xref: /aosp_15_r20/external/mesa3d/src/compiler/nir/nir_lower_bool_to_float.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright © 2018 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "nir.h"
25 #include "nir_builder.h"
26 
27 static bool
assert_ssa_def_is_not_1bit(nir_def * def,UNUSED void * unused)28 assert_ssa_def_is_not_1bit(nir_def *def, UNUSED void *unused)
29 {
30    assert(def->bit_size > 1);
31    return true;
32 }
33 
34 static bool
rewrite_1bit_ssa_def_to_32bit(nir_def * def,void * _progress)35 rewrite_1bit_ssa_def_to_32bit(nir_def *def, void *_progress)
36 {
37    bool *progress = _progress;
38    if (def->bit_size == 1) {
39       def->bit_size = 32;
40       *progress = true;
41    }
42    return true;
43 }
44 
45 static bool
lower_alu_instr(nir_builder * b,nir_alu_instr * alu,bool has_fcsel_ne,bool has_fcsel_gt)46 lower_alu_instr(nir_builder *b, nir_alu_instr *alu, bool has_fcsel_ne,
47                 bool has_fcsel_gt)
48 {
49    const nir_op_info *op_info = &nir_op_infos[alu->op];
50 
51    b->cursor = nir_before_instr(&alu->instr);
52 
53    /* Replacement SSA value */
54    nir_def *rep = NULL;
55    switch (alu->op) {
56    case nir_op_mov:
57    case nir_op_vec2:
58    case nir_op_vec3:
59    case nir_op_vec4:
60    case nir_op_vec5:
61    case nir_op_vec8:
62    case nir_op_vec16:
63       if (alu->def.bit_size != 1)
64          return false;
65       /* These we expect to have booleans but the opcode doesn't change */
66       break;
67 
68    case nir_op_b2f32:
69       alu->op = nir_op_mov;
70       break;
71    case nir_op_b2i32:
72       alu->op = nir_op_mov;
73       break;
74    case nir_op_b2b1:
75       alu->op = nir_op_mov;
76       break;
77 
78    case nir_op_flt:
79       alu->op = nir_op_slt;
80       break;
81    case nir_op_fge:
82       alu->op = nir_op_sge;
83       break;
84    case nir_op_feq:
85       alu->op = nir_op_seq;
86       break;
87    case nir_op_fneu:
88       alu->op = nir_op_sne;
89       break;
90    case nir_op_ilt:
91       alu->op = nir_op_slt;
92       break;
93    case nir_op_ige:
94       alu->op = nir_op_sge;
95       break;
96    case nir_op_ieq:
97       alu->op = nir_op_seq;
98       break;
99    case nir_op_ine:
100       alu->op = nir_op_sne;
101       break;
102    case nir_op_ult:
103       alu->op = nir_op_slt;
104       break;
105    case nir_op_uge:
106       alu->op = nir_op_sge;
107       break;
108 
109    case nir_op_ball_fequal2:
110       alu->op = nir_op_fall_equal2;
111       break;
112    case nir_op_ball_fequal3:
113       alu->op = nir_op_fall_equal3;
114       break;
115    case nir_op_ball_fequal4:
116       alu->op = nir_op_fall_equal4;
117       break;
118    case nir_op_bany_fnequal2:
119       alu->op = nir_op_fany_nequal2;
120       break;
121    case nir_op_bany_fnequal3:
122       alu->op = nir_op_fany_nequal3;
123       break;
124    case nir_op_bany_fnequal4:
125       alu->op = nir_op_fany_nequal4;
126       break;
127    case nir_op_ball_iequal2:
128       alu->op = nir_op_fall_equal2;
129       break;
130    case nir_op_ball_iequal3:
131       alu->op = nir_op_fall_equal3;
132       break;
133    case nir_op_ball_iequal4:
134       alu->op = nir_op_fall_equal4;
135       break;
136    case nir_op_bany_inequal2:
137       alu->op = nir_op_fany_nequal2;
138       break;
139    case nir_op_bany_inequal3:
140       alu->op = nir_op_fany_nequal3;
141       break;
142    case nir_op_bany_inequal4:
143       alu->op = nir_op_fany_nequal4;
144       break;
145 
146    case nir_op_bcsel:
147       if (has_fcsel_gt)
148          alu->op = nir_op_fcsel_gt;
149       else if (has_fcsel_ne)
150          alu->op = nir_op_fcsel;
151       else {
152          /* Only a few pre-VS 4.0 platforms (e.g., r300 vertex shaders) should
153           * hit this path.
154           */
155          rep = nir_flrp(b,
156                         nir_ssa_for_alu_src(b, alu, 2),
157                         nir_ssa_for_alu_src(b, alu, 1),
158                         nir_ssa_for_alu_src(b, alu, 0));
159       }
160 
161       break;
162 
163    case nir_op_iand:
164       alu->op = nir_op_fmul;
165       break;
166    case nir_op_ixor:
167       alu->op = nir_op_sne;
168       break;
169    case nir_op_ior:
170       alu->op = nir_op_fmax;
171       break;
172 
173    case nir_op_inot:
174       rep = nir_seq(b, nir_ssa_for_alu_src(b, alu, 0),
175                     nir_imm_float(b, 0));
176       break;
177 
178    default:
179       assert(alu->def.bit_size > 1);
180       for (unsigned i = 0; i < op_info->num_inputs; i++)
181          assert(alu->src[i].src.ssa->bit_size > 1);
182       return false;
183    }
184 
185    if (rep) {
186       /* We've emitted a replacement instruction */
187       nir_def_replace(&alu->def, rep);
188    } else {
189       if (alu->def.bit_size == 1)
190          alu->def.bit_size = 32;
191    }
192 
193    return true;
194 }
195 
196 static bool
lower_tex_instr(nir_tex_instr * tex)197 lower_tex_instr(nir_tex_instr *tex)
198 {
199    bool progress = false;
200    rewrite_1bit_ssa_def_to_32bit(&tex->def, &progress);
201    if (tex->dest_type == nir_type_bool1) {
202       tex->dest_type = nir_type_bool32;
203       progress = true;
204    }
205    return progress;
206 }
207 
208 struct lower_bool_to_float_data {
209    bool has_fcsel_ne;
210    bool has_fcsel_gt;
211 };
212 
213 static bool
nir_lower_bool_to_float_instr(nir_builder * b,nir_instr * instr,void * cb_data)214 nir_lower_bool_to_float_instr(nir_builder *b,
215                               nir_instr *instr,
216                               void *cb_data)
217 {
218    struct lower_bool_to_float_data *data = cb_data;
219 
220    switch (instr->type) {
221    case nir_instr_type_alu:
222       return lower_alu_instr(b, nir_instr_as_alu(instr),
223                              data->has_fcsel_ne, data->has_fcsel_gt);
224 
225    case nir_instr_type_load_const: {
226       nir_load_const_instr *load = nir_instr_as_load_const(instr);
227       if (load->def.bit_size == 1) {
228          nir_const_value *value = load->value;
229          for (unsigned i = 0; i < load->def.num_components; i++)
230             load->value[i].f32 = value[i].b ? 1.0 : 0.0;
231          load->def.bit_size = 32;
232          return true;
233       }
234       return false;
235    }
236 
237    case nir_instr_type_intrinsic:
238    case nir_instr_type_undef:
239    case nir_instr_type_phi: {
240       bool progress = false;
241       nir_foreach_def(instr, rewrite_1bit_ssa_def_to_32bit, &progress);
242       return progress;
243    }
244 
245    case nir_instr_type_tex:
246       return lower_tex_instr(nir_instr_as_tex(instr));
247 
248    default:
249       nir_foreach_def(instr, assert_ssa_def_is_not_1bit, NULL);
250       return false;
251    }
252 }
253 
254 bool
nir_lower_bool_to_float(nir_shader * shader,bool has_fcsel_ne)255 nir_lower_bool_to_float(nir_shader *shader, bool has_fcsel_ne)
256 {
257    struct lower_bool_to_float_data data = {
258       .has_fcsel_ne = has_fcsel_ne,
259       .has_fcsel_gt = shader->options->has_fused_comp_and_csel
260    };
261 
262    return nir_shader_instructions_pass(shader, nir_lower_bool_to_float_instr,
263                                        nir_metadata_control_flow,
264                                        &data);
265 }
266