/aosp_15_r20/external/skia/src/gpu/ganesh/ |
H A D | GrSPIRVUniformHandler.h | 48 int numUniforms() const override { in numUniforms() function
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H A D | GrUniformDataManager.cpp | 39 int numUniforms, in copyUniforms()
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/aosp_15_r20/external/skia/src/gpu/ganesh/gl/ |
H A D | GrGLUniformHandler.h | 43 int numUniforms() const override { in numUniforms() function
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/aosp_15_r20/external/skia/src/gpu/ganesh/mtl/ |
H A D | GrMtlUniformHandler.h | 43 int numUniforms() const override { in numUniforms() function
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/aosp_15_r20/external/skia/src/gpu/ganesh/vk/ |
H A D | GrVkUniformHandler.h | 83 int numUniforms() const override { in numUniforms() function
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/aosp_15_r20/frameworks/rs/driver/ |
H A D | rsdShaderCache.cpp | 189 GLint numUniforms = 0; in link() local
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/aosp_15_r20/external/deqp/modules/glshared/ |
H A D | glsRandomUniformBlockCase.cpp | 84 int numUniforms = rnd.getInt(1, m_maxBlockMembers); in generateBlock() local
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H A D | glsUniformBlockCase.cpp | 1883 int numUniforms = (int)layout.uniforms.size(); in checkLayoutIndices() local 1923 int numUniforms = (int)layout.uniforms.size(); in checkLayoutBounds() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
H A D | vktRandomUniformBlockCase.cpp | 104 int numUniforms = rnd.getInt(1, m_maxBlockMembers); in generateBlock() local
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/aosp_15_r20/external/skia/src/gpu/graphite/ |
H A D | Renderer.h | 126 size_t numUniforms() const { return fUniforms.size(); } in numUniforms() function
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H A D | ShaderCodeDictionary.cpp | 628 const int numUniforms = uniforms.size(); in convertUniforms() local
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/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcUniformBlockCase.cpp | 1754 int numUniforms = (int)layout.uniforms.size(); in checkLayoutIndices() local 1794 int numUniforms = (int)layout.uniforms.size(); in checkLayoutBounds() local
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H A D | glcUniformBlockTests.cpp | 136 int numUniforms = rnd.getInt(1, m_maxBlockMembers); in generateBlock() local
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/aosp_15_r20/external/skia/src/sksl/codegen/ |
H A D | SkSLRasterPipelineBuilder.h | 170 int numUniforms() const { return fNumUniformSlots; } in numUniforms() function
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/aosp_15_r20/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cSeparateShaderObjsTests.cpp | 1661 int numUniforms; in setAndCompareMatrixUniforms() local
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/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fUniformApiTests.cpp | 475 const int numUniforms = rnd.getInt(1, 5); in random() local
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/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fUniformApiTests.cpp | 535 const int numUniforms = rnd.getInt(1, 5); in random() local
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/aosp_15_r20/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | GL2Encoder.cpp | 1955 GLint numUniforms=0; in updateProgramInfoAfterLink() local 5684 GLint numUniforms = 0; in s_glCreateShaderProgramv() local
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