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Searched defs:levelH (Results 1 – 6 of 6) sorted by relevance

/aosp_15_r20/external/deqp/modules/gles2/functional/
H A Des2fTextureSpecificationTests.cpp515 int levelH = de::max(1, m_height >> levelNdx); in verifyTex2D() local
554 int levelH = de::max(1, m_height >> levelNdx); in verifyTexCube() local
668 int levelH = de::max(1, m_height >> ndx); in createTexture() local
718 int levelH = de::max(1, m_height >> ndx); in createTexture() local
778 int levelH = de::max(1, m_height >> levelNdx); in createTexture() local
839 int levelH = de::max(1, m_height >> levelNdx); in createTexture() local
893 int levelH = de::max(1, m_height >> ndx); in createTexture() local
946 int levelH = de::max(1, m_height >> ndx); in createTexture() local
999 int levelH = de::max(1, m_height >> ndx); in createTexture() local
1014 int levelH = de::max(1, m_height >> ndx); in createTexture() local
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H A Des2fTextureCompletenessTests.cpp302 …int levelH = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.y() : de::max(1, m_size.y() >> l… in createTexture() local
377 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
437 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
549 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
670 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
750 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
827 … int levelH = (levelNdx == m_invalidLevelNdx) ? m_size.y() : de::max(1, m_size.y() >> levelNdx); in createTexture() local
949 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
/aosp_15_r20/external/deqp/modules/gles3/functional/
H A Des3fTextureSpecificationTests.cpp313 int levelH = de::max(1, m_height >> levelNdx); in verifyTexture() local
515 int levelH = de::max(1, m_height >> levelNdx); in verifyTexture() local
614 int levelH = de::max(1, m_height >> levelNdx); in verifyTexture() local
702 int levelH = de::max(1, m_height >> ndx); in createTexture() local
809 int levelH = de::max(1, m_height >> ndx); in createTexture() local
851 int levelH = de::max(1, m_height >> ndx); in createTexture() local
915 int levelH = de::max(1, m_height >> levelNdx); in createTexture() local
1039 int levelH = de::max(1, m_height >> ndx); in createTexture() local
1292 int levelH = de::max(1, m_height >> ndx); in createTexture() local
1307 int levelH = de::max(1, m_height >> ndx); in createTexture() local
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/aosp_15_r20/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp1794 int levelH = de::max(1, height >> level); in texStorage2D() local
1813 int levelH = de::max(1, height >> level); in texStorage2D() local
1853 int levelH = de::max(1, height >> level); in texStorage3D() local
1873 int levelH = de::max(1, height >> level); in texStorage3D() local
1894 int levelH = de::max(1, height >> level); in texStorage3D() local
5295 const int levelH = getMipLevelSize(height, levelNdx); in isComplete() local
/aosp_15_r20/external/deqp/modules/gles31/functional/
H A Des31fShaderFramebufferFetchTests.cpp1266 int levelH = de::max(1, VIEWPORT_HEIGHT >> level); in create2DTextureArrayMipMaps() local
/aosp_15_r20/external/angle/src/tests/gl_tests/
H A DTextureTest.cpp5010 GLint levelH = height; in TEST_P() local