Searched defs:quadGrid (Results 1 – 5 of 5) sorted by relevance
/aosp_15_r20/external/deqp/modules/glshared/ |
H A D | glsShaderRenderCase.cpp | 488 … QuadGrid quadGrid(m_isVertexCase ? m_gridSize : 4, width, height, Vec4(0.125f, 0.25f, 0.5f, 1.0f), in iterate() local 604 static void getDefaultVertexArrays(const glw::Functions &gl, const QuadGrid &quadGrid, uint32_t pro… in getDefaultVertexArrays() 646 void ShaderRenderCase::render(Surface &result, int programID, const QuadGrid &quadGrid) in render() 692 void ShaderRenderCase::computeVertexReference(Surface &result, const QuadGrid &quadGrid) in computeVertexReference() 779 void ShaderRenderCase::computeFragmentReference(Surface &result, const QuadGrid &quadGrid) in computeFragmentReference()
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H A D | glsShaderRenderCase.hpp | 208 const QuadGrid &quadGrid; member in deqp::gls::ShaderEvalContext
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/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderRenderCase.cpp | 506 QuadGrid quadGrid(m_isVertexCase ? GRID_SIZE : 4, width, height, Vec4(0.0f, 0.0f, 0.0f, 1.0f), in iterate() local 622 static void getDefaultVertexArrays(const glw::Functions &gl, const QuadGrid &quadGrid, uint32_t pro… in getDefaultVertexArrays() 664 void ShaderRenderCase::render(Surface &result, int programID, const QuadGrid &quadGrid) in render() 713 void ShaderRenderCase::computeVertexReference(Surface &result, const QuadGrid &quadGrid) in computeVertexReference() 804 void ShaderRenderCase::computeFragmentReference(Surface &result, const QuadGrid &quadGrid) in computeFragmentReference()
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H A D | glcShaderRenderCase.hpp | 223 const QuadGrid &quadGrid; member in deqp::ShaderEvalContext
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRender.cpp | 459 ShaderEvalContext::ShaderEvalContext(const QuadGrid &quadGrid) in ShaderEvalContext() 1799 const QuadGrid &quadGrid = *m_quadGrid; in setupDefaultInputs() local 2408 …id ShaderRenderCaseInstance::computeVertexReference(tcu::Surface &result, const QuadGrid &quadGrid) in computeVertexReference() 2497 … ShaderRenderCaseInstance::computeFragmentReference(tcu::Surface &result, const QuadGrid &quadGrid) in computeFragmentReference()
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