Searched defs:levelWidth (Results 1 – 10 of 10) sorted by relevance
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ResourceManager11.cpp | 575 UINT levelWidth = std::max(desc->Width >> mipLevel, 1u); in createInitDataIfNeeded() local 623 UINT levelWidth = std::max(desc->Width >> mipLevel, 1u); in createInitDataIfNeeded() local
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/aosp_15_r20/external/replicaisland/src/com/replica/replicaisland/ |
H A D | LevelBuilder.java | 47 public GameObject buildBackground(int backgroundImage, int levelWidth, int levelHeight) { in buildBackground()
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/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureMipmapTests.cpp | 840 const int levelWidth = de::max(1, m_width >> levelNdx); in iterate() local 1013 const int levelWidth = de::max(1, m_size >> levelNdx); in iterate() local
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/aosp_15_r20/external/mesa3d/src/mesa/main/ |
H A D | textureview.c | 316 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; in initialize_texture_fields() local
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H A D | texstorage.c | 150 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; in initialize_texture_fields() local
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/aosp_15_r20/external/deqp/modules/gles31/functional/ |
H A D | es31fStencilTexturingTests.cpp | 929 const int levelWidth = width >> levelNdx; in iterate() local
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/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureMipmapTests.cpp | 836 const int levelWidth = de::max(1, m_width >> levelNdx); in iterate() local 1008 const int levelWidth = de::max(1, m_size >> levelNdx); in iterate() local
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/aosp_15_r20/external/deqp/external/openglcts/modules/gles2/ |
H A D | es2cTexture3DTests.cpp | 1091 int32_t levelWidth = de::max(width >> levelIndex, 1); in iterate() local
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/aosp_15_r20/external/angle/src/tests/gl_tests/ |
H A D | PixelLocalStorageTest.cpp | 1980 int levelWidth = 179, levelHeight = 313; in TEST_P() local
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H A D | TextureTest.cpp | 13440 int levelWidth = (2 * width) >> level; in TEST_P() local
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