Searched defs:levelStep (Results 1 – 3 of 3) sorted by relevance
486 float levelStep = isAutoLod ? 0.0f : 1.0f / (float)de::max(1, m_textureSpec.numLevels - 1); in initTexture() local520 float levelStep = in initTexture() local561 float levelStep = isAutoLod ? 0.0f : 1.0f / (float)de::max(1, m_textureSpec.numLevels - 1); in initTexture() local625 float levelStep = in initTexture() local
878 float levelStep = isAutoLod ? 0.0f : 1.0f / (float)de::max(1, m_textureSpec.numLevels - 1); in initTexture() local911 float levelStep = isAutoLod ? 0.0f : 1.0f / (float)de::max(1, m_textureSpec.numLevels - 1); in initTexture() local976 float levelStep = in initTexture() local1017 float levelStep = isAutoLod ? 0.0f : 1.0f / (float)de::max(1, m_textureSpec.numLevels - 1); in initTexture() local
1584 float levelStep = isAutoLod ? 0.0f : 1.0f / (float)de::max(1, m_textureSpec.numLevels - 1); in initTexture() local1617 float levelStep = isAutoLod ? 0.0f : 1.0f / (float)de::max(1, m_textureSpec.numLevels - 1); in initTexture() local1682 float levelStep = in initTexture() local1724 float levelStep = isAutoLod ? 0.0f : 1.0f / (float)de::max(1, m_textureSpec.numLevels - 1); in initTexture() local1762 float levelStep = isAutoLod ? 0.0f : 1.0f / (float)de::max(1, m_textureSpec.numLevels - 1); in initTexture() local1794 float levelStep = in initTexture() local1834 float levelStep = in initTexture() local