Searched defs:offsetInput (Results 1 – 2 of 2) sorted by relevance
14 inline const T *GetAlignedOffsetInput(const T *offsetInput, T *alignedElement) in GetAlignedOffsetInput()73 const T *offsetInput = reinterpret_cast<const T *>(input + (i * stride)); in CopyNativeVertexData() local90 const T *offsetInput = reinterpret_cast<const T *>(input + (i * stride)); in CopyNativeVertexData() local125 const GLbyte *offsetInput = reinterpret_cast<const GLbyte *>(input + i * stride); in Copy8SintTo16SintVertexData() local155 const GLbyte *offsetInput = reinterpret_cast<const GLbyte *>(input + i * stride); in Copy8SnormTo16SnormVertexData() local198 const uint8_t *offsetInput = input + i * stride; in Copy32FixedTo32FVertexData() local247 const T *offsetInput = reinterpret_cast<const T *>(input + (stride * i)); in CopyToFloatVertexData() local313 const float *offsetInput = reinterpret_cast<const float *>(input + (stride * i)); in Copy32FTo16FVertexData() local333 const float *offsetInput = reinterpret_cast<const float *>(input + (stride * i)); in CopyXYZ32FToXYZ9E5() local347 const float *offsetInput = reinterpret_cast<const float *>(input + (stride * i)); in CopyXYZ32FToX11Y11B10F() local
201 String offsetInput = "\0\0\0" + input + "\0\0\0"; in checkEncode() local