Searched defs:ndxStr (Results 1 – 6 of 6) sorted by relevance
811 string ndxStr = de::toString(lightNdx); in lightVertexTemplate() local902 string ndxStr = de::toString(lightNdx); in lightVertexTemplate() local975 string ndxStr = de::toString(lightNdx); in lightFragmentTemplate() local1058 string ndxStr = de::toString(lightNdx); in lightFragmentTemplate() local1158 string ndxStr = de::toString(lightNdx); in lightShaderUniforms() local
811 string ndxStr = de::toString(lightNdx); in lightVertexTemplate() local902 string ndxStr = de::toString(lightNdx); in lightVertexTemplate() local978 string ndxStr = de::toString(lightNdx); in lightFragmentTemplate() local1061 string ndxStr = de::toString(lightNdx); in lightFragmentTemplate() local1161 string ndxStr = de::toString(lightNdx); in lightShaderUniforms() local
117 string ndxStr = de::toString(ndx); in generateMultiTexFragmentShader() local342 string ndxStr = de::toString(ndx); in setUniforms() local
572 const std::string ndxStr = de::toString(i); in generateVertexUniformLoopLightContext() local
147 string ndxStr = de::toString(ndx); in generateMultiTexFragmentShader() local441 string ndxStr = de::toString(ndx); in setUniforms() local
353 const string ndxStr = de::toString(varNdx); in genVaryingInterface() local