/aosp_15_r20/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderIsolines.cpp | 175 for (unsigned int n_vertex = 0; n_vertex < test_result.n_vertices; ++n_vertex) in checkIrrelevantTessellationLevelsHaveNoEffect() local 260 for (unsigned int n_vertex = 0; n_vertex < test_result.n_vertices; in checkSecondOuterTessellationLevelEffect() local 332 for (unsigned int n_vertex = 0; n_vertex < test_result.n_vertices; ++n_vertex) in checkNoLineSegmentIsDefinedAtHeightOne() local 416 for (unsigned int n_vertex = 0; n_vertex < test_result.n_vertices; ++n_vertex) in countIsolines() local
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H A D | esextcTessellationShaderInvariance.cpp | 944 for (unsigned int n_vertex = 0; n_vertex < n_vertices; ++n_vertex) in verifyResultData() local 960 for (unsigned int n_vertex = 0; n_vertex < n_vertices; ++n_vertex) in verifyResultData() local 1157 …for (unsigned int n_vertex = 0; n_vertex < m_n_tessellated_vertices[n_primitive_type * 2]; ++n_ver… in verifyResultData() local 1203 …for (unsigned int n_vertex = 0; n_vertex < m_n_tessellated_vertices[n_primitive_type * 2 + 1]; ++n… in verifyResultData() local 1438 for (unsigned int n_vertex = 0; n_vertex < test_iteration.n_vertices; ++n_vertex) in verifyResultDataForIteration() local 1751 for (unsigned int n_vertex = 0; n_vertex < n_vertices; ++n_vertex) in isVertexDefined() local 1784 for (unsigned int n_vertex = 0; n_vertex < test_iteration.n_vertices; ++n_vertex) in verifyResultDataForIteration() local 2116 for (unsigned int n_vertex = 0; n_vertex < n_vertices; ++n_vertex) in isVertexDefined() local 3005 … for (unsigned int n_vertex = 0; n_vertex < n_outer_edge_vertices; ++n_vertex) in verifyResultData() local
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H A D | esextcTessellationShaderVertexSpacing.cpp | 162 for (unsigned int n_vertex = 0; n_vertex < run.n_vertices; ++n_vertex) in getEdgesForIsolinesTessellation() local 232 for (unsigned int n_vertex = 0; n_vertex < run.n_vertices; ++n_vertex) in getEdgesForQuadsTessellation() local 534 for (unsigned int n_vertex = 0; n_vertex < run.n_vertices; ++n_vertex) in getEdgesForTrianglesTessellation() local 1007 for (unsigned int n_vertex = 0; n_vertex < run.n_vertices; ++n_vertex) in initTest() local
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H A D | esextcTessellationShaderVertexOrdering.cpp | 602 for (unsigned int n_vertex = 0; n_vertex < 3; ++n_vertex) in verifyVertexOrderingCorrectness() local 612 for (unsigned int n_vertex = 0; n_vertex < n_vertices_per_primitive; ++n_vertex) in verifyVertexOrderingCorrectness() local
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H A D | esextcTessellationShaderBarrier.cpp | 490 for (unsigned int n_vertex = 0; n_vertex < m_n_result_vertices; ++n_vertex) in verifyXFBBuffer() local 693 for (unsigned int n_vertex = 0; n_vertex < m_n_result_vertices; ++n_vertex) in verifyXFBBuffer() local
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H A D | esextcTessellationShaderTessellation.cpp | 2100 for (unsigned int n_vertex = 0; n_vertex < n_result_vertices; ++n_vertex) in iterate() local 2123 for (unsigned int n_vertex = 0; n_vertex < n_result_vertices; ++n_vertex) in iterate() local 2145 for (unsigned int n_vertex = 0; n_vertex < n_result_vertices; ++n_vertex) in iterate() local
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H A D | esextcTessellationShaderTCTE.cpp | 923 unsigned int n_vertex = 0; in iterate() local 2914 for (unsigned int n_vertex = 0; n_vertex < n_vertices_generated; ++n_vertex) in initTestRun() local 4196 for (unsigned int n_vertex = 0; n_vertex < 2 /* output vertices */; ++n_vertex) in iterate() local
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H A D | esextcTessellationShaderTriangles.cpp | 458 for (unsigned int n_vertex = 0; n_vertex < 3 /* vertices */; ++n_vertex) in iterate() local
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H A D | esextcTessellationShaderQuads.cpp | 366 for (unsigned int n_vertex = 0; n_vertex < n_raw_data_vertices; n_vertex += 2) in getUniqueTessCoordinatesFromVertexDataSet() local
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/aosp_15_r20/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cSparseBufferTests.cpp | 3889 for (unsigned int n_vertex = 0; n_vertex < 6; ++n_vertex) in createTestData() local 6373 for (unsigned int n_vertex = 0; n_vertex < m_n_ubo_uints && result_local; in execute() local 6539 …for (unsigned int n_vertex = 0; n_vertex < m_sparse_bo_data_size / (4 * sizeof(unsigned int)); ++n… in initTestCaseGlobal() local
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H A D | gl4cPipelineStatisticsQueryTests.cpp | 251 for (unsigned int n_vertex = 0; n_vertex < n_output_primitive_vertices; ++n_vertex) in buildGeometryShaderBody() local
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H A D | gl4cTextureViewTests.cpp | 4607 for (unsigned int n_vertex = 0; n_vertex < 6 /* as per comment */ && result; ++n_vertex) in executeTest() local
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H A D | gl4cShaderSubroutineTests.cpp | 9795 for (unsigned int n_vertex = 0; n_vertex < m_n_points_to_draw; ++n_vertex) in verifyXFBData() local
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