Searched defs:partition_exists (Results 1 – 2 of 2) sorted by relevance
430 static bool CreateDynamicScratch(std::string* scratch_device, bool* partition_exists) { in CreateDynamicScratch()532 static bool CreateScratchOnData(std::string* scratch_device, bool* partition_exists) { in CreateScratchOnData()591 bool* partition_exists) { in fs_mgr_overlayfs_create_scratch()621 bool partition_exists; in fs_mgr_overlayfs_setup_scratch() local
239 bool partition_exists = dm.GetState(partition_name) != DmDeviceState::INVALID; in CreateDynamicScratch() local