Searched defs:maxTextureUnits (Results 1 – 8 of 8) sorted by relevance
198 GLint maxTextureUnits; in useTextureUnit() local226 GLint maxTextureUnits; in defaultStateCheck() local237 GLint maxTextureUnits; in changedStateCheck() local252 GLint maxTextureUnits; in stateChange() local268 GLint maxTextureUnits; in createAndBindTexture() local
48 GLint maxTextureUnits = 0; in TEST_P() local58 GLint maxTextureUnits = 0; in TEST_P() local66 GLint maxTextureUnits = 0; in TEST_P() local
56 GLint maxTextureUnits; in TEST_P() local
147 GLint maxTextureUnits; in initializeBenchmark() local
55 int maxTextureUnits; member
577 public static int maxTextureUnits() { in maxTextureUnits() method in ImageShader
8096 GLint maxTextureUnits = 0; in TEST_P() local11153 GLint maxTextureUnits = 0; in TEST_P() local