Searched defs:outputPerVertexActiveMembers (Results 1 – 2 of 2) sorted by relevance
118 gl::ShaderMap<gl::PerVertexMemberBitSet> outputPerVertexActiveMembers; member
1152 const gl::PerVertexMemberBitSet outputPerVertexActiveMembers = local5279 const gl::ShaderMap<gl::PerVertexMemberBitSet> &outputPerVertexActiveMembers = in SpvAssignLocations() local5291 const gl::ShaderMap<gl::PerVertexMemberBitSet> &outputPerVertexActiveMembers = in SpvAssignLocations() local