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Searched defs:levelNdx (Results 1 – 25 of 52) sorted by relevance

123

/aosp_15_r20/external/deqp/framework/opengl/
H A DgluTexture.cpp91 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
177 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
200 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() local
249 for (int levelNdx = 1; levelNdx < numLevels; levelNdx++) in create() local
316 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
406 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
430 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() local
529 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
621 for (int levelNdx = 0; levelNdx < m_refTexture.getNumLevels(); levelNdx++) in upload() local
645 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in loadCompressed() local
[all …]
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineImageUtil.cpp707 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in allocateLevels() local
716 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++) in getLevelsVector() local
750 for (size_t levelNdx = 0; levelNdx < m_compressedLevels.size(); levelNdx++) in ~TestTexture() local
762 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getSize() local
786 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getCompressedSize() local
826 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getBufferCopyRegions() local
867 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in getBufferCopyRegions() local
909 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in write() local
926 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in write() local
946 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++) in copyToTexture() local
[all …]
H A DvktPipelineImageSamplingInstance.cpp1208 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy() local
1225 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); ++levelNdx) in createSwizzledCopy() local
1280 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture1DView() local
1303 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture1DArrayView() local
1329 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture2DView() local
1354 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture2DArrayView() local
1386 for (int levelNdx = 0; levelNdx < (int)subresource.levelCount; ++levelNdx) in getTextureCubeView() local
1419 for (int levelNdx = 0; levelNdx < (int)subresource.levelCount; ++levelNdx) in getTextureCubeArrayView() local
1439 for (int levelNdx = 0; levelNdx < (int)levels.size(); ++levelNdx) in getTexture3DView() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktTextureShadowTests.cpp299 for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx) in Texture2DShadowTestInstance() local
306 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DShadowTestInstance() local
556 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() local
566 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeShadowTestInstance() local
807 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayShadowTestInstance() local
816 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayShadowTestInstance() local
1046 for (int levelNdx = 0; levelNdx < numLevels; ++levelNdx) in Texture1DShadowTestInstance() local
1053 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture1DShadowTestInstance() local
1278 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture1DArrayShadowTestInstance() local
1287 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture1DArrayShadowTestInstance() local
[all …]
H A DvktTextureFilteringTests.cpp269 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance() local
283 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DFilteringTestInstance() local
510 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeFilteringTestInstance() local
526 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCubeFilteringTestInstance() local
783 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayFilteringTestInstance() local
804 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture2DArrayFilteringTestInstance() local
1026 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture3DFilteringTestInstance() local
1040 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in Texture3DFilteringTestInstance() local
/aosp_15_r20/external/deqp/modules/gles2/functional/
H A Des2fTextureCompletenessTests.cpp299 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
374 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
431 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
546 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
662 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
744 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
821 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
946 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in createTexture() local
H A Des2fTextureFilteringTests.cpp191 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
201 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
479 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
491 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
H A Des2fTextureMipmapTests.cpp148 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
488 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
838 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() local
1011 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() local
H A Des2fTextureUnitTests.cpp656 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
824 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in render() local
850 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in render() local
H A Des2fTextureSizeTests.cpp106 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
251 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
/aosp_15_r20/external/deqp/modules/gles31/functional/
H A Des31fTextureLevelStateQueryTests.cpp778 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in applyTextureGenerationSpec() local
1145 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1183 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1221 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1264 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1314 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1426 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
1554 for (int levelNdx = 0; levelNdx < (int)spec.levels.size(); ++levelNdx) in checkTextureState() local
H A Des31fStencilTexturingTests.cpp437 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in stencilToUnorm8() local
564 for (int levelNdx = 0; levelNdx < levels; levelNdx++) in iterate() local
591 for (int levelNdx = 0; levelNdx < levels; levelNdx++) in iterate() local
928 const int levelNdx = 2; in iterate() local
H A Des31fTextureGatherTests.cpp397 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in swizzleTexture() local
409 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in swizzleTexture() local
424 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in swizzleTexture() local
1742 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture() local
1877 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture() local
2021 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture() local
/aosp_15_r20/external/deqp/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp152 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
162 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
440 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
452 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
476 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
/aosp_15_r20/external/deqp/external/openglcts/modules/gles2/
H A Des2cTexture3DTests.cpp265 for (int levelNdx = 0; levelNdx < referenceTexture.getNumLevels(); levelNdx++) in uploadTexture3D() local
554 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
564 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
720 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++) in iterate() local
745 for (int levelNdx = 0; levelNdx < m_numLevels - 2; levelNdx++) in iterate() local
847 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++) in iterate() local
870 for (int levelNdx = 0; levelNdx < m_numLevels - 2; levelNdx++) in iterate() local
959 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++) in iterate() local
/aosp_15_r20/external/deqp/modules/gles3/functional/
H A Des3fTextureShadowTests.cpp242 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
250 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
524 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
536 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
835 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
845 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
H A Des3fTextureFilteringTests.cpp213 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
223 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
529 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
541 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
850 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
871 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1134 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1144 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
H A Des3fTextureUnitTests.cpp814 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1013 for (int levelNdx = 0; levelNdx < texture->getNumLevels(); levelNdx++) in upload2dTexture() local
1041 for (int levelNdx = 0; levelNdx < texture->getNumLevels(); levelNdx++) in uploadCubeTexture() local
1068 for (int levelNdx = 0; levelNdx < texture->getNumLevels(); levelNdx++) in upload2dArrayTexture() local
1096 for (int levelNdx = 0; levelNdx < texture->getNumLevels(); levelNdx++) in upload3dTexture() local
H A Des3fVertexTextureTests.cpp753 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
763 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1081 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1093 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1425 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1435 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1756 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1766 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
H A Des3fTextureMipmapTests.cpp155 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
488 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
834 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() local
1006 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in iterate() local
1122 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1452 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
1757 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
2096 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
H A Des3fTextureSizeTests.cpp106 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
251 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
/aosp_15_r20/external/deqp/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp161 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
171 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
450 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
462 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
/aosp_15_r20/external/deqp/framework/common/
H A DtcuTexture.cpp4023 …tPixelBufferAccess getCubeArrayFaceAccess(const ConstPixelBufferAccess *const levels, int levelNdx, in getCubeArrayFaceAccess()
4218 inline int getMipPyramidLevelSize(int baseLevelSize, int levelNdx) in getMipPyramidLevelSize()
4237 for (int levelNdx = 0; levelNdx < other.getNumLevels(); levelNdx++) in TextureLevelPyramid() local
4259 for (int levelNdx = 0; levelNdx < other.getNumLevels(); levelNdx++) in operator =() local
4280 void TextureLevelPyramid::allocLevel(int levelNdx, int width, int height, int depth) in allocLevel()
4290 void TextureLevelPyramid::clearLevel(int levelNdx) in clearLevel()
4331 void Texture1D::allocLevel(int levelNdx) in allocLevel()
4387 void Texture2D::allocLevel(int levelNdx) in allocLevel()
4524 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in TextureCube() local
4556 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in operator =() local
[all …]
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/image/
H A DvktImageLoadStoreTests.cpp466 for (int32_t levelNdx = 0; levelNdx < texture.numMipmapLevels(); levelNdx++) in commandCopyMipmapImageToBuffer() local
1462 for (int32_t levelNdx = 0; levelNdx < m_texture.numMipmapLevels(); levelNdx++) in initPrograms() local
1481 for (int32_t levelNdx = 0; levelNdx < m_texture.numMipmapLevels(); levelNdx++) in initPrograms() local
1501 for (int32_t levelNdx = 0; levelNdx < m_texture.numMipmapLevels(); levelNdx++) in initPrograms() local
1863 for (int32_t levelNdx = 0; levelNdx < m_texture.numMipmapLevels(); levelNdx++) in ImageLoadStoreLodAMDTestInstance() local
1886 for (int32_t levelNdx = 0; levelNdx < m_texture.numMipmapLevels(); levelNdx++) in ImageLoadStoreLodAMDTestInstance() local
1952 for (int32_t levelNdx = 0; levelNdx < m_texture.numMipmapLevels(); levelNdx++) in verifyResult() local
2078 for (int32_t levelNdx = 0; levelNdx < m_texture.numMipmapLevels(); levelNdx++) in commandBeforeCompute() local
H A DvktImageCompressionTranscodingSupport.cpp1906 for (uint32_t levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in iterate() local
1916 for (uint32_t levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in iterate() local
1971 for (uint32_t levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in prepareData() local
2064 for (uint32_t levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in transcodeRead() local
2246 for (uint32_t levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in transcodeWrite() local
2819 for (uint32_t levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in transcodeRead() local
3006 for (uint32_t levelNdx = 0; levelNdx < getLevelCount(); ++levelNdx) in transcodeWrite() local

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