Searched defs:layerLocation (Results 1 – 3 of 3) sorted by relevance
1199 GLint layerLocation = glGetUniformLocation(texelFetchProgram, "layer"); in TEST_P() local1258 GLint layerLocation = glGetUniformLocation(texelFetchProgram, "layer"); in TEST_P() local
507 glw::GLint layerLocation = gl.getUniformLocation(m_po_id, "layer"); in iterate() local
1624 … const int layerLocation = gl.getUniformLocation(m_samplerShader->getProgram(), "u_layer"); in sampleTexture() local