/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureSpecificationTests.cpp | 515 int levelH = de::max(1, m_height >> levelNdx); in verifyTex2D() local 554 int levelH = de::max(1, m_height >> levelNdx); in verifyTexCube() local 668 int levelH = de::max(1, m_height >> ndx); in createTexture() local 718 int levelH = de::max(1, m_height >> ndx); in createTexture() local 778 int levelH = de::max(1, m_height >> levelNdx); in createTexture() local 839 int levelH = de::max(1, m_height >> levelNdx); in createTexture() local 893 int levelH = de::max(1, m_height >> ndx); in createTexture() local 946 int levelH = de::max(1, m_height >> ndx); in createTexture() local 999 int levelH = de::max(1, m_height >> ndx); in createTexture() local 1014 int levelH = de::max(1, m_height >> ndx); in createTexture() local [all …]
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H A D | es2fTextureCompletenessTests.cpp | 302 …int levelH = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.y() : de::max(1, m_size.y() >> l… in createTexture() local 377 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local 437 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local 549 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local 670 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local 750 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local 827 … int levelH = (levelNdx == m_invalidLevelNdx) ? m_size.y() : de::max(1, m_size.y() >> levelNdx); in createTexture() local 949 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
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/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureSpecificationTests.cpp | 313 int levelH = de::max(1, m_height >> levelNdx); in verifyTexture() local 515 int levelH = de::max(1, m_height >> levelNdx); in verifyTexture() local 614 int levelH = de::max(1, m_height >> levelNdx); in verifyTexture() local 702 int levelH = de::max(1, m_height >> ndx); in createTexture() local 809 int levelH = de::max(1, m_height >> ndx); in createTexture() local 851 int levelH = de::max(1, m_height >> ndx); in createTexture() local 915 int levelH = de::max(1, m_height >> levelNdx); in createTexture() local 1039 int levelH = de::max(1, m_height >> ndx); in createTexture() local 1292 int levelH = de::max(1, m_height >> ndx); in createTexture() local 1307 int levelH = de::max(1, m_height >> ndx); in createTexture() local [all …]
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/aosp_15_r20/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 1794 int levelH = de::max(1, height >> level); in texStorage2D() local 1813 int levelH = de::max(1, height >> level); in texStorage2D() local 1853 int levelH = de::max(1, height >> level); in texStorage3D() local 1873 int levelH = de::max(1, height >> level); in texStorage3D() local 1894 int levelH = de::max(1, height >> level); in texStorage3D() local 5295 const int levelH = getMipLevelSize(height, levelNdx); in isComplete() local
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/aosp_15_r20/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderFramebufferFetchTests.cpp | 1266 int levelH = de::max(1, VIEWPORT_HEIGHT >> level); in create2DTextureArrayMipMaps() local
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/aosp_15_r20/external/angle/src/tests/gl_tests/ |
H A D | TextureTest.cpp | 5010 GLint levelH = height; in TEST_P() local
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