Searched defs:position_location (Results 1 – 1 of 1) sorted by relevance
4448 glw::GLuint position_location = gl.getAttribLocation(program_id, "position"); in bindBOForDraw() local4876 glw::GLuint position_location = gl.getAttribLocation(m_program_id, "position"); in prepareAndBind() local5516 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position"); in setupVertexArray() local5663 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position"); in clean() local6009 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position"); in drawInstanced() local6070 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position"); in clean() local6462 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position"); in drawStreamInstanced() local6532 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position"); in clean() local