Searched defs:maxTexSize (Results 1 – 7 of 7) sorted by relevance
1245 GLint maxTexSize = 0x1234; in framebuffer_texture2d() local1619 int maxTexSize = 0x1234; in framebuffer_texture_layer() local
187 bool GLESvalidate::texImgDim(GLsizei width,GLsizei height,int maxTexSize) { in texImgDim()
170 GLint maxTexSize; in textureLevelsTest() local
149 GLint maxTexSize = 0; in init() local
75 int maxTexSize = 0; member
152 GLint maxTexSize = 0; in init() local
1607 GLint maxTexSize = 0x1234; in iterate() local