xref: /aosp_15_r20/frameworks/native/libs/gui/include/gui/BufferQueueCore.h (revision 38e8c45f13ce32b0dcecb25141ffecaf386fa17f)
1 /*
2  * Copyright 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_GUI_BUFFERQUEUECORE_H
18 #define ANDROID_GUI_BUFFERQUEUECORE_H
19 
20 #include <com_android_graphics_libgui_flags.h>
21 
22 #include <gui/AdditionalOptions.h>
23 #include <gui/BufferItem.h>
24 #include <gui/BufferQueueDefs.h>
25 #include <gui/BufferSlot.h>
26 #include <gui/OccupancyTracker.h>
27 
28 #include <utils/NativeHandle.h>
29 #include <utils/RefBase.h>
30 #include <utils/String8.h>
31 #include <utils/StrongPointer.h>
32 #include <utils/Trace.h>
33 #include <utils/Vector.h>
34 
35 #include <list>
36 #include <set>
37 #include <mutex>
38 #include <condition_variable>
39 
40 #define ATRACE_BUFFER_INDEX(index)                                                        \
41     do {                                                                                  \
42         if (ATRACE_ENABLED()) {                                                           \
43             char ___traceBuf[1024];                                                       \
44             snprintf(___traceBuf, 1024, "%s: %d", mCore->mConsumerName.c_str(), (index)); \
45             android::ScopedTrace ___bufTracer(ATRACE_TAG, ___traceBuf);                   \
46         }                                                                                 \
47     } while (false)
48 
49 namespace android {
50 
51 class IConsumerListener;
52 class IProducerListener;
53 
54 class BufferQueueCore : public virtual RefBase {
55 
56     friend class BufferQueueProducer;
57     friend class BufferQueueConsumer;
58 
59 public:
60     // Used as a placeholder slot number when the value isn't pointing to an
61     // existing buffer.
62     enum { INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT };
63 
64     // We reserve two slots in order to guarantee that the producer and
65     // consumer can run asynchronously.
66     enum { MAX_MAX_ACQUIRED_BUFFERS = BufferQueueDefs::NUM_BUFFER_SLOTS - 2 };
67 
68     enum {
69         // The API number used to indicate the currently connected producer
70         CURRENTLY_CONNECTED_API = -1,
71 
72         // The API number used to indicate that no producer is connected
73         NO_CONNECTED_API        = 0,
74     };
75 
76     typedef Vector<BufferItem> Fifo;
77 
78     // BufferQueueCore manages a pool of gralloc memory slots to be used by
79     // producers and consumers.
80     BufferQueueCore();
81     virtual ~BufferQueueCore();
82 
83 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BUFFER_RELEASE_CHANNEL)
84 protected:
85     // Wake up any threads waiting for a buffer release. The BufferQueue mutex should always held
86     // when this method is called.
87     virtual void notifyBufferReleased() const;
88 #endif
89 
90 private:
91     // Dump our state in a string
92     void dumpState(const String8& prefix, String8* outResult) const;
93 
94     // getMinUndequeuedBufferCountLocked returns the minimum number of buffers
95     // that must remain in a state other than DEQUEUED. The async parameter
96     // tells whether we're in asynchronous mode.
97     int getMinUndequeuedBufferCountLocked() const;
98 
99     // getMinMaxBufferCountLocked returns the minimum number of buffers allowed
100     // given the current BufferQueue state. The async parameter tells whether
101     // we're in asynchonous mode.
102     int getMinMaxBufferCountLocked() const;
103 
104     // getMaxBufferCountLocked returns the maximum number of buffers that can be
105     // allocated at once. This value depends on the following member variables:
106     //
107     //     mMaxDequeuedBufferCount
108     //     mMaxAcquiredBufferCount
109     //     mMaxBufferCount
110     //     mAsyncMode
111     //     mDequeueBufferCannotBlock
112     //
113     // Any time one of these member variables is changed while a producer is
114     // connected, mDequeueCondition must be broadcast.
115     int getMaxBufferCountLocked() const;
116 
117     // This performs the same computation but uses the given arguments instead
118     // of the member variables for mMaxBufferCount, mAsyncMode, and
119     // mDequeueBufferCannotBlock.
120     int getMaxBufferCountLocked(bool asyncMode,
121             bool dequeueBufferCannotBlock, int maxBufferCount) const;
122 
123     // clearBufferSlotLocked frees the GraphicBuffer and sync resources for the
124     // given slot.
125     void clearBufferSlotLocked(int slot);
126 
127     // freeAllBuffersLocked frees the GraphicBuffer and sync resources for
128     // all slots, even if they're currently dequeued, queued, or acquired.
129     void freeAllBuffersLocked();
130 
131     // discardFreeBuffersLocked releases all currently-free buffers held by the
132     // queue, in order to reduce the memory consumption of the queue to the
133     // minimum possible without discarding data.
134     void discardFreeBuffersLocked();
135 
136     // If delta is positive, makes more slots available. If negative, takes
137     // away slots. Returns false if the request can't be met.
138     bool adjustAvailableSlotsLocked(int delta);
139 
140     // waitWhileAllocatingLocked blocks until mIsAllocating is false.
141     void waitWhileAllocatingLocked(std::unique_lock<std::mutex>& lock) const;
142 
143 #if DEBUG_ONLY_CODE
144     // validateConsistencyLocked ensures that the free lists are in sync with
145     // the information stored in mSlots
146     void validateConsistencyLocked() const;
147 #endif
148 
149     // mMutex is the mutex used to prevent concurrent access to the member
150     // variables of BufferQueueCore objects. It must be locked whenever any
151     // member variable is accessed.
152     mutable std::mutex mMutex;
153 
154     // mIsAbandoned indicates that the BufferQueue will no longer be used to
155     // consume image buffers pushed to it using the IGraphicBufferProducer
156     // interface. It is initialized to false, and set to true in the
157     // consumerDisconnect method. A BufferQueue that is abandoned will return
158     // the NO_INIT error from all IGraphicBufferProducer methods capable of
159     // returning an error.
160     bool mIsAbandoned;
161 
162     // mConsumerControlledByApp indicates whether the connected consumer is
163     // controlled by the application.
164     bool mConsumerControlledByApp;
165 
166     // mConsumerName is a string used to identify the BufferQueue in log
167     // messages. It is set by the IGraphicBufferConsumer::setConsumerName
168     // method.
169     String8 mConsumerName;
170 
171     // mConsumerListener is used to notify the connected consumer of
172     // asynchronous events that it may wish to react to. It is initially
173     // set to NULL and is written by consumerConnect and consumerDisconnect.
174     sp<IConsumerListener> mConsumerListener;
175 
176     // mConsumerUsageBits contains flags that the consumer wants for
177     // GraphicBuffers.
178     uint64_t mConsumerUsageBits;
179 
180     // mConsumerIsProtected indicates the consumer is ready to handle protected
181     // buffer.
182     bool mConsumerIsProtected;
183 
184     // mConnectedApi indicates the producer API that is currently connected
185     // to this BufferQueue. It defaults to NO_CONNECTED_API, and gets updated
186     // by the connect and disconnect methods.
187     int mConnectedApi;
188     // PID of the process which last successfully called connect(...)
189     pid_t mConnectedPid;
190 
191     // mLinkedToDeath is used to set a binder death notification on
192     // the producer.
193     sp<IProducerListener> mLinkedToDeath;
194 
195     // mConnectedProducerListener is used to handle the onBufferReleased
196     // and onBuffersDiscarded notification.
197     sp<IProducerListener> mConnectedProducerListener;
198     // mBufferReleasedCbEnabled is used to indicate whether onBufferReleased()
199     // callback is registered by the listener. When set to false,
200     // mConnectedProducerListener will not trigger onBufferReleased() callback.
201     bool mBufferReleasedCbEnabled;
202     // mBufferAttachedCbEnabled is used to indicate whether onBufferAttached()
203     // callback is registered by the listener. When set to false,
204     // mConnectedProducerListener will not trigger onBufferAttached() callback.
205     bool mBufferAttachedCbEnabled;
206 
207     // mSlots is an array of buffer slots that must be mirrored on the producer
208     // side. This allows buffer ownership to be transferred between the producer
209     // and consumer without sending a GraphicBuffer over Binder. The entire
210     // array is initialized to NULL at construction time, and buffers are
211     // allocated for a slot when requestBuffer is called with that slot's index.
212     BufferQueueDefs::SlotsType mSlots;
213 
214     // mQueue is a FIFO of queued buffers used in synchronous mode.
215     Fifo mQueue;
216 
217     // mFreeSlots contains all of the slots which are FREE and do not currently
218     // have a buffer attached.
219     std::set<int> mFreeSlots;
220 
221     // mFreeBuffers contains all of the slots which are FREE and currently have
222     // a buffer attached.
223     std::list<int> mFreeBuffers;
224 
225     // mUnusedSlots contains all slots that are currently unused. They should be
226     // free and not have a buffer attached.
227     std::list<int> mUnusedSlots;
228 
229     // mActiveBuffers contains all slots which have a non-FREE buffer attached.
230     std::set<int> mActiveBuffers;
231 
232     // mDequeueCondition is a condition variable used for dequeueBuffer in
233     // synchronous mode.
234     mutable std::condition_variable mDequeueCondition;
235 
236     // mDequeueBufferCannotBlock indicates whether dequeueBuffer is allowed to
237     // block. This flag is set during connect when both the producer and
238     // consumer are controlled by the application.
239     bool mDequeueBufferCannotBlock;
240 
241     // mQueueBufferCanDrop indicates whether queueBuffer is allowed to drop
242     // buffers in non-async mode. This flag is set during connect when both the
243     // producer and consumer are controlled by application.
244     bool mQueueBufferCanDrop;
245 
246     // mLegacyBufferDrop indicates whether mQueueBufferCanDrop is in effect.
247     // If this flag is set mQueueBufferCanDrop is working as explained. If not
248     // queueBuffer will not drop buffers unless consumer is SurfaceFlinger and
249     // mQueueBufferCanDrop is set.
250     bool mLegacyBufferDrop;
251 
252     // mDefaultBufferFormat can be set so it will override the buffer format
253     // when it isn't specified in dequeueBuffer.
254     PixelFormat mDefaultBufferFormat;
255 
256     // mDefaultWidth holds the default width of allocated buffers. It is used
257     // in dequeueBuffer if a width and height of 0 are specified.
258     uint32_t mDefaultWidth;
259 
260     // mDefaultHeight holds the default height of allocated buffers. It is used
261     // in dequeueBuffer if a width and height of 0 are specified.
262     uint32_t mDefaultHeight;
263 
264     // mDefaultBufferDataSpace holds the default dataSpace of queued buffers.
265     // It is used in queueBuffer if a dataspace of 0 (HAL_DATASPACE_UNKNOWN)
266     // is specified.
267     android_dataspace mDefaultBufferDataSpace;
268 
269     // mMaxBufferCount is the limit on the number of buffers that will be
270     // allocated at one time. This limit can be set by the consumer.
271     int mMaxBufferCount;
272 
273     // mMaxAcquiredBufferCount is the number of buffers that the consumer may
274     // acquire at one time. It defaults to 1, and can be changed by the consumer
275     // via setMaxAcquiredBufferCount, but this may only be done while no
276     // producer is connected to the BufferQueue. This value is used to derive
277     // the value returned for the MIN_UNDEQUEUED_BUFFERS query to the producer.
278     int mMaxAcquiredBufferCount;
279 
280     // mMaxDequeuedBufferCount is the number of buffers that the producer may
281     // dequeue at one time. It defaults to 1, and can be changed by the producer
282     // via setMaxDequeuedBufferCount.
283     int mMaxDequeuedBufferCount;
284 
285     // mBufferHasBeenQueued is true once a buffer has been queued. It is reset
286     // when something causes all buffers to be freed (e.g., changing the buffer
287     // count).
288     bool mBufferHasBeenQueued;
289 
290     // mFrameCounter is the free running counter, incremented on every
291     // successful queueBuffer call and buffer allocation.
292     uint64_t mFrameCounter;
293 
294     // mTransformHint is used to optimize for screen rotations.
295     uint32_t mTransformHint;
296 
297     // mSidebandStream is a handle to the sideband buffer stream, if any
298     sp<NativeHandle> mSidebandStream;
299 
300     // mIsAllocating indicates whether a producer is currently trying to allocate buffers (which
301     // releases mMutex while doing the allocation proper). Producers should not modify any of the
302     // FREE slots while this is true. mIsAllocatingCondition is signaled when this value changes to
303     // false.
304     bool mIsAllocating;
305 
306     // mIsAllocatingCondition is a condition variable used by producers to wait until mIsAllocating
307     // becomes false.
308     mutable std::condition_variable mIsAllocatingCondition;
309 
310     // mAllowAllocation determines whether dequeueBuffer is allowed to allocate
311     // new buffers
312     bool mAllowAllocation;
313 
314     // mBufferAge tracks the age of the contents of the most recently dequeued
315     // buffer as the number of frames that have elapsed since it was last queued
316     uint64_t mBufferAge;
317 
318     // mGenerationNumber stores the current generation number of the attached
319     // producer. Any attempt to attach a buffer with a different generation
320     // number will fail.
321     uint32_t mGenerationNumber;
322 
323     // mAsyncMode indicates whether or not async mode is enabled.
324     // In async mode an extra buffer will be allocated to allow the producer to
325     // enqueue buffers without blocking.
326     bool mAsyncMode;
327 
328     // mSharedBufferMode indicates whether or not shared buffer mode is enabled.
329     bool mSharedBufferMode;
330 
331     // When shared buffer mode is enabled, this indicates whether the consumer
332     // should acquire buffers even if BufferQueue doesn't indicate that they are
333     // available.
334     bool mAutoRefresh;
335 
336     // When shared buffer mode is enabled, this tracks which slot contains the
337     // shared buffer.
338     int mSharedBufferSlot;
339 
340     // Cached data about the shared buffer in shared buffer mode
341     struct SharedBufferCache {
SharedBufferCacheSharedBufferCache342         SharedBufferCache(Rect _crop, uint32_t _transform,
343                 uint32_t _scalingMode, android_dataspace _dataspace)
344         : crop(_crop),
345           transform(_transform),
346           scalingMode(_scalingMode),
347           dataspace(_dataspace) {
348         }
349 
350         Rect crop;
351         uint32_t transform;
352         uint32_t scalingMode;
353         android_dataspace dataspace;
354     } mSharedBufferCache;
355 
356     // The slot of the last queued buffer
357     int mLastQueuedSlot;
358 
359     OccupancyTracker mOccupancyTracker;
360 
361     const uint64_t mUniqueId;
362 
363     // When buffer size is driven by the consumer and mTransformHint specifies
364     // a 90 or 270 degree rotation, this indicates whether the width and height
365     // used by dequeueBuffer will be additionally swapped.
366     bool mAutoPrerotation;
367 
368     // mTransformHintInUse is to cache the mTransformHint used by the producer.
369     uint32_t mTransformHintInUse;
370 
371     // This allows the consumer to acquire an additional buffer if that buffer is not droppable and
372     // will eventually be released or acquired by the consumer.
373     bool mAllowExtraAcquire = false;
374 
375 #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_EXTENDEDALLOCATE)
376     // Additional options to pass when allocating GraphicBuffers.
377     // GenerationID changes when the options change, indicating reallocation is required
378     uint32_t mAdditionalOptionsGenerationId = 0;
379     std::vector<gui::AdditionalOptions> mAdditionalOptions;
380 #endif
381 
382 }; // class BufferQueueCore
383 
384 } // namespace android
385 
386 #endif
387