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Searched defs:maxCombinedUnits (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/deqp/modules/gles31/functional/
H A Des31fLayoutBindingTests.cpp401 glw::GLint maxCombinedUnits = 0; // Available uniforms in all the shader stages combined in init() local
778 glw::GLint maxCombinedUnits = 0; // Available uniforms in all the shader stages combined in init() local
/aosp_15_r20/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp2454 GLint maxCombinedUnits; in s_glActiveTexture() local
5432 GLint maxCombinedUnits; in s_glBindSampler() local