Searched defs:pipelineData (Results 1 – 3 of 3) sorted by relevance
349 … PipelineData &pipelineData, bool replay) in initShaderBindingTables()760 PipelineData &pipelineData, bool replay) in initShaderBindingTables()1069 PipelineData pipelineData(*allocator); in runTest() local
467 const PipelineData &pipelineData = getPipelineData(m_params->pipelineType); in initPrograms() local
735 const std::vector<uint8_t> &pipelineData) in initializePipelineCache()