Searched defs:publishTime (Results 1 – 11 of 11) sorted by relevance
196 nsecs_t publishTime) { in sendAndVerifyFinishedSignal()279 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeKeyEvent() local363 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeBatchedMotionMove() local383 nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeMotionEvent() local407 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeFocusEvent() local448 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeCaptureEvent() local490 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeDragEvent() local532 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeTouchModeEvent() local
221 void verifyFinishedSignal(InputPublisher& publisher, uint32_t seq, nsecs_t publishTime) { in verifyFinishedSignal()506 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeKeyEvent() local674 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeBatchedMotionMove() local720 nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeMotionEvent() local736 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeFocusEvent() local756 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeCaptureEvent() local780 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeDragEvent() local804 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeTouchModeEvent() local
675 "publishTime": { object
770 "publishTime": { object
789 "publishTime": { object
970 "publishTime": { object
1580 "publishTime": { object
1790 "publishTime": { object
2009 "publishTime": { object
2551 "publishTime": { object
2467 "publishTime": { object