1 #ifndef _ES3FASTCDECOMPRESSIONCASES_HPP 2 #define _ES3FASTCDECOMPRESSIONCASES_HPP 3 /*------------------------------------------------------------------------- 4 * drawElements Quality Program OpenGL ES 3.0 Module 5 * ------------------------------------------------- 6 * 7 * Copyright 2014 The Android Open Source Project 8 * 9 * Licensed under the Apache License, Version 2.0 (the "License"); 10 * you may not use this file except in compliance with the License. 11 * You may obtain a copy of the License at 12 * 13 * http://www.apache.org/licenses/LICENSE-2.0 14 * 15 * Unless required by applicable law or agreed to in writing, software 16 * distributed under the License is distributed on an "AS IS" BASIS, 17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 18 * See the License for the specific language governing permissions and 19 * limitations under the License. 20 * 21 *//*! 22 * \file 23 * \brief ASTC decompression tests 24 *//*--------------------------------------------------------------------*/ 25 26 #include "deDefs.h" 27 #include "tes3TestCase.hpp" 28 #include "tcuCompressedTexture.hpp" 29 #include "tcuAstcUtil.hpp" 30 #include "deUniquePtr.hpp" 31 32 #include <vector> 33 34 namespace deqp 35 { 36 namespace gles3 37 { 38 namespace Functional 39 { 40 41 namespace ASTCDecompressionCaseInternal 42 { 43 44 class ASTCRenderer2D; 45 46 } 47 48 // General ASTC block test class. 49 class ASTCBlockCase2D : public TestCase 50 { 51 public: 52 ASTCBlockCase2D(Context &context, const char *name, const char *description, tcu::astc::BlockTestType testType, 53 tcu::CompressedTexFormat format); 54 ~ASTCBlockCase2D(void); 55 56 void init(void); 57 void deinit(void); 58 IterateResult iterate(void); 59 60 private: 61 ASTCBlockCase2D(const ASTCBlockCase2D &other); 62 ASTCBlockCase2D &operator=(const ASTCBlockCase2D &other); 63 64 const tcu::astc::BlockTestType m_testType; 65 const tcu::CompressedTexFormat m_format; 66 std::vector<uint8_t> m_blockData; 67 68 int m_numBlocksTested; 69 int m_currentIteration; 70 71 de::UniquePtr<ASTCDecompressionCaseInternal::ASTCRenderer2D> m_renderer; 72 }; 73 74 // For a format with block size (W, H), test with texture sizes {(k*W + a, k*H + b) | 0 <= a < W, 0 <= b < H } . 75 class ASTCBlockSizeRemainderCase2D : public TestCase 76 { 77 public: 78 ASTCBlockSizeRemainderCase2D(Context &context, const char *name, const char *description, 79 tcu::CompressedTexFormat format); 80 ~ASTCBlockSizeRemainderCase2D(void); 81 82 void init(void); 83 void deinit(void); 84 IterateResult iterate(void); 85 86 private: 87 enum 88 { 89 MAX_NUM_BLOCKS_X = 5, 90 MAX_NUM_BLOCKS_Y = 5 91 }; 92 93 ASTCBlockSizeRemainderCase2D(const ASTCBlockSizeRemainderCase2D &other); 94 ASTCBlockSizeRemainderCase2D &operator=(const ASTCBlockSizeRemainderCase2D &other); 95 96 const tcu::CompressedTexFormat m_format; 97 98 int m_currentIteration; 99 100 de::UniquePtr<ASTCDecompressionCaseInternal::ASTCRenderer2D> m_renderer; 101 }; 102 103 } // namespace Functional 104 } // namespace gles3 105 } // namespace deqp 106 107 #endif // _ES3FASTCDECOMPRESSIONCASES_HPP 108