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Searched defs:numerA (Results 1 – 3 of 3) sorted by relevance

/aosp_15_r20/external/skia/src/pathops/
H A DSkDLineIntersection.cpp60 double numerA = ab0.fY * bLen.fX - bLen.fY * ab0.fX; in intersectRay() local
123 double numerA = ab0y * bxLen - byLen * ab0x; in intersect() local
/aosp_15_r20/external/pdfium/core/fxge/skia/
H A Dfx_skia_device.cpp414 SkScalar numerA = ab0.fY * perpRay.fX - perpRay.fY * ab0.fX; in IntersectSides() local
/aosp_15_r20/external/skia/src/core/
H A DSkStroke.cpp945 SkScalar numerA = bLen.cross(ab0); in intersectRay() local