloatArrayUniforms()
304 jstring jUniformName, jint value1, jint value2, in RuntimeShader_updateIntUniforms()
313 jstring jUniformName, jintArray jvalues) { in RuntimeShader_updateIntArrayUniforms()
321 jstring jUniformName, jlong shaderHandle) { in RuntimeShader_updateShader()
336 jstring jUniformName, jlong colorFilterHandle) { in RuntimeShader_updateColorFilter()
345 jstring jUniformName, jlong childHandle) { in RuntimeShader_updateChild()
H A Dandroid_graphics_Mesh.cpp138 static void updateFloatArrayUniforms(JNIEnv* env, jobject, jlong meshWrapper, jstring jUniformName, in updateFloatArrayUniforms()