Searched defs:n_components_per_point (Results 1 – 1 of 1) sorted by relevance
1885 … const glw::GLint n_components_per_point = m_n_available_vectors * 4; /* 4 components per vector */ in verifyResult() local2208 … const glw::GLint n_components_per_point = m_n_available_vectors * 4; /* 4 components per vector */ in verifyResult() local