xref: /aosp_15_r20/external/mesa3d/src/gallium/frontends/nine/volumetexture9.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1 /*
2  * Copyright 2011 Joakim Sindholt <[email protected]>
3  * SPDX-License-Identifier: MIT
4  */
5 
6 #include "device9.h"
7 #include "volumetexture9.h"
8 #include "nine_helpers.h"
9 #include "nine_pipe.h"
10 
11 #define DBG_CHANNEL DBG_VOLUMETEXTURE
12 
13 static HRESULT
NineVolumeTexture9_ctor(struct NineVolumeTexture9 * This,struct NineUnknownParams * pParams,UINT Width,UINT Height,UINT Depth,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,HANDLE * pSharedHandle)14 NineVolumeTexture9_ctor( struct NineVolumeTexture9 *This,
15                          struct NineUnknownParams *pParams,
16                          UINT Width, UINT Height, UINT Depth, UINT Levels,
17                          DWORD Usage,
18                          D3DFORMAT Format,
19                          D3DPOOL Pool,
20                          HANDLE *pSharedHandle )
21 {
22     struct pipe_resource *info = &This->base.base.info;
23     struct pipe_screen *screen = pParams->device->screen;
24     enum pipe_format pf;
25     unsigned l;
26     D3DVOLUME_DESC voldesc;
27     HRESULT hr;
28 
29     DBG("This=%p pParams=%p Width=%u Height=%u Depth=%u Levels=%u "
30         "Usage=%d Format=%d Pool=%d pSharedHandle=%p\n",
31         This, pParams, Width, Height, Depth, Levels,
32         Usage, Format, Pool, pSharedHandle);
33 
34     user_assert(Width && Height && Depth, D3DERR_INVALIDCALL);
35 
36     /* user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); */
37     user_assert(!pSharedHandle, D3DERR_INVALIDCALL); /* TODO */
38 
39     /* An IDirect3DVolume9 cannot be bound as a render target can it ? */
40     user_assert(!(Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL)),
41                 D3DERR_INVALIDCALL);
42     user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP), D3DERR_INVALIDCALL);
43 
44     pf = d3d9_to_pipe_format_checked(screen, Format, PIPE_TEXTURE_3D, 0,
45                                      PIPE_BIND_SAMPLER_VIEW, false,
46                                      Pool == D3DPOOL_SCRATCH);
47 
48     if (pf == PIPE_FORMAT_NONE)
49         return D3DERR_INVALIDCALL;
50 
51     /* We support ATI1 and ATI2 hacks only for 2D and Cube textures */
52     if (Format == D3DFMT_ATI1 || Format == D3DFMT_ATI2)
53         return D3DERR_INVALIDCALL;
54 
55     if (compressed_format(Format)) {
56         const unsigned w = util_format_get_blockwidth(pf);
57         const unsigned h = util_format_get_blockheight(pf);
58         /* Compressed formats are not compressed on depth component */
59         user_assert(!(Width % w) && !(Height % h), D3DERR_INVALIDCALL);
60     }
61 
62     info->screen = pParams->device->screen;
63     info->target = PIPE_TEXTURE_3D;
64     info->format = pf;
65     info->width0 = Width;
66     info->height0 = Height;
67     info->depth0 = Depth;
68     if (Levels)
69         info->last_level = Levels - 1;
70     else
71         info->last_level = util_logbase2(MAX2(MAX2(Width, Height), Depth));
72     info->array_size = 1;
73     info->nr_samples = 0;
74     info->nr_storage_samples = 0;
75     info->bind = PIPE_BIND_SAMPLER_VIEW;
76     info->usage = PIPE_USAGE_DEFAULT;
77     info->flags = 0;
78 
79     if (Usage & D3DUSAGE_DYNAMIC) {
80         info->usage = PIPE_USAGE_DYNAMIC;
81     }
82     if (Usage & D3DUSAGE_SOFTWAREPROCESSING)
83         DBG("Application asked for Software Vertex Processing, "
84             "but this is unimplemented\n");
85 
86     This->base.pstype = 3;
87 
88     hr = NineBaseTexture9_ctor(&This->base, pParams, NULL,
89                                D3DRTYPE_VOLUMETEXTURE, Format, Pool, Usage);
90     if (FAILED(hr))
91         return hr;
92 
93     This->volumes = CALLOC(This->base.level_count, sizeof(*This->volumes));
94     if (!This->volumes)
95         return E_OUTOFMEMORY;
96 
97     voldesc.Format = Format;
98     voldesc.Type = D3DRTYPE_VOLUME;
99     voldesc.Usage = Usage;
100     voldesc.Pool = Pool;
101     for (l = 0; l < This->base.level_count; ++l) {
102         voldesc.Width = u_minify(Width, l);
103         voldesc.Height = u_minify(Height, l);
104         voldesc.Depth = u_minify(Depth, l);
105 
106         hr = NineVolume9_new(This->base.base.base.device, NineUnknown(This),
107                              This->base.base.resource, l,
108                              &voldesc, &This->volumes[l]);
109         if (FAILED(hr))
110             return hr;
111     }
112 
113     /* Textures start initially dirty */
114     NineVolumeTexture9_AddDirtyBox(This, NULL);
115 
116     return D3D_OK;
117 }
118 
119 static void
NineVolumeTexture9_dtor(struct NineVolumeTexture9 * This)120 NineVolumeTexture9_dtor( struct NineVolumeTexture9 *This )
121 {
122     unsigned l;
123 
124     DBG("This=%p\n", This);
125 
126     if (This->volumes) {
127         for (l = 0; l < This->base.level_count; ++l)
128             if (This->volumes[l])
129                 NineUnknown_Destroy(&This->volumes[l]->base);
130         FREE(This->volumes);
131     }
132 
133     NineBaseTexture9_dtor(&This->base);
134 }
135 
136 HRESULT NINE_WINAPI
NineVolumeTexture9_GetLevelDesc(struct NineVolumeTexture9 * This,UINT Level,D3DVOLUME_DESC * pDesc)137 NineVolumeTexture9_GetLevelDesc( struct NineVolumeTexture9 *This,
138                                  UINT Level,
139                                  D3DVOLUME_DESC *pDesc )
140 {
141     user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL);
142 
143     *pDesc = This->volumes[Level]->desc;
144 
145     return D3D_OK;
146 }
147 
148 HRESULT NINE_WINAPI
NineVolumeTexture9_GetVolumeLevel(struct NineVolumeTexture9 * This,UINT Level,IDirect3DVolume9 ** ppVolumeLevel)149 NineVolumeTexture9_GetVolumeLevel( struct NineVolumeTexture9 *This,
150                                    UINT Level,
151                                    IDirect3DVolume9 **ppVolumeLevel )
152 {
153     user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL);
154 
155     NineUnknown_AddRef(NineUnknown(This->volumes[Level]));
156     *ppVolumeLevel = (IDirect3DVolume9 *)This->volumes[Level];
157 
158     return D3D_OK;
159 }
160 
161 HRESULT NINE_WINAPI
NineVolumeTexture9_LockBox(struct NineVolumeTexture9 * This,UINT Level,D3DLOCKED_BOX * pLockedVolume,const D3DBOX * pBox,DWORD Flags)162 NineVolumeTexture9_LockBox( struct NineVolumeTexture9 *This,
163                             UINT Level,
164                             D3DLOCKED_BOX *pLockedVolume,
165                             const D3DBOX *pBox,
166                             DWORD Flags )
167 {
168     DBG("This=%p Level=%u pLockedVolume=%p pBox=%p Flags=%d\n",
169         This, Level, pLockedVolume, pBox, Flags);
170 
171     user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL);
172 
173     return NineVolume9_LockBox(This->volumes[Level], pLockedVolume, pBox,
174                                Flags);
175 }
176 
177 HRESULT NINE_WINAPI
NineVolumeTexture9_UnlockBox(struct NineVolumeTexture9 * This,UINT Level)178 NineVolumeTexture9_UnlockBox( struct NineVolumeTexture9 *This,
179                               UINT Level )
180 {
181     DBG("This=%p Level=%u\n", This, Level);
182 
183     user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL);
184 
185     return NineVolume9_UnlockBox(This->volumes[Level]);
186 }
187 
188 HRESULT NINE_WINAPI
NineVolumeTexture9_AddDirtyBox(struct NineVolumeTexture9 * This,const D3DBOX * pDirtyBox)189 NineVolumeTexture9_AddDirtyBox( struct NineVolumeTexture9 *This,
190                                 const D3DBOX *pDirtyBox )
191 {
192     DBG("This=%p pDirtybox=%p\n", This, pDirtyBox);
193 
194     if (This->base.base.pool == D3DPOOL_DEFAULT) {
195         return D3D_OK;
196     }
197 
198     if (This->base.base.pool == D3DPOOL_MANAGED) {
199         This->base.managed.dirty = true;
200         BASETEX_REGISTER_UPDATE(&This->base);
201     }
202 
203     if (!pDirtyBox) {
204         This->dirty_box.x = 0;
205         This->dirty_box.y = 0;
206         This->dirty_box.z = 0;
207         This->dirty_box.width = This->base.base.info.width0;
208         This->dirty_box.height = This->base.base.info.height0;
209         This->dirty_box.depth = This->base.base.info.depth0;
210     } else {
211         if (This->dirty_box.width == 0) {
212             d3dbox_to_pipe_box(&This->dirty_box, pDirtyBox);
213         } else {
214             struct pipe_box box;
215             d3dbox_to_pipe_box(&box, pDirtyBox);
216             u_box_union_3d(&This->dirty_box, &This->dirty_box, &box);
217         }
218         This->dirty_box.x = MAX2(This->dirty_box.x, 0);
219         This->dirty_box.y = MAX2(This->dirty_box.y, 0);
220         This->dirty_box.z = MAX2(This->dirty_box.z, 0);
221         This->dirty_box.width = MIN2(This->dirty_box.width,
222                                      This->base.base.info.width0 - This->dirty_box.x);
223         This->dirty_box.height = MIN2(This->dirty_box.height,
224                                      This->base.base.info.height0 - This->dirty_box.y);
225         This->dirty_box.depth = MIN2(This->dirty_box.depth,
226                                      This->base.base.info.depth0 - This->dirty_box.z);
227     }
228     return D3D_OK;
229 }
230 
231 IDirect3DVolumeTexture9Vtbl NineVolumeTexture9_vtable = {
232     (void *)NineUnknown_QueryInterface,
233     (void *)NineUnknown_AddRef,
234     (void *)NineUnknown_Release,
235     (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
236     (void *)NineUnknown_SetPrivateData,
237     (void *)NineUnknown_GetPrivateData,
238     (void *)NineUnknown_FreePrivateData,
239     (void *)NineResource9_SetPriority,
240     (void *)NineResource9_GetPriority,
241     (void *)NineBaseTexture9_PreLoad,
242     (void *)NineResource9_GetType,
243     (void *)NineBaseTexture9_SetLOD,
244     (void *)NineBaseTexture9_GetLOD,
245     (void *)NineBaseTexture9_GetLevelCount,
246     (void *)NineBaseTexture9_SetAutoGenFilterType,
247     (void *)NineBaseTexture9_GetAutoGenFilterType,
248     (void *)NineBaseTexture9_GenerateMipSubLevels,
249     (void *)NineVolumeTexture9_GetLevelDesc,
250     (void *)NineVolumeTexture9_GetVolumeLevel,
251     (void *)NineVolumeTexture9_LockBox,
252     (void *)NineVolumeTexture9_UnlockBox,
253     (void *)NineVolumeTexture9_AddDirtyBox
254 };
255 
256 static const GUID *NineVolumeTexture9_IIDs[] = {
257     &IID_IDirect3DVolumeTexture9,
258     &IID_IDirect3DBaseTexture9,
259     &IID_IDirect3DResource9,
260     &IID_IUnknown,
261     NULL
262 };
263 
264 HRESULT
NineVolumeTexture9_new(struct NineDevice9 * pDevice,UINT Width,UINT Height,UINT Depth,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,struct NineVolumeTexture9 ** ppOut,HANDLE * pSharedHandle)265 NineVolumeTexture9_new( struct NineDevice9 *pDevice,
266                         UINT Width, UINT Height, UINT Depth, UINT Levels,
267                         DWORD Usage,
268                         D3DFORMAT Format,
269                         D3DPOOL Pool,
270                         struct NineVolumeTexture9 **ppOut,
271                         HANDLE *pSharedHandle )
272 {
273     NINE_DEVICE_CHILD_NEW(VolumeTexture9, ppOut, pDevice,
274                           Width, Height, Depth, Levels,
275                           Usage, Format, Pool, pSharedHandle);
276 }
277 
278