Searched defs:objStart (Results 1 – 2 of 2) sorted by relevance
126 char* objStart; variable140 char* objStart = objEnd - (sizeof(T) + sizeof(Footer)); variable216 auto objStart = this->allocObject(SkToU32(size), SkToU32(align)); in makeBytesAlignedTo() local274 char* objStart; in allocUninitializedArray() local
128 char* objStart = (char*)((uintptr_t)(fCursor + skipOverhead + mask) & ~mask); in allocObjectWithFooter() local