Searched defs:program_object_id (Results 1 – 8 of 8) sorted by relevance
611 …eometryShaderProgramResourceTest::checkIfResourceAtIndexIsReferenced(glw::GLuint program_object_id, in checkIfResourceAtIndexIsReferenced()657 bool GeometryShaderProgramResourceTest::checkIfResourceIsReferenced(glw::GLuint program_object_id, in checkIfResourceIsReferenced()
131 glw::GLuint program_object_id) in link_program()199 glw::GLuint program_object_id = 0; in prepare_program() local
9235 GLuint program_object_id = 0; in buildProgramToTestShaderStage() local
368 void GPUShader5FmaAccuracyTest::executePass(glw::GLuint program_object_id, glw::GLfloat *results) in executePass()
2135 GLuint program_object_id; member11071 …RequiredCase::prepareProgramAndShaderObjectsToSupportNonRenderableTexture(GLuint program_object_id, in prepareProgramAndShaderObjectsToSupportNonRenderableTexture()11363 bool RequiredCase::linkAndCheckProgramLinkStatus(GLuint program_object_id) in linkAndCheckProgramLinkStatus()11420 bool RequiredCase::getUniformLocations(GLuint program_object_id, GLint *source_2D_texture_uniform_l… in getUniformLocations()11785 void RequiredCase::destroyProgramAndShaderObjects(GLuint program_object_id, GLuint fragment_shader_… in destroyProgramAndShaderObjects()
795 glw::GLuint program_object_id = 0; in doesProgramBuild() local
3282 glw::GLuint program_object_id = info.getProgramId(); in logLinkingLog() local3300 glw::GLuint program_object_id = info.getProgramId(); in logProgram() local3690 … glw::GLuint program_object_id = programDefinition::m_invalid_program_object_id; local
303 glw::GLint program_object_id; member in glcts::ArraysOfArrays::TestCaseBase