Searched defs:n_component (Results 1 – 7 of 7) sorted by relevance
6602 for (unsigned int n_component = 0; n_component < n_components; in getComponentDataForByteAlignedInternalformat() local7527 for (unsigned int n_component = 0; n_component < n_view_components; ++n_component) in verifyResultData() local7538 for (unsigned int n_component = 0; n_component < n_view_components; ++n_component) in verifyResultData() local7616 for (unsigned int n_component = 0; n_component < n_view_components; in verifyResultData() local7766 for (unsigned int n_component = 0; n_component < n_view_components; ++n_component) in verifyResultData() local8635 for (unsigned int n_component = 0; n_component < 4 /* rgba */; ++n_component) in getHorizontalGradientData() local9648 … for (unsigned int n_component = 0; n_component < m_texture_n_components; n_component++) in initTextures() local
7147 … for (unsigned int n_component = 0; n_component < n_components_used && can_continue; ++n_component) in verifyUniformValues() local7720 for (unsigned int n_component = 0; n_component < n_src_components; ++n_component) in getVertexShaderBody() local9560 … for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in getFragmentShaderBody() local9610 … for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in getFragmentShaderBody() local9738 … for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in getGeometryShaderBody() local9829 … for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in getTessellationControlShaderBody() local9907 … for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in getTessellationEvaluationShaderBody() local10022 … for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in getVertexShaderBody() local10353 for (unsigned int n_component = 0; n_component < n_components; ++n_component) in logVariableContents() local10882 for (unsigned int n_component = 0; n_component < argument_n_components; ++n_component) in getGeneralBody() local[all …]
2453 … for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in getVertexShaderBody() local2661 … for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in verifyXFBData() local2698 … for (unsigned int n_component = 0; n_component < n_variable_type_components; ++n_component) in verifyXFBData() local5129 for (unsigned int n_component = 0; n_component < 3 /* xyz */; ++n_component) in verifyXFBData() local7383 for (unsigned int n_component = 0; n_component < 4; ++n_component) in verifyReadBuffer() local7390 for (unsigned int n_component = 0; n_component < 4; ++n_component) in verifyReadBuffer() local7433 for (unsigned int n_component = 0; n_component < 4 /* rgba */; ++n_component) in verifyReadBuffer() local
3165 … for (unsigned int n_component = 0; n_component < 4 /* rgba */ && result_local; ++n_component) in execute() local3574 … for (unsigned int n_component = 0; n_component < 4 /* rgba */ && result_local; ++n_component) in execute() local
170 for (int n_component = 0; n_component < m_n_components; ++n_component) in generateTestData() local
167 unsigned int n_component = 0; in iterate() local
1724 for (unsigned int n_component = 0; n_component < n_varying_components; ++n_component) in iterate() local